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Internship Unity Game Programmer Jobs in Kent, WA

Associate Data Engineer

Seattle, WA · On-site

$130K - $156K/yr

... Lake, Unity Catalog) per the design. • Apply medallion (bronze, silver, gold) architecture and ... internships, bootcamps, or self-directed project work. • Must be located in the United States ...

Prototyper III

Seattle, WA · On-site

$17 - $21/hr

The ideal candidate will have experience in Unity and C# development, with a focus on building ... Partner effectively with PMs, engineers, user researchers, content strategists & QA, overseeing the ...

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... and interns is a bonus Company : NVIDIA is a computing platform company operating at the ...

Showing results 41-60

Internship Unity Game Programmer information

See Kent, WA salary details

$12.4K

$104.6K

$195.9K

How much do internship unity game programmer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for internship unity game programmer in Kent, WA is $104,576.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,100.00 and $164,300.00 per year, depending on experience, location, and employer.

What is the difference between Internship Unity Game Programmer vs Junior Unity Game Developer?

AspectInternship Unity Game ProgrammerJunior Unity Game Developer
Required CredentialsBasic programming skills, relevant coursework or certificationsSimilar, often with some professional experience
Work EnvironmentInternship setting, learning-focused, entry-level projectsFull-time or part-time employment, more responsibility
Employer & Industry UsageGame studios, educational programs, indie developersGame studios, tech companies, entertainment industry
Search & Comparison IntentUnderstanding entry-level roles, internshipsLooking for junior roles, career progression

In summary, an Internship Unity Game Programmer is an entry-level position focused on learning and assisting with game development projects, often during an internship period. A Junior Unity Game Developer typically has more experience and responsibilities, working as a full-time team member in game development. Both roles require knowledge of Unity and programming, but differ mainly in experience level and scope of work.

What are the key skills and qualifications needed to thrive as an internship Unity game programmer, and why are they important?

To thrive as an Internship Unity Game Programmer, you need a solid understanding of C# programming, basic game development concepts, and a demonstrated interest in interactive media or computer science. Familiarity with Unity Editor, version control systems like Git, and basic asset management tools is typically expected. Strong problem-solving abilities, teamwork, and eagerness to learn make candidates stand out in this position. These skills and qualities are crucial for contributing effectively to game development projects and adapting quickly in a collaborative, fast-paced environment.

What does an internship Unity game programmer do?

An Internship Unity Game Programmer assists in the development of video games using the Unity engine. Their responsibilities typically include coding game mechanics, debugging, collaborating with designers and artists, and learning industry best practices. Interns often work on smaller features or support tasks while gaining hands-on experience with Unity and C#. This role helps aspiring programmers build practical skills and a portfolio for future employment in game development.

What types of projects and responsibilities can an internship Unity game programmer expect during their internship?

As an Internship Unity Game Programmer, you can expect to work on a variety of tasks such as developing and testing gameplay features, fixing bugs, and collaborating closely with artists and designers to implement game mechanics. Interns often assist in creating prototypes, optimizing game performance, and writing scripts using C#. You’ll likely participate in regular team meetings, code reviews, and may contribute to both small-scale features and larger projects. This hands-on experience is designed to help you build a solid foundation in Unity development while learning industry-standard workflows.

Principal Full Stack Software Engineer - Game Studio

Worldscape Technology Inc.

Redmond, WA • On-site

$160K - $200K/yr

Full-time

Re-posted 23 days ago


Job description

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. 

Worldscape is looking for a seasoned Principal Engineer to join our expanding team. We are at the forefront of AI decision-making, working with state-of-the-art distributed architecture and data management techniques to ensure our platform delivers the right AI-driven decisions for all our customers - from individual app developers to large enterprise organizations - while enabling agentic integration across our AI fabric.

As a Principal Engineer, you will get the opportunity to lead the delivery of features across the stack for our growing list of customers.  You will lead a growing technical team that works on challenging problems and develops real-time cloud solutions to unlock unprecedented insight and strategic foresight for our customers. We are looking for someone who is an experienced engineer, highly technical, hands-on, and comfortable with handling complex problems and driving solutions with multiple partner teams. 
 
This is an onsite role that will be located in Redmond, WA. 
Responsibilities:
  • Provide technical leadership and architectural guidance across frontend, backend, and cloud‑based systems.
  • Design and implement scalable, resilient, and maintainable full stack solutions that meet business and technical requirements.
  • Lead critical technical initiatives, including platform modernization, performance optimization, and system reliability improvements.
  • Serve as a technical authority and mentor for engineers, raising the overall engineering bar through design reviews, code reviews, and coaching.
  • Collaborate closely with Product, Design, Security, and Operations teams to deliver end‑to‑end solutions.
  • Drive best practices in software design, testing, CI/CD, observability, and operational excellence.
  • Identify and resolve complex system‑level issues across distributed systems and services.
  • Evaluate and introduce new technologies, frameworks, and patterns where they provide clear value.
  • Influence long‑term technical strategy and roadmap alignment across teams and organizations.
  • Ensure systems meet security, compliance, performance, and availability standards. 
Professional Qualifications:
  • Bachelor's Degree in Computer Science, Information Technology, Engineering, or related field. 
  • 15+ years of experience in delivering technology solutions, practical development, architecture, consulting, and/or technology domain (e.g., Distributed Systems) 
  • Proven experience designing and operating large‑scale distributed systems in production environments.
  • Strong expertise in backend technologies (e.g., C++, C#, Python) and frontend frameworks (e.g., React, Unity, Unreal Engine).
  • Deep understanding of cloud platforms and services (e.g., Azure, AWS, or GCP).
  • Strong knowledge of data storage technologies, including relational and NoSQL databases.
  • Demonstrated ability to influence technical decisions across teams without direct authority.
  • Excellent problem‑solving, communication, and technical documentation skills.
  • Passion for mentoring, technical excellence, and continuous improvement. 
Preferred Qualifications:
  • Experience leading architecture for mission‑critical or highly regulated systems.
  • Experience with RESTful APIs, event‑driven architectures, and microservices patterns.
  • Experience with 3D simulations or games development.
  • Strong background in DevOps practices, infrastructure as code, and CI/CD pipelines.
  • Expertise in security best practices, identity management, and secure system design.
  • Experience with performance tuning, scalability testing, and reliability engineering.
  • Excellent communication and stakeholder management skills, with the ability to influence and align diverse teams. 
  • Prior experience in a Principal, Staff, or Architect‑level engineering role. 
Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance-based bonuses and equity awards. 
Why Worldscape? 
There is nothing more important to Worldscape than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day.  Worldscape offers great benefits, opportunities for continued growth, and the ability to directly affect change in our organization and be part of a high-growth startup at a pivotal stage. 

What we offer: 
- Competitive salary and meaningful equity 
- Attractive benefits package  
- Flexible time off policy 
- Medical, Dental and Vision insurance 
- HSA health insurance options 
- 401k plan 
- Basic and Voluntary Life Insurance
- Fast paced environment with flexibility and ownership
 
Worldscape is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.