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Junior Audio Designer Jobs in Inkster, MI (NOW HIRING)

... guide future audio roadmap items and plans. Guide vendors towards optimal designs that match ... Provide guidance and as needed training to both junior and senior engineers on DSP Development.

... guide future audio roadmap items and plans. Guide vendors towards optimal designs that match ... Provide guidance and as needed training to both junior and senior engineers on DSP Development.

... guide future audio roadmap items and plans. Guide vendors towards optimal designs that match ... Provide guidance and as needed training to both junior and senior engineers on DSP Development.

Junior Audio Designer information

See Inkster, MI salary details

$29K

$53.1K

$80.5K

How much do junior audio designer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for junior audio designer in Inkster, MI is $53,064.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,600.00 and $61,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the junior audio designer position, and why are they important?

To thrive as a Junior Audio Designer, you need a solid understanding of audio theory, sound editing, and basic music composition, often supported by a relevant degree or coursework in sound design or audio engineering. Familiarity with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Ableton Live, as well as experience using field recorders and audio plugins, is typically expected. Strong collaboration skills, attention to detail, and a willingness to learn from feedback help set candidates apart. These capabilities are critical for creating high-quality audio assets, effectively working within creative teams, and adapting to evolving project needs.

What are some typical daily tasks for a junior audio designer?

As a Junior Audio Designer, your daily tasks may include editing and implementing sound effects, cleaning and optimizing audio files, and assisting with the creation of interactive audio elements for projects such as video games or multimedia applications. You’ll often collaborate closely with senior audio designers, programmers, and other creative team members, contributing to meetings and brainstorming sessions. Additionally, you might be involved in recording Foley sounds, managing audio asset libraries, and performing quality assurance on implemented sounds. This hands-on environment provides valuable learning experiences and helps you build a foundation for more advanced audio design roles in the future.

What is a junior audio designer?

A Junior Audio Designer is responsible for creating, editing, and implementing sound effects, music, and voiceovers in various media, such as video games, films, or digital content. They work under the guidance of senior audio designers or sound directors to enhance the overall audio experience. Their tasks may include recording sound, mixing audio, and integrating assets into projects using specialized software. Strong technical skills, creativity, and attention to detail are essential for this role.

What are popular job titles related to Junior Audio Designer jobs in Inkster, MI?

For Junior Audio Designer jobs in Inkster, MI, the most frequently searched job titles are:

What cities near Inkster, MI are hiring for Junior Audio Designer jobs?

Cities near Inkster, MI with the most Junior Audio Designer job openings:

Infographic showing various Junior Audio Designer job openings in Inkster, MI as of August 2026, with employment types broken down into 81% Full Time, 14% Part Time, 1% Temporary, and 4% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $53,064 per year, or $25.5 per hour.

Staff Software Engineer

General Motors

Warren, MI • On-site

Other

This job post has expired today. Applications are no longer accepted.


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Company rating compared to similar companies: 7.4 out of 10

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Job description

Job Description
DUTIES: Contribute as a designer and developer to design, code, and release software for an Android, Linux, DSP, and DPS systems. Participate and advise in vendor discussions to guide future audio roadmap items and plans. Guide vendors towards optimal designs that match targeted hardware. Participate in the design, implementation, and integration of the DSP modules. Specific focus on design and implementation of Audio processing, Noise Management, Noise Cancellation, In-Car communication, Source Routing, TDM Routing, Upmixers, and Early-Audio Playback offloading to ARM SoC or neural networks. Participate in improving and maintaining upcoming Infotainment Software. Participate in feature requirements analysis and test-case design review. Participate in feature prototyping, testing, and refinement. Participate in improving and tailoring existing drivers and stack to our needs. Participate in and drive Audio Hardware bring-up activities including validation of low-level electrical systems. Provide guidance and as needed training to both junior and senior engineers on DSP Development. Provide clear and complete documentation based on the definition of the software development process. Collaborate with other engineers by using Scrum/Agile development process. Telecommuting Available.
REQUIREMENTS: Bachelor's degree in Computer Science, Electronic Engineering, Software Engineering, or related field of study. Ten (10) years of experience as a Senior Software Engineer, Software Project Lead Software Engineer, Technical Specialist, Senior Software Design Engineer, Senior Member Technical Staff, Senior DSP Software Engineer, or related occupation. Or Master's degree in Computer Science, Electronic Engineering, Software Engineering, or related field of study. Eight (8) years of experience as a Senior Software Engineer, Software Project Lead Software Engineer, Technical Specialist, Senior Software Design Engineer, Senior Member Technical Staff, Senior DSP Software Engineer, or related occupation. Eight (8) years of experience with the following: Designing and developing in C; DSP development; DSP Hardware including Hexagon, Dirana, or ADI; Object-oriented software development, and/or algorithms, and data structures; Low-level device tools including I2C analyzers and Oscilloscopes to analyze board layouts; and Theoretical and practical application of audio processing algorithms. Six (6) years of experience with the following: Large code bases, developing entirely new code and maintaining existing code; and Review of Hardware design and schematics. Three (3) years of experience with the following: Designing and developing in C++.
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About General Motors

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General Motors is a company with global scale and capabilities, headquartered in Detroit, Michigan, with employees around the world. The company employs over 165,000 people, serves six continents, operates across 22 time zones, and has a diverse workforce speaking 75 languages1. GM’s vision is to drive the world forward by pioneering innovations that move and connect people to what matters. The company is working towards an all-electric future with its new Ultium Platform and is pushing transportation options beyond our wildest imaginations with autonomous vehicles. GM is also committed to becoming the most inclusive company in the world.

Industry

Transportation equipment manufacturing

Company size

10,000+ Employees

Headquarters location

Detroit, MI, US

Year founded

1908