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Junior Unity 3D Developer Jobs in Ashburn, VA (NOW HIRING)

As a Robotics Engineer, you will be responsible for: * Development, testing, and deployment of ... Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools ...

Sr. BI Developer

Vienna, VA · On-site

$120 - $180/hr

Review and approve junior developer output before reports advance to QA and UAT. * Design Tableau ... Collaborate with Data Engineers on gold‑layer table design and Unity Catalog for data governance ...

Jr. BI Developer

Vienna, VA · On-site

$90 - $120/hr

Position Overview Halvik is seeking BI Developers to support a high-visibility federal data ... Familiarity with Databricks Unity Catalog, Delta Lake, or Lakehouse architecture concepts. Benefits

Junior Roadway Engineer

Centreville, VA · On-site

$26.59 - $46.54/hr

Proficiency in engineering software such as AutoCAD, Civil 3D, or similar tools. * Strong analytical and problem-solving skills with attention to detail. * Excellent communication and teamwork ...

... plans, and 3D/4D visualizations aligned with construction schedule milestones * Applies ... Provides guidance and oversight to junior staff, ensuring efficient workflows and quality ...

Support the development and implementation of advanced manufacturing approaches such as additive manufacturing, 3D printing, and rapid prototyping. * Mentor junior engineers, providing technical ...

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Junior Unity 3D Developer information

See Ashburn, VA salary details

$24.5K

$91K

$140.6K

How much do junior unity 3d developer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for junior unity 3d developer in Ashburn, VA is $90,987.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,500.00 and $89,000.00 per year, depending on experience, location, and employer.

What is a junior Unity 3D developer?

Junior Unity 3D Developers are entry-level professionals who use the Unity 3D engine to create, design, and implement interactive games or applications. They typically work under the guidance of senior developers and are responsible for coding gameplay features, fixing bugs, and assisting in the overall development process. These developers often have a basic understanding of C# programming and the Unity environment, and they are eager to learn and grow their skills in game development or interactive media.

What types of projects and tasks can a junior Unity 3D developer expect to work on in their first year?

As a Junior Unity 3D Developer, you’ll typically start by assisting with the development of gameplay features, bug fixing, and implementing simple UI elements. You may also be tasked with creating or modifying prefabs, working on basic scripting tasks, and supporting senior developers during the testing and optimization phases. Collaboration is key, as you’ll work closely with artists, designers, and QA testers to bring game elements to life and ensure everything functions smoothly. Over time, you’ll gain exposure to more complex systems and have opportunities to take on increased responsibility as you build your skills.

What are the key skills and qualifications needed to thrive as a junior Unity 3D developer, and why are they important?

To thrive as a Junior Unity 3D Developer, you need a solid understanding of C# programming, 3D game development principles, and familiarity with the Unity engine, often supported by a relevant degree or portfolio of projects. Experience with version control systems like Git and basic knowledge of graphics tools such as Blender or Photoshop are commonly required. Creative problem-solving, attention to detail, and strong communication skills help you collaborate effectively in multidisciplinary teams. These skills ensure efficient game development, high-quality user experiences, and smooth teamwork in a fast-paced environment.

What is the difference between Junior Unity 3D Developer vs Junior Game Programmer?

AspectJunior Unity 3D DeveloperJunior Game Programmer
Primary FocusDeveloping 3D interactive content and game features using UnityWriting game logic and systems, often using C++ or C#
Skills & CertificationsUnity engine proficiency, 3D modeling basics, scripting in C#Programming languages (C++, C#), game development fundamentals
Work EnvironmentGame studios, AR/VR companies, interactive media firmsGame development teams, software companies

While both roles involve game development, a Junior Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Junior Game Programmer concentrates on coding game mechanics and systems, often across various engines. Both roles require programming skills and are common entry points in the game industry, but their core responsibilities differ in focus and tools used.

What are the most commonly searched types of Unity 3D Developer jobs in Ashburn, VA?

The most popular types of Unity 3D Developer jobs in Ashburn, VA are:

What job categories do people searching Junior Unity 3D Developer jobs in Ashburn, VA look for?

The top searched job categories for Junior Unity 3D Developer jobs in Ashburn, VA are:

Infographic showing various Junior Unity 3D Developer job openings in Ashburn, VA as of June 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 100% In-person job distribution, with an average salary of $90,987 per year, or $43.7 per hour.

Junior Mechanical Engineer - TS/SCI Polygraph Required

Leidos

Reston, VA

$66K - $85K/yr

Full-time

Posted 13 days ago


Leidos rating

8.3

Company rating: 8.3 out of 10

Based on 152 frontline employees who took The Breakroom Quiz

78th of 496 rated business services


Job description

Junior Mechanical Engineer

Leidos is seeking a motivated Mechanical Engineer to support critical national security missions in Reston, Virginia. This role focuses on the assessment, reverse engineering, and characterization of complex above-ground and subterranean facilities located in denied-access environments.

The successful candidate will apply mechanical engineering principles to analyze facility designs, spatial layouts, operational workflows, and supporting infrastructure to determine functional capabilities and mission relevance. You will evaluate facility systems, model critical infrastructure, identify vulnerabilities, and contribute technical insights that support complex intelligence and defense initiatives.

This position is ideal for an engineer who enjoys solving challenging problems in situations where complete information is rarely available. The ideal candidate combines curiosity, analytical thinking, and engineering rigor with exceptional attention to detail. Working alongside experienced engineers, analysts, and government personnel, you will contribute to mission-critical assessments in a fast-paced, collaborative environment.

Primary ResponsibilitiesReverse Engineering & Facility Characterization

Analyze and characterize the physical and functional attributes of facility layouts, building architecture, and operational workflows within denied-access environments to determine facility purpose, capability, and operational capacity.

Vulnerability Assessments

Evaluate facility and infrastructure designs to identify security vulnerabilities, single points of failure, operational bottlenecks, and potential mission impacts.

3D Modeling & Simulation

Develop high-fidelity 3D models and conduct engineering simulations to replicate facility operations, workflow efficiencies, and structural or mechanical limitations.

Infrastructure Analysis

Apply multidisciplinary engineering knowledge to assess supporting facility systems, with a primary focus on Mechanical, Electrical, and Plumbing (MEP) integration and functionality.

Technical Documentation & Reporting

Translate field-collected data, intelligence information, and engineering assessments into comprehensive technical reports, CAD/BIM products, and simulation-based analyses for Department of Defense stakeholders.

Research & Development

Support customer-approved research and development initiatives independently or as part of a multidisciplinary team to advance analytical methodologies, modeling capabilities, and mission solutions.

Required Qualifications
  • Candidates for consideration must possess an in-scope and active TS/SCI Polygraph clearance and the ability/willingness to maintain this clearance while holding this position. U.S. Citizenship is required.

  • Working knowledge of engineering principles, theories, concepts, and techniques, with the ability to apply them to technical and mission-focused challenges.

  • Bachelor's degree with 2+ years of relevant experience, or a Master's degree with less than 2 years of relevant experience.

  • Relevant experience includes facility analysis, infrastructure vulnerability assessments, and mechanical engineering within commercial, Department of Defense, or Intelligence Community environments.

  • MEP Systems Knowledge: Understanding of Mechanical, Electrical, and Plumbing (MEP) system design, integration, and operational functionality within complex industrial or military facilities, including specialized containment systems, filtration systems, and backup power infrastructure.

  • Ability to identify industrial HVAC equipment, estimate system size and capacity, and assess operational capabilities through visual analysis.

  • Ability to evaluate, organize, and utilize large datasets from diverse sources, including field-collected data, equipment technical manuals, and existing facility models.

  • Experience with 3D modeling, engineering analysis, and physical simulation methodologies.

  • Familiarity with interpreting engineering drawings, facility layouts, blueprints, and intelligence-derived technical data.

  • Ability to make sound technical judgments with incomplete information and clearly communicate assumptions, information gaps, and recommended paths forward.

Preferred Qualifications
  • Two or more years of field experience working with industrial HVAC systems, including air-cooled and water-cooled chillers, condensers, cooling towers, air handlers, heat exchangers, boilers, and related equipment.

  • Working knowledge of air management systems supporting critical environments, including medical laboratories, clean rooms, chemical laboratories, and similar specialized facilities.

  • Hands-on experience with advanced Building Information Modeling (BIM) and engineering simulation tools, including Autodesk Revit, VENTSIM, ETAP, and other industry-standard CAD and modeling platforms.

  • Experience supporting forensic engineering investigations, industrial accident analyses, or Department of Defense facility vulnerability studies.

  • Professional Engineer (PE) license and/or Project Management Professional (PMP) certification.

  • Experience identifying mechanical system vulnerabilities and developing effective corrective actions.

#ASBA
#Snakehead

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:August 14, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $69,550.00 - $125,725.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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