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Internship Remote Unity Game Developer Jobs in Santa Clara, CA

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Databricks Architect

Pleasanton, CA · On-site +1

$72 - $94.50/hr

Remote • 10+ years experience in data eng, data platforms & analytics, 10+ years of consulting ... Data Engineering Professional certification & required classes • Hands-on experience in ...

Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low ... Skills Game engine development experience Experience with neural rendering, radiance fields, or ...

Software Engineer 2

San Jose, CA · Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... Production/test experience in the Gaming/Animation industry * Experience with animation authoring ...

We prefer On-site with 4 days in office, but for the right candidate Remote (U.S.) is possible with ... gaming analytics and live-ops platform used by +1500 companies worldwide. We help developers make ...

Data Platform Engineer

Santa Cruz, CA · On-site +1

$132K - $158K/yr

Implement secure, high-performance data architectures, including Unity Catalog,OneLakesecurity ... Remote(USA)or hybrid (Santa Cruz County, CA) Compensation:The estimated base salary range for this ...

Data Platform Engineer

Santa Cruz, CA · Remote

$117K - $140K/yr

Implement secure, high-performance data architectures , including Unity Catalog, OneLake security ... Remote (USA) or hybrid (Santa Cruz County, CA) Compensation: The estimated base salary range for ...

... gaming etc. We are on a mission to empower designers and developers worldwide and are trying to ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

... gaming etc. We are on a mission to empower designers and developers worldwide and are trying to ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

Internship, project, or academic experience specifically in cloud computing, analytics, or data ... Remote If you meet these qualifications and are pursuing new challenges, start your application on ...

Internship, project, or academic experience specifically in cloud computing, analytics, or data ... Remote If you meet these qualifications and are pursuing new challenges, start your application on ...

Showing results 21-40

Internship Remote Unity Game Developer information

See Santa Clara, CA salary details

$38.2K

$127.4K

$211.4K

How much do internship remote unity game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for internship remote unity game developer in Santa Clara, CA is $127,392.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,700.00 and $145,600.00 per year, depending on experience, location, and employer.

What does a remote Unity game developer intern do?

A remote Unity game developer intern assists in designing, developing, and testing video games or interactive experiences using the Unity engine, all while working offsite. Their tasks often include coding in C#, creating or modifying game assets, debugging, and collaborating with team members via online tools. They may also participate in meetings, contribute ideas, and learn industry-standard workflows to gain practical experience. The internship offers hands-on opportunities to apply programming knowledge and creative problem-solving in a real-world game development environment.

What are the key skills and qualifications needed to thrive as an internship remote Unity game developer?

To thrive as an Internship Remote Unity Game Developer, you need a solid grasp of C# programming, familiarity with Unity engine fundamentals, and a basic understanding of game development principles, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to Unity's asset management, animation, and physics tools are commonly expected. Strong problem-solving skills, effective communication, and the ability to work independently in a remote setting help interns stand out. These skills and qualities are crucial for producing quality work, collaborating with distributed teams, and adapting to the fast-paced nature of game development.

What is the difference between Internship Remote Unity Game Developer vs Remote Unity Game Developer?

AspectInternship Remote Unity Game DeveloperRemote Unity Game Developer
Experience LevelEntry-level, internship-focusedMid to senior-level, professional
CredentialsLimited or no professional experience, often students or recent graduatesProven experience, portfolio, relevant certifications
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
ResponsibilitiesAssisting in game development tasks, learning, supporting teamDesign, develop, optimize Unity games, lead projects

In summary, an Internship Remote Unity Game Developer is an entry-level position aimed at gaining experience, while a Remote Unity Game Developer is a more experienced professional responsible for developing and managing Unity projects independently.

What are the most commonly searched types of Remote Unity Game Developer jobs in Santa Clara, CA?

The most popular types of Remote Unity Game Developer jobs in Santa Clara, CA are:

What are popular job titles related to Internship Remote Unity Game Developer jobs in Santa Clara, CA?

For Internship Remote Unity Game Developer jobs in Santa Clara, CA, the most frequently searched job titles are:

What job categories do people searching Internship Remote Unity Game Developer jobs in Santa Clara, CA look for?

The top searched job categories for Internship Remote Unity Game Developer jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Internship Remote Unity Game Developer jobs?

Cities near Santa Clara, CA with the most Internship Remote Unity Game Developer job openings:

Infographic showing various Internship Remote Unity Game Developer job openings in Santa Clara, CA as of July 2026, with employment types broken down into 83% Full Time, 5% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $127,392 per year, or $61.2 per hour.

Senior Director, Online Services

2K

San Mateo, CA • On-site, Remote

$227K - $337K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 27 days ago


Job description

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What we need:

31st Union is looking for a Senior Director of Online Services to direct the live operation of our AAA free-to-play, cross-platform action game. Reporting to the Head of Technology, you will direct frontend engineering for our online systems and manage our Backend Engineering and Build Engineering teams. You are the principal technology partner to Product Management, delivering the features and pipelines to learn, optimize, and engage at runtime.

Responsibilities:

  • Leadership

    • Set the technical vision and roadmap for online services

    • Manage the Backend Engineering and Build Engineering leads and their teams

  • Live Operations

    • Own release management: cadence, patch and hotfix orchestration, and safe rollout

    • Own launch readiness and live health: capacity, scale and availability testing, observability, and incident response

    • Direct build engineering: CI/CD, submission pipelines, and automation

  • Product Partnership

    • Partner with Product Management and Analytics to turn product strategy into online services capabilities

    • Partner with 2K Core Technology teams to identify and manage shared technology requirements

    • Maintain and extend pipelines for experimentation and segmentation, telemetry and player insight, and remote configuration

    • Deliver engagement tooling: live events, offers, messaging, and store merchandising

  • Frontend & Online Systems

    • Direct development of durable, flexible, and performant pipelines and runtimes for frontend systems - including authentication and presence, matchmaking, social features, and commerce

    • Own player safety and anti-toxicity systems

    • Maximize development freedom for design partners and model best practices

Who you are:

  • 10+ years of engineering experience, including 5+ years of leadership on AAA cross-platform Live Services games

  • 2+ years of leadership in frontend systems for AAA cross-platform Live Services games

  • Experience operating a shipped live service - release management, incident response, scale and availability

  • Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and core frameworks, specifically including Online Subsystem

  • Command of distributed backend architecture and of software patterns for maintainable, debuggable systems

  • Experience delivering experimentation and telemetry pipelines with Product partners

Nice-to-Haves:

  • Experience with Unreal Engine 5

  • Experience launching free-to-play titles, including commerce and monetization

  • Experience with player safety or anti-toxicity systems

  • Experience with publisher shared-technology and first-party partners


The pay range for this position in California at the start of employment is expected to be between $227,700 and $337,020 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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