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Internship Robotics Integrator Jobs in Florida (NOW HIRING)

Participate in a variety of meetings and work groups to integrate activities, communicate issues ... Maintain the robotic systems including all mechanical, electrical and electrical components to ...

Electrical Engineer

Merritt Island, FL ยท Hybrid

$80K - $100K/yr

Prefer EIT License or prior engineering co-op/internship experience * Technical Skills: Proficiency ... We work across a variety of industries providing integrated engineering and consulting services.

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Internship Robotics Integrator information

What is the difference between Internship Robotics Integrator vs Robotics Technician?

AspectInternship Robotics IntegratorRobotics Technician
Required CredentialsTypically pursuing or recent graduate with relevant courseworkAssociate degree or technical certification in robotics or electronics
Work EnvironmentTraining settings, labs, or entry-level project environmentsManufacturing floors, maintenance facilities, or field service
Employer & Industry UsageInternship programs in robotics companies, research labs, or automation firmsManufacturers, automation companies, and service providers
Common Search & Comparison IntentUnderstanding entry-level roles in robotics integrationLearning about technical roles supporting robotics systems

The main difference is that an Internship Robotics Integrator is an entry-level, training-focused position for students or recent graduates gaining hands-on experience, while a Robotics Technician is a more experienced role involving maintenance, troubleshooting, and supporting robotic systems in industrial settings.

What are the most commonly searched types of Robotics Integrator jobs in Florida? The most popular types of Robotics Integrator jobs in Florida are:
What cities in Florida are hiring for Internship Robotics Integrator jobs? Cities in Florida with the most Internship Robotics Integrator job openings:

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL โ€ข On-site

Internship

Re-posted 28 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)