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Junior Game Developer Remote Jobs in Rochester, NY

Lead, Creative Services

Rochester, NY · On-site +1

$100K - $186K/yr

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... Translate technical and engineering subject matter into accurate, accessible visual stories ...

Junior Game Developer Remote information

See Rochester, NY salary details

$23.7K

$87.8K

$135.7K

How much do junior game developer remote jobs pay per year?

As of Sep 2, 2026, the average yearly pay for junior game developer remote in Rochester, NY is $87,789.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,100.00 and $85,800.00 per year, depending on experience, location, and employer.

What does a junior game developer do in a remote position?

A Junior Game Developer in a remote role assists in designing, developing, and testing video games under the supervision of senior developers. Their responsibilities often include writing code, fixing bugs, creating game assets, and collaborating with a team through online tools. They typically use game engines like Unity or Unreal and work closely with artists, designers, and testers. Remote junior developers must communicate effectively and manage their time well to meet project deadlines while learning new skills on the job.

What are the key skills and qualifications needed to thrive as a junior game developer remote, and why are they important?

To thrive as a Junior Game Developer (Remote), you need a solid understanding of programming languages like C# or C++, basic game design principles, and often a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and sometimes certifications in these platforms are highly beneficial. Strong problem-solving, collaboration, and self-motivation skills help you stand out, especially when working remotely. These capabilities are essential for building quality games efficiently, communicating effectively with distributed teams, and adapting to project requirements in a fast-paced industry.

What are some common challenges faced by junior game developers working remotely, and how can they be addressed?

As a junior game developer working remotely, one common challenge is effective communication with your team, especially when clarifying requirements or seeking feedback on your code. It can also be difficult to stay motivated and maintain work-life balance without in-person supervision. To address these issues, it's important to proactively participate in team meetings, use collaboration tools like Slack or Discord, and set up regular check-ins with mentors or senior developers. Establishing a dedicated workspace and following a consistent schedule can also help enhance productivity and well-being.

What is the difference between Junior Game Developer Remote vs Junior Game Designer Remote?

AspectJunior Game Developer RemoteJunior Game Designer Remote
Required CredentialsDegree in Computer Science, Programming skillsDegree in Game Design, Creativity skills
Work EnvironmentCollaborative with programmers and artists, coding-focusedCreative team, focus on game concepts and mechanics
Industry UsageCommon in game development studios, tech companiesCommon in design studios, indie developers
Search & Comparison IntentUnderstanding entry-level programming roles in gamingUnderstanding entry-level design roles in gaming

While both roles are entry-level positions in the gaming industry, Junior Game Developer Remote focuses on coding and technical development, whereas Junior Game Designer Remote emphasizes game concept creation and mechanics. Your choice depends on whether you prefer programming or design work within the gaming industry.

What are popular job titles related to Junior Game Developer Remote jobs in Rochester, NY?

For Junior Game Developer Remote jobs in Rochester, NY, the most frequently searched job titles are:

What job categories do people searching Junior Game Developer Remote jobs in Rochester, NY look for?

The top searched job categories for Junior Game Developer Remote jobs in Rochester, NY are:

What cities near Rochester, NY are hiring for Junior Game Developer Remote jobs?

Cities near Rochester, NY with the most Junior Game Developer Remote job openings:

Infographic showing various Junior Game Developer Remote job openings in Rochester, NY as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $87,789 per year, or $42.2 per hour.

Lead, System Engineering (Space Systems)

L3HHCM20

Rochester, NY • On-site, Remote

$110K - $205K/yr

Full-time

Medical, Retirement, PTO

Re-posted 9 days ago


Job description

Job Title: Lead, System Engineering (Space Systems)

Job Code: 40162

Job Location: Rochester, NY

Job Schedule: 9/80 (Every other Friday off!)

Relocation: Relocation assistance is available to qualified applicants

Job Description:

The L3Harris space superiority and imaging systems engineering department is seeking a systems engineer to join our team and support programs that we have recently won. The department specializes in space-based, small and large aperture visible and IR telescopes with integrated electromechanical devices used for motion and focus control. 

The successful candidate will be a program technical lead (Lead or Chief Systems Engineer, IPT Lead) by performing technical analysis, managing specifications, and generating design reviews and technical documents.  Additional responsibilities include leading the test and design verification, requirements sell off, and end item data package (EIDP) generation efforts.  

Essential Functions: 

  • Lead the development and execution of system architecture and system design plans.
  • Coordinate with cross-functional teams to ensure integration and compatibility of all system components and provide technical leadership and guidance throughout the entire project lifecycle.
  • Perform technical analysis, manage specifications, and generate design review, requirements, specifications, interface, and technical documents.
  • Support product test and design verification, requirements sell-off, risk assessments and mitigations, end item data package generation efforts
  • Mentor and train junior engineers to build and strengthen the team's technical expertise.
  • Engage in continuous process improvement initiatives to enhance engineering efficiency and effectiveness.
  • Utilize systems engineering tools and methodologies to support model-based systems engineering (MBSE).
  • Contribute to proposal development and program planning activities.

Qualifications:

  • Bachelor's Degree in Engineering, Physics, or other related scientific discipline and minimum 9 years of prior relevant experience. Graduate Degree and a minimum of 7 years of prior related experience. In lieu of a degree, minimum of 13 years of prior related experience.
  • Professional experience in a systems engineering role supporting requirements, design, manufacturing, and integration of systems
  • 4+ years systems engineering experience with space-based payloads or vehicle systems.
  • Prior experience with the development of optics, imaging, or space based remote sensing systems.

 

Preferred Additional Skills:

  • An active Top Secret/SCI clearance is highly desirable.
  • Systems engineering experience with space-based EO/IR systems with electromechanical pointing and focus control.
  • Technical Subject Matter Expertise in optical, electro-optical, electrical, mechanical, electromechanical, or equivalent engineering discipline.
  • Relevant experience with the design, manufacture, integration, test and sell-off of space-based EO/IR subsystems.
  • Cameo Systems/No Magic Model-based systems engineering (MBSE), SysML
  • Ability to manage multiple and competing priorities.
  • Ability to support program milestone reviews (SRR, SDR, PDR, CDR, FCA/PCA, PSR).
  • Ability to collaborate across all levels of leadership.
  • Work collaboratively with others and complete assignments with a team-oriented approach.
  • Strong communication and interpersonal skills - taking complex concepts and sharing with others
  • Ability to architect an end to end space system with a full understanding of the product lifecycle
  • Experience with project management aspects of technology development programs.
  • Experience with estimating and managing costs, & creating and managing schedules.

In compliance with pay transparency requirements, the salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, and Vermont is $110,500.00 - $205,500.00 This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.