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Internship Remote Unity Game Developer Jobs in Dallas, TX

Data Bricks Data Engineer

Plano, TX · Remote

$120K - $150K/yr

Proficient with GitLab and Azure DevOps for CI/CD and source control workflows. * Strong analytical ... Familiarity with Metastore/Unity Catalog configuration and metadata governance in Databricks.

... game changer when it comes to career growth. Position title: Staff Engineer, Identity Location: US-Remote #LI-Remote About the role We are looking for an experienced engineering leader to join us in ...

Data Bricks Data Engineer

Richardson, TX · Remote

$104K - $124K/yr

... DevOps for CI/CD and source control workflows. • Strong analytical, problem-solving, and ... remote backends). • Proven experience working on Databricks platform operations, including ...

Data Bricks Data Engineer

Dallas, TX · Remote

$113K - $136K/yr

... DevOps for CI/CD and source control workflows. • Strong analytical, problem-solving, and ... remote backends). • Proven experience working on Databricks platform operations, including ...

Data Bricks Data Engineer

Plano, TX · Remote

$110K - $132K/yr

... DevOps for CI/CD and source control workflows. • Strong analytical, problem-solving, and ... remote backends). • Proven experience working on Databricks platform operations, including ...

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Internship Remote Unity Game Developer information

See Dallas, TX salary details

$32.1K

$107.3K

$178.1K

How much do internship remote unity game developer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for internship remote unity game developer in Dallas, TX is $107,303.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,600.00 and $122,700.00 per year, depending on experience, location, and employer.

What does a remote Unity game developer intern do?

A remote Unity game developer intern assists in designing, developing, and testing video games or interactive experiences using the Unity engine, all while working offsite. Their tasks often include coding in C#, creating or modifying game assets, debugging, and collaborating with team members via online tools. They may also participate in meetings, contribute ideas, and learn industry-standard workflows to gain practical experience. The internship offers hands-on opportunities to apply programming knowledge and creative problem-solving in a real-world game development environment.

What types of projects and responsibilities can a remote Unity Game Developer intern expect to work on?

As a remote Unity Game Developer intern, you can expect to contribute to a variety of tasks, such as developing game features, debugging code, creating prototypes, and assisting with level design or UI implementation. Interns often work closely with senior developers, artists, and designers through virtual meetings and collaborative tools. You may also be tasked with optimizing game performance or integrating third-party assets. This hands-on experience is valuable for building your portfolio and gaining practical knowledge in game development workflows.

What are the key skills and qualifications needed to thrive as an Internship Remote Unity Game Developer, and why are they important?

To thrive as an Internship Remote Unity Game Developer, you need a solid grasp of C# programming, familiarity with Unity engine fundamentals, and a basic understanding of game development principles, often supported by coursework or personal projects. Experience with version control systems like Git and exposure to Unity's asset management, animation, and physics tools are commonly expected. Strong problem-solving skills, effective communication, and the ability to work independently in a remote setting help interns stand out. These skills and qualities are crucial for producing quality work, collaborating with distributed teams, and adapting to the fast-paced nature of game development.

What is the difference between Internship Remote Unity Game Developer vs Remote Unity Game Developer?

AspectInternship Remote Unity Game DeveloperRemote Unity Game Developer
Experience LevelEntry-level, internship-focusedMid to senior-level, professional
CredentialsLimited or no professional experience, often students or recent graduatesProven experience, portfolio, relevant certifications
Work EnvironmentRemote, often part-time or temporaryRemote, full-time or freelance
ResponsibilitiesAssisting in game development tasks, learning, supporting teamDesign, develop, optimize Unity games, lead projects

In summary, an Internship Remote Unity Game Developer is an entry-level position aimed at gaining experience, while a Remote Unity Game Developer is a more experienced professional responsible for developing and managing Unity projects independently.

What are the most commonly searched types of Remote Unity Game Developer jobs in Dallas, TX? The most popular types of Remote Unity Game Developer jobs in Dallas, TX are:
What are popular job titles related to Internship Remote Unity Game Developer jobs in Dallas, TX? For Internship Remote Unity Game Developer jobs in Dallas, TX, the most frequently searched job titles are:
What job categories do people searching Internship Remote Unity Game Developer jobs in Dallas, TX look for? The top searched job categories for Internship Remote Unity Game Developer jobs in Dallas, TX are:
What cities near Dallas, TX are hiring for Internship Remote Unity Game Developer jobs? Cities near Dallas, TX with the most Internship Remote Unity Game Developer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Arlington, TX • Remote

$20 - $120/hr

Part-time

Posted 8 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.