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Internship Unity Game Developer Jobs in California

Mission Designer

Irvine, CA · On-site

$80K - $158K/yr

Work with tech design and gameplay engineers, continuing to develop tools which ensure work ... Proficiency in using game development tools such as Unity, Unreal Engine, or similar. * Good ...

Mission Designer

Irvine, CA · On-site

$80K - $158K/yr

Work with tech design and gameplay engineers, continuing to develop tools which ensure work ... Proficiency in using game development tools such as Unity, Unreal Engine, or similar. * Good ...

AI-First Engineering Intern

Los Angeles, CA

$18 - $23.50/hr

This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns ...

Systems Designer

Glendale, CA · Remote

$91K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... Unity, Unreal, etc.) * Are skilled with MS Office, specifically Excel. Education: * A Bachelor ...

AI-First Engineering Intern

Los Angeles, CA · On-site

$18 - $23.50/hr

This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns ...

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Internship Unity Game Developer information

What are the key skills and qualifications needed to thrive as an Internship Unity Game Developer, and why are they important?

To thrive as an Internship Unity Game Developer, you should have a foundational understanding of C# programming, basic game design principles, and familiarity with the Unity engine, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to tools such as Visual Studio are typically required. Creativity, problem-solving ability, and teamwork are critical soft skills that help interns collaborate and adapt to project needs. These skills and qualities are essential for contributing effectively to game development projects and learning quickly in a dynamic, fast-paced environment.

What types of projects and tasks can an Internship Unity Game Developer expect to work on during their placement?

As an Internship Unity Game Developer, you will typically assist with developing and testing game features, creating and debugging scripts in C#, and helping to optimize gameplay mechanics. You may also contribute to level design, asset integration, and user interface improvements under the guidance of senior developers. Collaboration is key, as you’ll work closely with artists, designers, and other programmers, gaining exposure to the full game development cycle. This hands-on experience provides valuable insights into industry practices and helps build a strong foundation for future career advancement.

What does an Internship Unity Game Developer do?

An Internship Unity Game Developer assists with creating, testing, and refining video games or interactive experiences using the Unity engine. Interns typically work on tasks such as coding gameplay features, fixing bugs, optimizing performance, and collaborating with artists and designers. This role is designed to help individuals gain practical experience in the game development industry, learn industry-standard practices, and build a professional portfolio. Interns often have opportunities to learn new technologies and receive mentorship from experienced developers.
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Sr. Machine Learning Engineer, Infrastructure

Sr. Machine Learning Engineer, Infrastructure

Unity

Mountain View, CA • On-site

$129K - $175K/yr

Full-time

Posted 10 days ago


Job description

Job Summary:
Unity is looking for a Senior Machine Learning Infrastructure Engineer to join their Vector Ads team, where they build real-time systems for their global advertising platform. The role involves building and operating infrastructure for ML models, ensuring reliable performance at scale and collaborating with ML engineers to enhance model deployment processes.
Responsibilities:
• Design, build, and maintain the infrastructure that serves ML models in real-time across Unity's ads ecosystem
• Build and operate scalable model serving pipelines — owning latency, throughput, and reliability in a high-QPS production environment
• Partner with ML engineers to productionize models, manage model deployments, and improve iteration speed
• Improve observability, performance, and cost-efficiency of ML serving infrastructure
• Contribute to architectural decisions around feature serving, model versioning, and inference optimization
Qualifications:
Required:
• Experience building and operating ML infrastructure or model serving systems in production
• Proficiency in Golang or Python, with strong systems engineering fundamentals
• Hands-on experience with Kubernetes and container orchestration at scale
• Familiarity with ML serving frameworks such as Ray Serve, Triton, TorchServe, or similar
• Understanding of distributed systems, API design, and system reliability
• Strong collaboration and communication skills in a remote-first environment
Preferred:
• Experience with feature stores, feature pipelines, or online/offline feature serving
• Background in ad tech, real-time bidding, or programmatic advertising systems
• Familiarity with infrastructure-as-code such as Terraform
• Experience with observability tooling — Prometheus, Grafana, OpenTelemetry
• Background with real-time data pipelines, caching layers, or low-latency serving systems
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.