... and engineering teams to transfer your research into NVIDIA products that will have real-world ... Mentoring interns joining NVIDIA during their PhD programs. Qualifications : Required : • ...
... and engineering teams to transfer your research into NVIDIA products that will have real-world ... Mentoring interns joining NVIDIA during their PhD programs. Qualifications : Required : • ...
Furthermore, SRL collaborates closely with other research and engineering teams to advance and use ... Mentoring interns joining NVIDIA during their PhD programs. What we need to see: * Completing a PhD ...
Furthermore, SRL collaborates closely with other research and engineering teams to advance and use ... Mentoring interns joining NVIDIA during their PhD programs. What we need to see: * Completing a PhD ...
Furthermore, SRL collaborates closely with other research and engineering teams to advance and use ... Mentoring interns joining NVIDIA during their PhD programs. What we need to see: * Completing a PhD ...
Furthermore, SRL collaborates closely with other research and engineering teams to advance and use ... Mentoring interns joining NVIDIA during their PhD programs. What we need to see: * Completing a PhD ...
... engineers. We harness the power of an integrated solution ecosystem-comprising industry-leading ... ROS/ROS2, sensor integration, CAD (OpenSCAD/Onshape/SolidWorks), or 3D printing. * Able to work on ...
New
... engineers. We harness the power of an integrated solution ecosystem-comprising industry-leading ... ROS/ROS2, sensor integration, CAD (OpenSCAD/Onshape/SolidWorks), or 3D printing. * Able to work on ...
New
Internship Ros Developer information
See Seattle, WA salary details
$13.13 - $16.02
3% of jobs
$16.02 - $18.90
14% of jobs
$20.44 is the 25th percentile. Wages below this are outliers.
$18.90 - $21.79
16% of jobs
The median wage is $23.23 / hr.
$21.79 - $24.67
35% of jobs
$26.51 is the 75th percentile. Wages above this are outliers.
$24.67 - $27.56
11% of jobs
$27.56 - $30.44
9% of jobs
$30.44 - $33.33
4% of jobs
$33.33 - $36.21
0% of jobs
$36.21 - $39.09
4% of jobs
$39.09 - $41.98
0% of jobs
$41.98 - $44.86
3% of jobs
$13
$26
$44
How much do internship ros developer jobs pay per hour?
What are the key skills and qualifications needed to thrive as an internship ROS developer?
What is the difference between Internship Ros Developer vs ROS Developer?
| Aspect | Internship ROS Developer | ROS Developer |
|---|---|---|
| Credentials | Typically pursuing or recently completed relevant education | Professional experience, certifications may be preferred |
| Work Environment | Internship programs, entry-level projects | Full-time roles in robotics companies or research labs |
| Industry Usage | Training and learning phase, supervised tasks | Designing, developing, and maintaining robotic systems |
| Search & Comparison Intent | Understanding entry-level opportunities, learning roles | Seeking experienced roles, project responsibilities |
The main difference between an Internship ROS Developer and a ROS Developer lies in experience and responsibilities. Internships focus on learning and gaining initial exposure to ROS development, often under supervision. In contrast, ROS Developers are experienced professionals responsible for designing and implementing robotic systems independently. Both roles are essential in the robotics industry, with internships serving as stepping stones toward full-time ROS development careers.
What types of projects or tasks can I expect to work on as an internship ROS developer?
What is an internship ROS developer?

Full-time
Re-posted 25 days ago
Nvidia rating
9.6
Based on 17 frontline employees who took The Breakroom Quiz
8th of 242 rated software companies
Job description
NVIDIA is at the forefront of the AI and robotics revolution, and they are seeking Research Scientists to join their Seattle Robotics Lab. The role involves developing algorithms and methods for robotic manipulation, integrating these into real-world systems, and collaborating with product teams to transfer research into impactful products.
Responsibilities:
• Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;
• Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;
• Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;
• Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;
• Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;
• Mentoring interns joining NVIDIA during their PhD programs.
Qualifications:
Required:
• Completing a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).
• A strong research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.
• Exceptional programming skills in Python, as well as proficiency in modern deep learning frameworks (PyTorch or JAX), robotics frameworks (ROS or ROS2), and physics simulation frameworks (Isaac Sim/Lab or MuJoCo). Familiarity with C++, CUDA, and Warp is a plus.
• Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams.
• Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging real-world communication systems; and designing robust workflows for model training and evaluation.
Preferred:
• Bimanual and dexterous manipulation
• Mobile manipulation and humanoid loco-manipulation
• Multisensory perception (e.g., vision, tactile, and force/torque sensing)
• Simulation, sim-to-real, and real-to-sim
• Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning
• Industrial applications, such as bin-picking, kitting, and assembly
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.
About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993