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Junior Computer Graphics Engineer Jobs in Newark, CA

In this position, you will have the opportunity to be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions ...

In this position, you will be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions to previously-unsolved ...

Machine Learning Engineer

Sunnyvale, CA · On-site

$150.40 - $277.60/hr

In this position, you will have the opportunity to be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions ...

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Knowledge of 3D math and computer graphics related algorithms * Knowledge of one or more GPU APIs ...

Senior Software Engineer

San Mateo, CA · Hybrid

$193K - $289K/yr

Senior Software Engineer San Mateo, CA Role Overview Sony Interactive Entertainment LLC seeks a ... computer graphics, computer vision, and machine learning to evaluate feasibility of emerging ...

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... Description We are looking for a CVML Engineer with deep expertise in multi-view geometry and ...

EDA Workflow Optimization Engineer

Santa Clara, CA · Hybrid

$130K - $154K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering ...

AI/ML Software Engineer

Sunnyvale, CA · On-site

$180 - $260/hr

In this role, you will work closely with our team of experts in computer graphics, computer vision ... Description You will work closely with Multimodal GenAI researchers and engineers to develop world ...

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Junior Computer Graphics Engineer information

See Newark, CA salary details

$37.7K

$80.8K

$123.2K

How much do junior computer graphics engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for junior computer graphics engineer in Newark, CA is $80,754.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,500.00 and $90,000.00 per year, depending on experience, location, and employer.

What does a junior computer graphics engineer do?

A Junior Computer Graphics Engineer assists in designing, developing, and optimizing visual elements in software applications, games, or simulations. They work with senior engineers to implement graphics algorithms, shaders, and rendering techniques, often using programming languages like C++ and graphics APIs such as OpenGL or DirectX. Their responsibilities may include debugging graphics code, improving visual quality, and ensuring real-time performance. Junior engineers also collaborate with artists and other developers to bring interactive visuals to life. This role is ideal for those with a passion for both programming and visual creativity.

What are some typical challenges faced by junior computer graphics engineers when working on collaborative projects?

Junior Computer Graphics Engineers often encounter challenges such as integrating their code with larger systems, understanding existing codebases, and aligning their work with the artistic vision of designers. Collaboration requires clear communication with both software engineers and artists to ensure that visuals are optimized and meet performance standards. Learning effective debugging techniques and version control practices is also essential, as these skills are frequently needed when working on team-based projects.

What are the key skills and qualifications needed to thrive as a junior computer graphics engineer, and why are they important?

To thrive as a Junior Computer Graphics Engineer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and a relevant degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL or DirectX, as well as experience with 3D modeling tools and shader development, is highly valuable. Strong problem-solving skills, creativity, and effective teamwork help you contribute to innovative visual solutions and collaborate efficiently. These skills are crucial for developing visually compelling graphics applications and meeting project goals in a competitive, fast-evolving industry.

What is the difference between Junior Computer Graphics Engineer vs Junior 3D Artist?

AspectJunior Computer Graphics EngineerJunior 3D Artist
Required CredentialsDegree in Computer Graphics, Computer Science, or related fieldDegree in Fine Arts, Animation, or related field
Work EnvironmentSoftware development teams, technical departmentsCreative studios, animation, and game design teams
Industry UsageVideo game development, simulation, visual effectsVideo games, film, advertising, and animation
Common Search/ComparisonYesYes

The main difference between a Junior Computer Graphics Engineer and a Junior 3D Artist lies in their focus and skill set. The engineer primarily works on developing graphics algorithms, rendering techniques, and software tools, often requiring programming skills. The 3D artist focuses on creating visual assets, models, and animations, emphasizing artistic skills. Both roles are essential in the visual production pipeline but serve different functions within the industry.

Is a junior computer graphics engineer a good career?

A junior computer graphics engineer is a viable entry-level role in the tech and entertainment industries, focusing on creating visual content using tools like Maya, Blender, or Unreal Engine. It offers opportunities for skill development in programming, 3D modeling, and rendering, with potential for career growth into senior or specialized positions. The field is competitive but rewarding for those with strong technical and artistic skills.

What jobs can you get with a Junior Computer Graphics Engineer?

A Junior Computer Graphics Engineer can typically find entry-level roles such as graphics programmer, 3D artist, rendering engineer, or visual effects developer. These positions often involve working with graphics APIs like OpenGL or DirectX, and may require knowledge of programming languages such as C++ or Python. Advancement can lead to senior engineering, technical lead, or specialized roles in game development, simulation, or visual effects studios.

What job categories do people searching Junior Computer Graphics Engineer jobs in Newark, CA look for?

The top searched job categories for Junior Computer Graphics Engineer jobs in Newark, CA are:

What cities near Newark, CA are hiring for Junior Computer Graphics Engineer jobs?

Cities near Newark, CA with the most Junior Computer Graphics Engineer job openings:

Infographic showing various Junior Computer Graphics Engineer job openings in Newark, CA as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $80,754 per year, or $38.8 per hour.

Senior System Software Engineer - Neural Graphics SDKs

NVIDIA Corporation

Santa Clara, CA • On-site

$163K - $201K/yr

Other

Re-posted 14 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 244 rated software companies


Job description

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios.
Do you obsess about software engineering? So do we! We are looking for a strong System Engineer to develop and maintain NVIDIA's software ecosystem for neural graphics, including key OSS platforms like GSplat. Your software will serve a booming community of developers eager to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!
What you'll be doing:
  • Implement, validate, release and maintain SDKs, APIs, libraries for Neural Reconstruction, including key Open Source projects like GSplat.
  • Influence software architecture, validation strategy and technical roadmaps to ensure outstanding usability for our developers across many fields, from research to large-scale production use.
What we need to see:
  • Master's of Science in Computer Science or Electrical engineering or equivalent experience.
  • 5+ years of practical experience.
  • Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for instance game engines, rendering software).
  • Proficiency with Python and C++.
  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
  • Experience developing high-performance distributed systems (micro-services, Kubernetes).
  • Excellent written, visual, and verbal communication to present architectural challenges, tradeoffs, and alternatives.
  • Curiosity and drive to learn new technologies and partner across teams and functions.
Ways to Stand Out from the Crowd:
  • Strong fundamentals in real-time graphics or other performance-critical domains.
  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until May 2, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993