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Junior Unity Game Developer Jobs in Mason, OH (NOW HIRING)

Junior Project Manager Gylee Games Salary Position - $50,000/yr Gylee Games is looking for an ... Unity. * QA or game-testing experience. * Experience working with artists, designers, and engineers.

New

Junior Reverse Engineer

Beavercreek, OH · On-site

$80K - $115K/yr

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

They will work with developers and end users to understand requirements and write test plans ... Discounts on local sports games, fitness gyms and attractions * Modern, ecofriendly campus with an ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

Kids Instructor

Crosstown, OH · On-site

$13.25/hr

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

Junior Unity Game Developer information

See Mason, OH salary details

$22.6K

$83.7K

$129.3K

How much do junior unity game developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for junior unity game developer in Mason, OH is $83,672.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,000.00 and $81,800.00 per year, depending on experience, location, and employer.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are popular job titles related to Junior Unity Game Developer jobs in Mason, OH?

For Junior Unity Game Developer jobs in Mason, OH, the most frequently searched job titles are:

What cities near Mason, OH are hiring for Junior Unity Game Developer jobs?

Cities near Mason, OH with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Mason, OH as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $83,672 per year, or $40.2 per hour.

Junior Project Manager

Gylee Games

Cincinnati, OH • On-site

$50K/yr

Other

Posted yesterday

New


Job description

Junior Project Manager

Gylee Games


Salary Position - $50,000/yr

Gylee Games is looking for an Assistant Project Manager to join our development team.

This is a hands-on production role for someone who loves organization, games, and getting things done. You’ll work closely with the Game Director, and development team to make sure everyone knows what they’re working on, priorities are clear, blockers are identified quickly, and tasks actually make it across the finish line.


Just as importantly, this isn't a role where you'll only be moving tickets around a board. We're looking for someone who's comfortable jumping in and helping with tasks themselves when appropriate.

This is an on-site position based in Cincinnati, Ohio. We believe game development is at its best when teams can collaborate closely, solve problems together, and move quickly. This role will work directly alongside our development team in our Cincinnati studio and is not a remote position.


What You'll Do


Keep the Team Organized

  • Own the day-to-day organization of the team's task board and development backlog.
  • Make sure every team member has clearly defined priorities and actionable tasks.
  • Create, assign, update, and follow up on tasks throughout development.
  • Keep Jira and other project management tools clean, accurate, and useful.
  • Track deadlines, dependencies, blockers, and deliverables.
  • Help break larger features and milestones into manageable tasks.
  • Follow up with team members to make sure work is progressing and identify issues before they become problems.
  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Support Development

We want someone who's willing to jump into the work—not just manage it.

Depending on your skills and the needs of the team, that could include:

  • Testing new builds and features.
  • Writing and managing bug reports.
  • Helping maintain design and production documentation.
  • Gathering references and conducting research.
  • Preparing builds and materials for internal or external reviews.
  • Organizing assets and implementation needs.
  • Assisting with data entry, content implementation, or other development tasks.
  • Helping designers, artists, engineers, and leadership with miscellaneous tasks that keep development moving.


What We're Looking For

  • Extremely organized and detail-oriented.
  • Excellent written and verbal communication.
  • Comfortable managing multiple people, priorities, and deadlines simultaneously.
  • Proactive—you don't wait for someone to tell you that a task is falling behind.
  • Comfortable following up with people and holding teammates accountable in a positive, collaborative way.
  • Able to turn conversations and meetings into clear, actionable tasks.
  • Comfortable learning new software and workflows quickly.
  • Strong problem-solving instincts.
  • Genuine interest in video games and game development.
  • Willingness to jump between project management and hands-on production work throughout the day.


Bonus Points

  • Previous experience in game development, software development, or project management.
  • Experience with Jira, Linear, Notion, ClickUp, Monday, or similar tools.
  • Familiarity with Unity.
  • QA or game-testing experience.
  • Experience working with artists, designers, and engineers.
  • Familiarity with Agile/Scrum development.


You'll Probably Love This Role If...

You're the person who naturally asks:

"Who's doing that?"

"When does it need to be done?"

"What's blocking it?"

"Did we ever finish that?"

…and then opens the task board and makes sure there are answers.


We're looking for someone who can bring structure to a creative development environment without creating unnecessary bureaucracy.


Your job is ultimately simple:

Help the team stay focused, remove friction, and get great games made.