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Internship Unity Game Engine Jobs in Washington, DC

Video Game Design Tutor

Bowie, MD · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Laurel, MD · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Internship Unity Game Engine information

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How much do internship unity game engine jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for internship unity game engine in Washington, DC is $18.85, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $20.96 per hour, depending on experience, location, and employer.

What types of projects and tasks can I expect to work on during a Unity Game Engine internship?

As a Unity Game Engine intern, you'll typically work on a mix of hands-on game development tasks such as prototyping gameplay features, debugging code, and optimizing performance. Interns often collaborate with designers, artists, and senior developers to implement assets, refine mechanics, and test new features. You'll likely use C# scripting within Unity and participate in team meetings or code reviews, which provide valuable learning opportunities. This exposure helps you build practical skills and understand the full game development pipeline.

What are the key skills and qualifications needed to thrive as an Internship Unity Game Engine Developer, and why are they important?

To thrive as an Internship Unity Game Engine Developer, you need a foundational understanding of C# programming, basic game development principles, and familiarity with the Unity platform, often supported by coursework or personal projects. Experience with Unity Editor, version control systems like Git, and possibly exposure to 3D modeling or animation tools is valuable. Creativity, problem-solving, and the ability to collaborate effectively within a team are essential soft skills. These abilities ensure interns can contribute to real-world game projects, learn quickly, and adapt to the dynamic environment of game development.

What is an Internship Unity Game Engine?

An Internship Unity Game Engine is a temporary position, typically for students or recent graduates, where individuals work with the Unity game engine to gain practical experience in game development. Interns may assist in designing, coding, testing, and debugging games or interactive applications using Unity. This role often involves learning from experienced developers, contributing to ongoing projects, and building a portfolio of work. It's a valuable opportunity to apply academic knowledge, develop technical skills, and understand the workflow of professional game development teams.

What is the difference between Internship Unity Game Engine vs Internship Unreal Engine?

AspectInternship Unity Game EngineInternship Unreal Engine
Required SkillsBasic knowledge of Unity, C# scripting, 3D modelingBasic knowledge of Unreal, C++/Blueprints, 3D modeling
Work EnvironmentGame development studios, indie projects, mobile appsAAA game studios, VR/AR projects, high-end simulations
Industry UsageMobile games, indie games, AR/VR applicationsHigh-end AAA games, cinematic experiences, simulations

Both internships involve game development but differ in engine focus, skill requirements, and industry applications. Unity is more accessible for beginners and widely used in mobile and indie projects, while Unreal is preferred for high-end, AAA, and immersive experiences. Your choice depends on your career goals and preferred development environment.

What are the most commonly searched types of Unity Game Engine jobs in Washington, DC? The most popular types of Unity Game Engine jobs in Washington, DC are:
What are popular job titles related to Internship Unity Game Engine jobs in Washington, DC? For Internship Unity Game Engine jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Internship Unity Game Engine jobs in Washington, DC look for? The top searched job categories for Internship Unity Game Engine jobs in Washington, DC are:
Mid-level Engineer

Full-time

Re-posted 29 days ago


Job description

Job Summary:
Koniag Government Services is seeking a Mid-level Engineer to support KMS and their government customer at the Pentagon. The role involves engineering experience in operations analysis and systems engineering, focusing on developing software tools and conducting structured experiments.
Responsibilities:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
Qualifications:
Required:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
• Bachelor’s degree from an accredited college or university in an engineering or physical science discipline (e.g., engineering, chemistry, physics, biology, computer science, Information Technology, data science, robotics, computer architecture and machine learning)
• TS/SCI clearance
Preferred:
• Experience with C++.
• Experience with the Unified Architecture Framework (UAF), Department of Defense Architecture Framework (DoDAF), and Tactical Open Government Architecture Framework (TOGAF).
• Experience with the Unified Modeling Language (UML) and System Modeling Language (SysML).
• Experience with MagicDraw, IBM Rational Rhapsody, Sparx Enterprise Architecture (EA), Cameo EA Suite, CORE, Cameo Systems Modeler, and MapleMBSE.
Company:
Koniag Government Services is a Professional Services and Operational Management to Federal Government. Founded in 1971, the company is headquartered in Chantilly, USA, with a team of 1001-5000 employees. The company is currently Late Stage.