2

Internship Remote Unity Game Developer Jobs in Valhalla, NY

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT ยท Remote

$50K - $65K/yr

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Video Game Design Tutor

Mount Vernon, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Yonkers, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Norwalk, CT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

New Rochelle, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Paramus, NJ ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Glen Cove, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Paterson, NJ ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

White Plains, NY ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Stamford, CT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Senior AEM Developer (Remote)

New York, NY ยท Remote

$59.50 - $78.75/hr

Be part of a world class engineering team, and apply today! This is a full-time, fully remote ... Access to Employee Community Events, such as guest speakers, team building exercises, games ...

next page

Showing results 1-20

Internship Remote Unity Game Developer information

See Valhalla, NY salary details

$33.9K

$113.1K

$187.8K

How much do internship remote unity game developer jobs pay per year?

As of Jul 23, 2026, the average yearly pay for internship remote unity game developer in Valhalla, NY is $113,147.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $129,300.00 per year, depending on experience, location, and employer.

What does a remote Unity game developer intern do?

A remote Unity game developer intern assists in designing, developing, and testing video games or interactive experiences using the Unity engine, all while working offsite. Their tasks often include coding in C#, creating or modifying game assets, debugging, and collaborating with team members via online tools. They may also participate in meetings, contribute ideas, and learn industry-standard workflows to gain practical experience. The internship offers hands-on opportunities to apply programming knowledge and creative problem-solving in a real-world game development environment.

What types of projects and responsibilities can a remote Unity Game Developer intern expect to work on?

As a remote Unity Game Developer intern, you can expect to contribute to a variety of tasks, such as developing game features, debugging code, creating prototypes, and assisting with level design or UI implementation. Interns often work closely with senior developers, artists, and designers through virtual meetings and collaborative tools. You may also be tasked with optimizing game performance or integrating third-party assets. This hands-on experience is valuable for building your portfolio and gaining practical knowledge in game development workflows.

What are the key skills and qualifications needed to thrive as an Internship Remote Unity Game Developer, and why are they important?

To thrive as an Internship Remote Unity Game Developer, you need a solid grasp of C# programming, familiarity with Unity engine fundamentals, and a basic understanding of game development principles, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to Unity's asset management, animation, and physics tools are commonly expected. Strong problem-solving skills, effective communication, and the ability to work independently in a remote setting help interns stand out. These skills and qualities are crucial for producing quality work, collaborating with distributed teams, and adapting to the fast-paced nature of game development.

What is the difference between Internship Remote Unity Game Developer vs Remote Unity Game Developer?

AspectInternship Remote Unity Game DeveloperRemote Unity Game Developer
Experience LevelEntry-level, internship-focusedMid to senior-level, professional
CredentialsLimited or no professional experience, often students or recent graduatesProven experience, portfolio, relevant certifications
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
ResponsibilitiesAssisting in game development tasks, learning, supporting teamDesign, develop, optimize Unity games, lead projects

In summary, an Internship Remote Unity Game Developer is an entry-level position aimed at gaining experience, while a Remote Unity Game Developer is a more experienced professional responsible for developing and managing Unity projects independently.

What cities near Valhalla, NY are hiring for Internship Remote Unity Game Developer jobs? Cities near Valhalla, NY with the most Internship Remote Unity Game Developer job openings:
Senior Unity & Backend Engineer

Senior Unity & Backend Engineer

Evermore Games

Oyster Bay, NY โ€ข Remote

$100K - $160K/yr

Part-time

Medical, Dental, Vision, PTO

Posted 12 hours ago


Job description

We're looking for a senior engineer to help build and scale the games powering Evermore Arcade โ€” our live mobile skill-gaming platform on iOS and Android, where players compete for real money. You'll be one of our first dedicated engineering hires as we build out the team in-house, and the internal technical counterpart to our external dev team: building the games on the Unity client and owning the backend and pipeline that run them. The product is live and actively evolving โ€” we're still shaping exactly how players compete and win โ€” so you'll design and ship real-money systems that react to live player behavior and watch them play out at scale. We want someone who cares how a game feels , not just how the systems work, and who's just as at home in the services behind it.

Responsibilities

ยท Build the games. Architect and implement core mechanics, game loops, and player-facing features across our growing catalog โ€” gameplay, physics, and animation that feel great on a phone.

ยท Bring the UI to life. Implement UI/UX in Unity in close collaboration with our Lead Designer, bridging design intent and technical execution.

ยท Own performance and stability. Profile and fix crashes, memory, and frame-rate issues across a wide device range โ€” including the low-end Android phones where it's hardest.

ยท Own how we ship. Set up a real release pipeline โ€” branch strategy, protected branches, environment separation, and gated deploys โ€” so we stop shipping from stale branches and releases become predictable.

ยท Build and own the backend. Design, write, and operate the Node / Firebase services that power the games โ€” payouts, scoring, leaderboards, and the game modes players compete in โ€” where correctness and data integrity are non-negotiable because real money moves through them.

ยท Set the standard. Serve as the internal technical counterpart to our external dev team โ€” reviewing work, setting standards, and keeping it aligned with product goals โ€” and lead code reviews and technical planning across the team.

Qualifications

Game Craft

ยท 5+ years in mobile game development, with shipped titles on iOS and/or Android.

ยท Strong Unity & C# โ€” you've built and maintained production mobile games.

ยท Hands-on with gameplay systems, core-loop implementation, physics, and animation in the context of casual games.

ยท Comfortable implementing UI/UX in Unity and partnering closely with designers.

Backend & Platform

ยท Genuine backend ability , not just dabbling: strong Node.js plus a serverless / cloud platform (Firebase / GCP ideal; AWS or Azure transfers) โ€” you've built and operated production APIs and services, modeled data in a NoSQL store, and handled auth and security fundamentals.

ยท A real feel for correctness in money- and data-sensitive code โ€” idempotency, race conditions, and never trusting what the client sends.

ยท Hands-on CI/CD : a real Git branching strategy, build automation (fastlane / Unity Cloud Build or similar), and app-store release management.

Bonus Points

ยท Free-to-play or ad-monetized game architecture

ยท AppLovin MAX or AppsFlyer mediation

ยท Real-money / skill-gaming or another regulated domain ยท App Store Connect & Google Play release

ยท Anti-cheat / app integrity ยท a working sense for fraud and abuse. Casual or skill-based game experience is a plus, not a requirement.

Ideal Traits

  • Player-aware โ€” you think about feel and experience, not just functionality.
  • Thrive in a lean environment where you move fast and wear multiple hats.
  • Collaborative and communicative across internal and external teams.
  • Take ownership without needing a lot of hand-holding.
  • Drawn to the intersection of casual games, live ops, and real-cash competition.


Benefits:

  • 401(k)
  • Dental insurance
  • Health insurance
  • Paid time off

Work Location: Remote

Company Description

Play Games, Win Cash!