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Junior Unity 3D Developer Jobs in Washington, DC

Sr. BI Developer

Vienna, VA · On-site

$140K - $150K/yr

Review and approve junior developer output before reports advance to QA and UAT. * Design Tableau ... Collaborate with Data Engineers on gold-layer table design and Unity Catalog for data governance ...

As a Robotics Engineer, you will be responsible for: * Development, testing, and deployment of ... Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools ...

Jr. BI Developer

Vienna, VA · On-site

$85K - $95K/yr

Position Overview Halvik is seeking BI Developers to support a high-visibility federal data ... Familiarity with Databricks Unity Catalog, Delta Lake, or Lakehouse architecture concepts. Halvik ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Showing results 21-40

Junior Unity 3D Developer information

See Washington, DC salary details

$27.2K

$100.8K

$155.7K

How much do junior unity 3d developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for junior unity 3d developer in Washington, DC is $100,773.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $98,500.00 per year, depending on experience, location, and employer.

What types of projects and tasks can a junior Unity 3D developer expect to work on in their first year?

As a Junior Unity 3D Developer, you’ll typically start by assisting with the development of gameplay features, bug fixing, and implementing simple UI elements. You may also be tasked with creating or modifying prefabs, working on basic scripting tasks, and supporting senior developers during the testing and optimization phases. Collaboration is key, as you’ll work closely with artists, designers, and QA testers to bring game elements to life and ensure everything functions smoothly. Over time, you’ll gain exposure to more complex systems and have opportunities to take on increased responsibility as you build your skills.

What is the difference between Junior Unity 3D Developer vs Junior Game Programmer?

AspectJunior Unity 3D DeveloperJunior Game Programmer
Primary FocusDeveloping 3D interactive content and game features using UnityWriting game logic and systems, often using C++ or C#
Skills & CertificationsUnity engine proficiency, 3D modeling basics, scripting in C#Programming languages (C++, C#), game development fundamentals
Work EnvironmentGame studios, AR/VR companies, interactive media firmsGame development teams, software companies

While both roles involve game development, a Junior Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Junior Game Programmer concentrates on coding game mechanics and systems, often across various engines. Both roles require programming skills and are common entry points in the game industry, but their core responsibilities differ in focus and tools used.

What is a junior Unity 3D developer?

Junior Unity 3D Developers are entry-level professionals who use the Unity 3D engine to create, design, and implement interactive games or applications. They typically work under the guidance of senior developers and are responsible for coding gameplay features, fixing bugs, and assisting in the overall development process. These developers often have a basic understanding of C# programming and the Unity environment, and they are eager to learn and grow their skills in game development or interactive media.

What are the key skills and qualifications needed to thrive as a junior Unity 3D developer, and why are they important?

To thrive as a Junior Unity 3D Developer, you need a solid understanding of C# programming, 3D game development principles, and familiarity with the Unity engine, often supported by a relevant degree or portfolio of projects. Experience with version control systems like Git and basic knowledge of graphics tools such as Blender or Photoshop are commonly required. Creative problem-solving, attention to detail, and strong communication skills help you collaborate effectively in multidisciplinary teams. These skills ensure efficient game development, high-quality user experiences, and smooth teamwork in a fast-paced environment.
What are the most commonly searched types of Unity 3D Developer jobs in Washington, DC? The most popular types of Unity 3D Developer jobs in Washington, DC are:
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Infographic showing various Junior Unity 3D Developer job openings in Washington, DC as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $100,773 per year, or $48.4 per hour.

Other

Re-posted 4 days ago


Job description

An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr-Mid Programmers to join a talented team in creating amazing games. Responsibilities Write portable code for use across multiple platforms Work closely with non-programmers to iterate quickly on designs Write test cases and take responsibility for the robustness of your own code Identify and optimize performance bottlenecks as they arise Requirements Ability to rapidly learn and adapt to a variety of new technologies in an agile startup environment Self-starter who genuinely wants to create games Strong analytical or math skills C++ and/or C# programming experience Pluses -- Ideal candidates will have a background in at least one of these areas Finished, released game titles or other consumer-facing software Experience with functional programming languages Experience with Unity engine 3D art pipelines, from content tools to runtime shaders iOS, Android, or interactive web front-end experience Scalability and database design WPF and rapid creation of internal tools Networking and security