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Junior Look Development Artist Jobs in Georgia (NOW HIRING)

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're ...

Junior IT Analyst

Atlanta, GA · On-site

$55 - $75/hr

Professional Development: We work with you to grow your skills and push you forward. * Travel: You ... If you are a doer, look no further. * Benefits: Medical, dental, vision, disability insurance, 401k ...

New

Martial Arts Instructor

Lawrenceville, GA · On-site

$33K - $44K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Atlanta, GA · On-site

$34K - $46K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Duluth, GA · On-site

$33K - $44K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Atlanta, GA · On-site

$40 - $75/hr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Duluth, GA · On-site

$40 - $75/hr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Peachtree Corners, GA · On-site

$34K - $45K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Subway Sandwich Artist

Lake Park, GA · On-site

$11.38 - $14.88/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

New

Subway Sandwich Artist

Rising Fawn, GA · On-site

$11.38 - $14.88/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

Subway Sandwich Artist

Port Wentworth, GA · On-site

$11.60 - $15.70/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

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Junior Look Development Artist information

What does a junior look development artist do?

A Junior Look Development Artist is responsible for creating the visual appearance of 3D models in films, games, or animations. They work on textures, shaders, and materials to make digital assets look realistic or stylized according to the project's needs. Typically, they collaborate closely with modeling, lighting, and rendering teams to ensure consistency and quality. This entry-level role is ideal for those starting their careers in visual effects or animation, providing foundational experience in asset surfacing and rendering workflows.

What are the key skills and qualifications needed to thrive as a junior look development artist, and why are they important?

To thrive as a Junior Look Development Artist, you need foundational skills in 3D modeling, texturing, shading, and lighting, often backed by a degree in computer graphics or a related field. Familiarity with industry-standard software like Maya, Substance Painter, Houdini, and rendering engines such as Arnold or V-Ray is typically expected. Attention to detail, creativity, and strong communication skills help you collaborate effectively and refine visual quality. These skills and qualities are crucial for creating realistic, visually appealing assets and integrating them seamlessly into production pipelines.

What are the common challenges faced by junior look development artists when collaborating with other departments?

Junior Look Development Artists often work closely with modeling, lighting, and compositing teams to ensure that the visual style and materials of assets are consistent with the project’s artistic direction. One common challenge is adapting textures and shaders to work seamlessly under various lighting conditions or across different rendering engines. Clear communication and openness to feedback are essential, as assets may need multiple revisions based on input from supervisors and other departments. Building strong collaborative skills early on helps streamline the workflow and ensures that the final look aligns with the studio’s vision.

What is the difference between Junior Look Development Artist vs Junior Character Artist?

AspectJunior Look Development ArtistJunior Character Artist
Required SkillsMaterial creation, shading, lighting, texture setupModeling, sculpting, topology, UV mapping
Work EnvironmentVFX, animation, gaming, film industriesVideo game studios, animation, film production
Common TasksDeveloping surface looks, refining visual styleCreating character models, detailing characters

While both roles require a strong understanding of 3D art, the Junior Look Development Artist focuses on creating and refining the surface appearance of assets, such as textures and materials, whereas the Junior Character Artist specializes in modeling and sculpting characters. Both roles are essential in the production pipeline and often work closely together to achieve cohesive visual results.

What are popular job titles related to Junior Look Development Artist jobs in Georgia?

For Junior Look Development Artist jobs in Georgia, the most frequently searched job titles are:

What job categories do people searching Junior Look Development Artist jobs in Georgia look for?

The top searched job categories for Junior Look Development Artist jobs in Georgia are:

What cities in Georgia are hiring for Junior Look Development Artist jobs?

Cities in Georgia with the most Junior Look Development Artist job openings:

Infographic showing various Junior Look Development Artist job openings in Georgia as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution.

Technical Artist (VFX / Shaders)

Cinnamon

Atlanta, GA • On-site

$85 - $120/hr

Other

Posted 14 days ago


Key responsibilities

  • Design, implement, and optimize real-time visual effects and shaders for animation and game projects.

  • Collaborate with artists, engineers, and designers to translate artistic concepts into technical solutions and integrate effects into game engines.

  • Build and refine shader graphs, troubleshoot rendering issues, and contribute to pipeline tools supporting 3D graphics and VR experiences.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You will collaborate closely with artists, engineers, and designers to translate artistic concepts into technical solutions, integrate effects into game engines, and maintain consistency with project art direction. Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques, troubleshooting rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences. You will also document workflows and best practices, helping the wider team use visual effects tools efficiently.Our game pairs a stylized look with a companion 2D cartoon, and we need a Technical Artist to keep that look consistent and performant across the game. This role covers cel-shading, VFX, and custom shader work.DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX that fit the game's toneDevelop custom shaders in Unreal Engine 5Keep our visuals consistent with our external animation studio's 2D styleMust Have QualificationsStrong shader development experience (HLSL / Unreal material graphs)A portfolio showing stylized, non-photorealistic rendering workAbility to work across art, animation, and external partnersMore QualificationsStrong 3D graphics skills, including shader creation, materials, and real-time rendering techniques.Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive content.Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar).Understanding of lighting principles for real-time environments and cinematic scenes.Exposure to Virtual Reality (VR) development and performance considerations is highly beneficial.Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate complex technical ideas clearly.Portfolio or reel showcasing real-time VFX and shader work; degree in a related field (Art, Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr