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Internship Visual Development Artist Jobs in Covington, LA

Collaborate in R&D and early visual development before full production rollout. * Participate in ... An artistic mindset and willingness to receive and implement constructive feedback, whether that ...

Compositing Supervisor

New Orleans, LA

$16.50 - $22.75/hr

Collaborate in R&D and early visual development before full production rollout. * Participate in ... An artistic mindset and willingness to receive and implement constructive feedback, whether that ...

... artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual ... workflow development. * Excel in a fast-paced environment, where priorities can shift quickly ...

... artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual ... workflow development. * Excel in a fast-paced environment, where priorities can shift quickly ...

Senior CG Generalist (Modeler)

New Orleans, LA · On-site

$66K - $85K/yr

... artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual ... workflow development. * Excel in a fast-paced environment, where priorities can shift quickly ...

Senior CG Generalist (Modeler)

New Orleans, LA · On-site

$66K - $85K/yr

... artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual ... workflow development. * Excel in a fast-paced environment, where priorities can shift quickly ...

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

... development opportunities? Join Sysco's World Class Sales Team and explore all the benefits and ... Bachelor's degree in Business, Sales, Marketing, Hospitality, Culinary Arts or related discipline ...

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Internship Visual Development Artist information

See Covington, LA salary details

$5

$14

$20

How much do internship visual development artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for internship visual development artist in Covington, LA is $14.04, according to ZipRecruiter salary data. Most workers in this role earn between $12.40 and $16.54 per hour, depending on experience, location, and employer.

What is an internship visual development artist?

An Internship Visual Development Artist is a student or recent graduate who assists in creating the look and feel of animated films, games, or other visual media. They work under the guidance of senior artists to develop concept art, color scripts, environments, characters, and props that define the project's artistic direction. The internship provides hands-on experience in a professional studio setting, allowing interns to build their portfolios and learn industry-standard tools and workflows.

What types of projects and collaborations can an internship visual development artist expect during their internship?

As an Internship Visual Development Artist, you will typically work on a variety of projects, ranging from concept art for characters and environments to mood boards and color scripts for upcoming productions. Interns often collaborate closely with art directors, storyboard artists, and 3D modelers, participating in team meetings and creative reviews. This collaborative environment helps interns gain insight into the full animation pipeline and develop strong communication skills. It's common to receive mentorship and constructive feedback, which supports both technical growth and creative development throughout the internship.

What is the difference between Internship Visual Development Artist vs Visual Development Artist?

AspectInternship Visual Development ArtistVisual Development Artist
CredentialsTypically enrolled in or recently graduated from relevant art or design programsProfessional degree or equivalent experience in art, illustration, or design
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time employment, independent project work, collaborative teams
Industry UsageUsed by studios for training and talent scoutingEstablished role in animation, gaming, film industries
Search & Comparison IntentUnderstanding entry-level opportunities and training rolesSeeking professional roles and career progression

The main difference between an Internship Visual Development Artist and a Visual Development Artist is experience and responsibility. Internships are designed for students or recent graduates gaining industry exposure, often with supervised tasks. Full-time Visual Development Artists are experienced professionals responsible for creating concept art, character designs, and environment visuals independently within a collaborative team environment.

What are the key skills and qualifications needed to thrive as an internship visual development artist, and why are they important?

To thrive as an Internship Visual Development Artist, you need a strong foundation in drawing, composition, color theory, and an understanding of visual storytelling, often demonstrated through a portfolio and relevant art education. Familiarity with digital painting tools such as Adobe Photoshop, Corel Painter, or Procreate is typically expected. Creativity, openness to feedback, and strong collaboration skills help you stand out in team-based creative environments. These skills are crucial for effectively contributing to the visual style of projects and adapting to the fast-paced demands of animation or game development studios.
Infographic showing various Internship Visual Development Artist job openings in Covington, LA as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $29,211 per year, or $14 per hour.

Lead Compositing Artist

Swaybox Studios

New Orleans, LA

Full-time

Re-posted 5 days ago


Job description

Job Summary

Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide the seamless integration of our VFX elements. In this role, you will support the compositing team in maintaining visual consistency across practical and CG environment extensions, props, vehicles, and other FX elements to achieve both photorealistic and stylized composites.

Working closely with the Compositing Supervisor, artists, and Technical Directors, you will lead shot execution, mentor compositors, and help maintain efficient workflows while ensuring the creative vision and technical quality of the film are upheld.

This position requires strong on-the-box compositing skills, experience guiding artists within a production environment, and advanced knowledge of Nuke within a live-action VFX pipeline.

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities:

  • Lead the compositing of complex shots, ensuring seamless integration of elements while maintaining the visual language and aesthetic of the film.
  • Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences.
  • Work closely with CG, Character Comp, Tracking, and other departments to ensure smooth handoffs and proper integration of elements.
  • Contribute significant on-the-box compositing work, solving complex compositing challenges and setting examples of best practices for the team.
  • Provide feedback, mentorship, and guidance to compositors to support growth and maintain a collaborative working environment.
  • Help track shot progress and support the team in meeting deadlines, while maintaining high-quality output.
  • Troubleshoot technical issues within artist scripts and assist with workflow solutions.
  • Collaborate with the Compositing Supervisor and TDs to help identify pipeline improvements, tool needs, and workflow optimizations.
  • Translate creative and technical notes from the Director, VFX Supervisor, Compositing Supervisor, and stakeholders into clear shot direction.
  • Participate in dailies, reviews, and team syncs, providing constructive feedback and helping ensure notes are applied efficiently.
  • Create clean, efficient Nuke scripts, templates, and reusable setups that support scalable workflows.
  • Maintain organized files while adhering to pipeline standards, naming conventions, and documentation practices.
  • Contribute to early visual development, look development, and R&D when needed.
  • Stay informed on emerging compositing tools, technologies, and industry techniques.

Required Qualifications:

  • 5+ years of high-end, live-action film or episodic compositing experience, with a strong emphasis on environments and realism.
  • Proven experience leading shots or mentoring artists within a compositing team environment.
  • Strong on-the-box compositing skills involving live-action and CG integration.
  • Expert-level knowledge of Nuke, including Gizmos, Groups, projections, depth workflows, and advanced compositing techniques.
  • Experience compositing both stylized and photorealistic environments with strong attention to cinematography and storytelling detail.
  • Solid understanding of DMP and CG pipelines within a VFX production environment.
  • Experience working with OCIO/ACES color workflows.
  • Working knowledge of vector-based compositing tools and techniques.
  • Strong understanding of visual language, including texture, color, dimension, scale, perspective, motion blur, depth of field, and spatial awareness.
  • Experience working with LiDAR scans, HDRIs, and photogrammetry.
  • Strong understanding of cinematography, photography, and color science, including lenses, lighting setups, and camera workflows.
  • Excellent communication, organization, and problem-solving skills.
  • Ability to adapt quickly and thrive in a fast-paced, collaborative production environment.

Preferred Qualifications:

  • Experience using Nuke particles.
  • Familiarity with KeenTools.
  • Understanding of lighting workflows within a CG pipeline.
  • Experience with Python scripting for Nuke or batch automation.
  • Previous collaboration with Technical Directors on pipeline tools or workflow improvements.
  • Familiarity with performance-tracking pipelines, rotomation, or hybrid workflows.
  • Basic experience with Unreal Engine or other real-time rendering tools.