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Junior Animation Jobs in Missouri (NOW HIRING)

$100K - $131K/yr

Review and iterate on animation assets based on feedback, while providing constructive input on team work when appropriate. * Mentor junior animators and help establish high standards for animation ...

Experience and knowledge of all creative communication platforms (print, digital, PPT, video, animation) * Experience mentoring junior staff and onboarding team members * Manage client verticals ...

... junior creatives along the way. Your leadership will help shape both the work and the creative ... animation, websites, presentations and more. * Present work with confidence and clarity to clients ...

Junior Animation information

See Missouri salary details

$31.4K

$67.3K

$102.7K

How much do junior animation jobs pay per year?

As of Aug 21, 2026, the average yearly pay for junior animation in Missouri is $67,348.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $75,000.00 per year, depending on experience, location, and employer.

What does a junior animator do?

Junior Animators assist in creating animation sequences for films, television shows, video games, or advertisements. They often work under the supervision of senior animators, helping with tasks like developing storyboards, creating character movements, and refining animations based on feedback. Junior Animators typically use software such as Adobe After Effects, Maya, or Blender, and are responsible for ensuring their work fits the project's artistic vision and technical requirements. As they gain experience, they may take on more complex animation tasks and creative responsibilities.

What types of projects and responsibilities can a junior animator expect to handle in their first year?

As a Junior Animator, you can expect to work on foundational tasks such as creating simple animations, cleaning up key frames, and assisting senior animators with larger sequences. You'll likely be involved in preparing assets, following established animation guidelines, and making revisions based on feedback from supervisors. Collaboration is key, as you'll often work closely with storyboard artists, modelers, and riggers to ensure consistency and quality in the final product. Over time, you'll gain opportunities to take on more complex scenes and contribute creatively as you build your skills and confidence.

What are the key skills and qualifications needed to thrive as a junior animator, and why are they important?

To thrive as a Junior Animator, you need a solid understanding of animation principles, basic drawing skills, and a degree or coursework in animation or a related field. Familiarity with industry-standard tools such as Adobe After Effects, Toon Boom, or Autodesk Maya is typically expected. Strong communication, creativity, and openness to feedback help Junior Animators collaborate effectively and improve their work. These skills are essential for producing high-quality animations, meeting project deadlines, and growing within a creative team.

What is the difference between Junior Animation vs Junior Graphic Designer?

AspectJunior AnimationJunior Graphic Designer
Required SkillsBasic animation software knowledge, storytelling, creativityDesign software proficiency, visual communication, creativity
Work EnvironmentAnimation studios, media companies, advertising agenciesDesign firms, marketing departments, media companies
Common CertificationsAnimation courses, Adobe After Effects, Maya basicsGraphic design courses, Adobe Photoshop, Illustrator basics

Both roles often require foundational skills in Adobe Creative Suite and creative thinking. While Junior Animation focuses on creating animated content using specialized software, Junior Graphic Designer emphasizes visual design and layout skills. Both positions are entry-level and serve as stepping stones in creative industries, but they differ in technical focus and project types.

What are the most commonly searched types of Animation jobs in Missouri?

The most popular types of Animation jobs in Missouri are:

What cities in Missouri are hiring for Junior Animation jobs?

Cities in Missouri with the most Junior Animation job openings:

Infographic showing various Junior Animation job openings in Missouri as of August 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $67,348 per year, or $32.4 per hour.

$100K - $131K/yr

Full-time

PTO

Posted 11 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Animator based in Netherlands.

This is an opportunity for an experienced animator to contribute to the development of a major upcoming game project.
You will create polished, expressive animation for characters, creatures, and gameplay assets across a globally distributed team.
The role combines creative craft with technical collaboration, working closely with art, design, narrative, engineering, and technical art.
You will help establish a high visual and technical standard while contributing to efficient animation workflows and pipelines.
The position offers the opportunity to work across both keyframe and motion capture techniques in Unreal Engine.
You will also mentor other team members, provide feedback, and help continuously improve the quality of the animation discipline.
The ideal candidate is curious, self-driven, collaborative, and passionate about creating memorable interactive experiences.

Accountabilities
  • Create high-quality animations that meet the project's artistic, gameplay, and technical requirements while setting a strong visual standard for the team.
  • Collaborate with animation leadership and Technical Art to improve tools, technology, implementation support, workflows, and production efficiency.
  • Partner with design and narrative teams to ensure characters, creatures, and animated gameplay assets are responsive, expressive, and aligned with the intended player experience.
  • Manage personal production workload and time effectively to meet milestones while maintaining consistently high-quality output.
  • Contribute to the improvement of animation processes, pipelines, documentation, and production workflows.
  • Apply keyframe and motion capture techniques effectively across different animation requirements.
  • Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical animation challenges.
  • Review and iterate on animation assets based on feedback, while providing constructive input on team work when appropriate.
  • Mentor junior animators and help establish high standards for animation quality, aesthetics, and production practices.
  • Troubleshoot and diagnose animation issues, working collaboratively with technical and creative teams to resolve problems.
  • Stay current with animation trends, techniques, and industry practices while continuously developing your craft.
  • Take initiative, experiment with new approaches, and contribute ideas that improve responsiveness, expressiveness, and overall player experience.
Requirements
  • 7+ years of professional experience as an animator, including experience shipping at least one Unreal Engine title in an animation role.
  • Strong hands-on proficiency with Unreal Engine and its animation tools.
  • Advanced experience with Blender and other relevant animation software.
  • Extensive knowledge of animation pipelines, production workflows, and asset development processes.
  • Strong understanding of art fundamentals and the ability to demonstrate excellent aesthetic judgment.
  • Experience with both keyframe and motion capture animation techniques.
  • Strong documentation, debugging, troubleshooting, and animation problem-solving skills.
  • Proven ability to mentor junior team members and help establish high standards for quality and execution.
  • Excellent written, verbal, and visual communication skills.
  • Strong organizational skills and the ability to independently manage workload, priorities, and deadlines.
  • Highly collaborative and comfortable working effectively within a globally distributed, remote team.
  • Self-motivated, curious, adaptable, and willing to experiment, take calculated risks, and learn from failure.
  • Advanced Blender expertise is preferred.
  • Experience creating creature or non-bipedal animation is preferred.
  • First-person animation experience is a plus.
  • A portfolio demonstrating relevant animation work and shipped or production-quality projects is expected.
Benefits
  • Full-time opportunity within a globally distributed, remote team.
  • Opportunity to contribute to a major game project and create engaging player experiences.
  • Annual professional development support to encourage continued learning and career growth.
  • Home office stipend to support an effective remote working environment.
  • Paid time off for volunteer and nonprofit activities.
  • Opportunity to collaborate with experienced professionals across animation, art, design, narrative, engineering, and technical disciplines.
  • Supportive environment focused on creativity, innovation, and continuous improvement.
  • Opportunity to mentor others while further developing senior-level animation and technical skills.
  • Competitive compensation; for California-based employees, the stated expected salary range is $100,000-$131,000, with actual compensation determined by factors such as experience, education, skills, and location.
  • Commitment to equal employment opportunity and inclusion for qualified applicants.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
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