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Junior Unity Developer Jobs in Woonsocket, RI (NOW HIRING)

Robotics Software Engineer

Boston, MA · On-site

$191K - $253K/yr

Capacity to learn and grow individually, while mentoring junior team members effectively, building ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...

Provide Leadership and Mentoring to junior team members. * Availability, monitoring & incident ... Storage administration (e.g., EMC Unity, EverPure) * Scripting: Python, PowerShell, Bash

Technical Services Engineer II

Boston, MA · On-site

$100K - $122K/yr

Mentor junior team members and contribute to a collaborative team culture. * Support task ... Storage administration (e.g., EMC Unity, EverPure) * Scripting: Python, PowerShell, Bash

Junior Unity Developer information

See Woonsocket, RI salary details

$23K

$85.3K

$131.8K

How much do junior unity developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for junior unity developer in Woonsocket, RI is $85,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,200.00 and $83,400.00 per year, depending on experience, location, and employer.

What is a junior Unity developer?

A Junior Unity Developer is an entry-level role focused on creating and maintaining interactive applications using the Unity game engine. Responsibilities typically include coding in C#, developing gameplay mechanics, debugging, and optimizing performance. They work closely with designers, artists, and other developers to bring interactive experiences to life. This role is ideal for those with a foundational understanding of Unity and a desire to grow their skills in game or application development.

What typical responsibilities does a junior Unity developer have on a project team?

A Junior Unity Developer is often responsible for implementing gameplay features, troubleshooting bugs, and collaborating with artists and designers to bring game elements to life. Day-to-day tasks may include writing and testing scripts in C#, integrating assets, and participating in team meetings to coordinate project milestones. Junior developers also frequently receive mentorship from senior team members and are encouraged to expand their skills through hands-on work and feedback. This role is well-suited for candidates eager to grow their technical and creative abilities in a supportive, collaborative environment.

What are the key skills and qualifications needed to thrive as a junior Unity developer?

To thrive as a Junior Unity Developer, you need a solid understanding of C# programming, experience with the Unity engine, and basic principles of game development. Familiarity with version control systems like Git and a portfolio of Unity projects are highly valued, while certifications such as a Unity Certified Associate can be advantageous. Strong problem-solving, effective communication, and a collaborative mindset help you integrate successfully with development teams and contribute to project goals. These skills ensure you can efficiently create, troubleshoot, and enhance interactive experiences while adapting to the fast-paced demands of the industry.

Infographic showing various Junior Unity Developer job openings in Woonsocket, RI as of August 2026, with employment types broken down into 76% Full Time, 10% Part Time, 13% Contract, and 1% Nights. Highlights an 79% Physical, 6% Hybrid, and 15% Remote job distribution, with an average salary of $85,258 per year, or $41 per hour.

Full-time

Re-posted 25 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,172 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Maneuver Dominance team at Anduril develops operationally relevant, multi-asset autonomy. We are focused on making large groups of autonomous systems work effectively together. We leverage existing Anduril drone platforms like Ghost or Altius, in addition to bringing 3rd party platforms into Anduril's Lattice ecosystem.

ABOUT THE JOB

Robotics Engineers lead the delivery of vehicle perception and planning capability integrated in to our products, acting as technical leads, extremely senior individual contributors, and/or as team leads that are also hands-on contributors. This includes systems analysis, sensor selection and integration, perception architecture and implementation, motion planning, health management, behavior analysis, simulation and test infrastructure, and interfaces with lower- and higher-level systems. We expect Robotics Engineers to demonstrate unparalleled end-to-end outcome ownership, driving the rapid architecting, design, delivery, support, and evolution of safe and effective vehicle autonomy on Anduril's autonomous platforms through their entire product life-cycle.

WHAT YOU'LL DO
  • Own customer success through the design and delivery of a multi-year, multi-stakeholder software roadmap that spans across multiple teams
  • Leverage internal product and program-specific engineering teams to rapidly deliver capability beyond the scope of current platforms, with a clear path for both architecture and capability evolution over time
  • Partner with external teams, collaborating on interfacing requirements between diverse systems and technologies
  • Lead teams that architect, design and implement trusted safe navigation, collision avoidance, and situational awareness systems that balance constraints, restrictions and requirements in a multi-stakeholder environment
  • Drive the development and implementation of sensor suites, perception algorithms, planning algorithms, and test fixtures to deliver safe navigation and effective operation of Anduril's autonomous vehicles
  • Perform high impact IC work in architecture and implementation across the whole perception and planning stack
  • Utilize advanced techniques in computer vision, sensor fusion, and machine learning to enhance perception and planning capabilities of Anduril vehicles
  • Conduct thorough testing and validation of perception and planning algorithms through development and use of simulation and analysis of data from real-world experiments, including evolving the data analysis tooling.
  • Collaborate with cross-functional teams, including software engineers, mechanical engineers, and systems engineers, to ensure effective system integration and testing
  • Travel to co-locate with end-users and/or other teams up to 20% of the time
REQUIRED QUALIFICATIONS
  • Bachelor's degree in Robotics, Mechatronics, Computer Science, Engineering, a relevant field, or equivalent experience
  • 3+ years of experience in C++ and/or Python software development.
  • Familiarity with autonomous vehicle hardware and sensors such as radar, sonar, LIDAR, and cameras
  • Demonstrated knowledge of at least one of: computer vision, sensor fusion, SLAM, motion planning, machine learning
  • Experience in a senior perception or planning role for the delivery of a robotic system
  • Capacity to act as the technical owner for a system, including stakeholder engagement, requirements definition, roadmap management, team co-ordination, design, implementation, sustainment and evolution
  • Ability to collaborate with stakeholders to define and implement robust validation and verification strategies for perception and planning modules
  • Capacity to learn and grow individually, while mentoring junior team members effectively, building team cohesion and capacity
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience with autonomous systems in the ground, air, maritime or space domains
  • Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for algorithm validation and testing
  • Knowledge of safety standards and certification processes for autonomous systems
  • Familiarity with System Engineering concepts

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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