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Internship Rendering Programmer Jobs in Saint Louis, MO

Internship Rendering Programmer information

What is the difference between Internship Rendering Programmer vs Junior Rendering Programmer?

AspectInternship Rendering ProgrammerJunior Rendering Programmer
Required CredentialsEnrolled in or recent graduate of relevant degree (Computer Graphics, Game Development)Bachelor's degree in related field, some experience preferred
Work EnvironmentInternship setting, supervised, learning-focusedEntry-level professional environment, more independent tasks
Employer & Industry UsageGame studios, animation companies, tech firmsGame studios, visual effects companies, 3D rendering firms
Common Search & Comparison IntentYesYes

The main difference between an Internship Rendering Programmer and a Junior Rendering Programmer lies in experience and responsibilities. Internships are typically temporary, learning-focused positions for students or recent graduates, while Junior roles are entry-level positions requiring some professional experience. Both roles are common in game development and visual effects industries, but internships emphasize training, whereas junior roles involve more independent work.

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What job categories do people searching Internship Rendering Programmer jobs in Saint Louis, MO look for? The top searched job categories for Internship Rendering Programmer jobs in Saint Louis, MO are:
What cities near Saint Louis, MO are hiring for Internship Rendering Programmer jobs? Cities near Saint Louis, MO with the most Internship Rendering Programmer job openings:
Infographic showing various Internship Rendering Programmer job openings in Saint Louis, MO as of August 2026, with employment types broken down into 10% Internship, 70% Full Time, 17% Part Time, 1% Temporary, and 2% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution.

2027 Industrial Design Co-Op

Rawlings Sporting Goods Company Inc

O Fallon, MO • On-site

$120K/yr

Full-time

Posted 3 days ago

New


Job description

Job Title: Co-Op Industrial Designer
Department: Engineering
Reports to: Industrial Designer
Location: O'Fallon, MO
Timeframes: January 2027 – August 2027
FSLA Status: Hourly, Temporary, Seasonal
*Rawlings does not provide housing for Internships and Co-Op Programs.


General Overview: Seek and develop new and innovative ideas for products with designs, sketches, and storyboards using 3D capabilities to visualize and implement ideas.

Essential Duties & Responsibilities:

  • Brings new age technologies and concepts to life through visual representations. This includes ideas for bats, protective equipment, balls, gloves, etc.
  • Develops and creates product concepts for a commercialization level.
  • Applies new age technology concepts and consumer vision to help promote designs to other business and marketing associates.
  • Create and maintain design documentation of quality 3D CAD data packages for modeling and prototyping to interface with Design Engineers and Graphics department.
  • Participate in ideation sessions that generate innovations through use of market research and trends.
  • Draft sketches and illustrations of potential products or work on enhancing an existing product to make it more appealing to consumers.
  • Fabricate models using samples.
  • Research consumer design trends and product limitations.
  • Work with engineering, marketing, production, and/or sales departments to establish and evaluate design concepts for manufactured products.
  • Test designs in focus groups or surveys.
  • Perform research on appearance, safety, function, serviceability, budget, production costs/methods, and market characteristics.
  • Work on packaging designs.

Knowledge, Skills, and Abilities:

  • Pursuing Industrial Design degree (must be currently enrolled in school, Junior standing or higher preferred).
  • Experience with 3D design and modeling software – NX or Solidworks preferred.
  • Experience with Adobe Creative Cloud (Illustrator, Photoshop, InDesign)
  • Strong affinity to develop an understanding of the ever-changing sporting goods market.
  • Strong team building and communication skills.
  • Proficient in sketching, rendering and digitizing tools
  • Proficient in Microsoft Office software.

Working Conditions:

Manufacturing and warehouse working environment, lab environment, and/or office environment. Potential work hazards exist due to work environment.

This job description does not list all the duties of the job. Position may be required to perform other duties as needed.