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Internship Unity Game Developer Jobs in Milwaukee, WI

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Mechanical Designer/Engineer

Milwaukee, WI

$74K - $101K/yr

... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ... internship experience in the HVAC field for construction projects, including HVAC, piping, and ...

Mechanical Designer/Engineer

Milwaukee, WI · On-site

$74K - $101K/yr

... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ... internship experience in the HVAC field for construction projects, including HVAC, piping, and ...

... Unity, Unreal, Godot) Qualifications: Technical Skills: Proficiency with a computer and using ... Associate degree or equivalent coursework in computer science, engineering, game design/animation ...

Internship Unity Game Developer information

See Milwaukee, WI salary details

$32K

$106.9K

$177.3K

How much do internship unity game developer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for internship unity game developer in Milwaukee, WI is $106,870.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,300.00 and $122,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Unity Game Developer, and why are they important?

To thrive as an Internship Unity Game Developer, you should have a foundational understanding of C# programming, basic game design principles, and familiarity with the Unity engine, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to tools such as Visual Studio are typically required. Creativity, problem-solving ability, and teamwork are critical soft skills that help interns collaborate and adapt to project needs. These skills and qualities are essential for contributing effectively to game development projects and learning quickly in a dynamic, fast-paced environment.

What types of projects and tasks can an Internship Unity Game Developer expect to work on during their placement?

As an Internship Unity Game Developer, you will typically assist with developing and testing game features, creating and debugging scripts in C#, and helping to optimize gameplay mechanics. You may also contribute to level design, asset integration, and user interface improvements under the guidance of senior developers. Collaboration is key, as you’ll work closely with artists, designers, and other programmers, gaining exposure to the full game development cycle. This hands-on experience provides valuable insights into industry practices and helps build a strong foundation for future career advancement.

What does an Internship Unity Game Developer do?

An Internship Unity Game Developer assists with creating, testing, and refining video games or interactive experiences using the Unity engine. Interns typically work on tasks such as coding gameplay features, fixing bugs, optimizing performance, and collaborating with artists and designers. This role is designed to help individuals gain practical experience in the game development industry, learn industry-standard practices, and build a professional portfolio. Interns often have opportunities to learn new technologies and receive mentorship from experienced developers.
What are the most commonly searched types of Unity Game Developer jobs in Milwaukee, WI? The most popular types of Unity Game Developer jobs in Milwaukee, WI are:
What are popular job titles related to Internship Unity Game Developer jobs in Milwaukee, WI? For Internship Unity Game Developer jobs in Milwaukee, WI, the most frequently searched job titles are:
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Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI • On-site, Remote

Full-time

Posted 12 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.