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Internship Remote Unity Developer Jobs in Orlando, FL

C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote ... Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine). * Proficient ...

Internship Remote Unity Developer information

See Orlando, FL salary details

$10

$21

$36

How much do internship remote unity developer jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for internship remote unity developer in Orlando, FL is $21.37, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $22.64 per hour, depending on experience, location, and employer.

What is an internship remote Unity developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What are the key skills and qualifications needed to thrive as an internship remote Unity developer?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What types of projects and responsibilities can an internship remote Unity developer expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What are popular job titles related to Internship Remote Unity Developer jobs in Orlando, FL?

For Internship Remote Unity Developer jobs in Orlando, FL, the most frequently searched job titles are:

What job categories do people searching Internship Remote Unity Developer jobs in Orlando, FL look for?

The top searched job categories for Internship Remote Unity Developer jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Internship Remote Unity Developer jobs?

Cities near Orlando, FL with the most Internship Remote Unity Developer job openings:

ATC Training Scenario Developer

Science Applications International Corporation

Orlando, FL • On-site, Remote

Full-time

Re-posted 3 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 225 rated it services


Job description


The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field. In this role, you will assist in the design, development, modification, validation, and management of air traffic control (ATC) training scenarios. Working within a fast-paced, collaborative environment, you will support nationwide ATC simulation training across FAA Air Traffic Control Towers (ATCTs). You will help translate FAA training objectives into realistic, operationally accurate simulation experiences that prepare controllers for real-world operations across the National Airspace System (NAS).
This is an excellent opportunity for students or recent graduates looking to apply their game development, scripting, simulation, or software skills in a meaningful, real-world aviation training environment.
Responsibilities:
  • Assist in designing and developing ATC training scenarios based on FAA-provided scripts and operational training objectives, ensuring each scenario accurately reflects real-world controller workflows and decision-making environments
  • Help develop training scenarios for designated ATCTs incorporating realistic and varied traffic mixes including large jets, regional jets, general aviation, helicopters, military aircraft, balloons, and ground vehicles
  • Support configuration of scenario elements
  • Assist in developing scenarios that support multiple simultaneous training positions including Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and Remote Pilot Operator (RPO)
  • Modify existing training scenarios in response to FAA and instructor requests
  • Apply agile development skills to implement scenario modifications on short notice
  • Conduct validation steps including logic checks, conflict detection, and functional run-throughs to ensure scenarios meet requested end-states prior to delivery
  • Perform quality reviews of developed and modified scenarios before submission for approval
  • Document and report discrepancies, resolutions, and validation outcomes for each scenario development cycle
  • Ensure scenarios meet established performance requirements
  • Coordinate with instructors, system operators, FAA facility personnel, and program management to understand training objectives and translate them into effective simulation scenarios
  • Support instructor-led training sessions by providing scenario configuration assistance and technical support
  • Collaborate with Virtual Database (VDB) developers to ensure scenario traffic, weather, and environmental elements align with airport visual representations
  • Participate in program reviews and provide status updates on scenario development activities

Qualifications
Required:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Science or Software Engineering
    • Game Design or Game Development
    • Simulation Technology or Human Factors Engineering
    • Instructional Design or Educational Technology
    • Aerospace Science, Aviation Management, or a related STEM discipline
    • Must be able to obtain and maintain an FAA Public Trust

Desired:
  • 1-2 years of experience (including academic projects, internships, or personal projects) in one or more of the following areas:
    • Game development, level design, or simulation scenario creation
    • Software development, scripting, or programming
    • Instructional design or technical training support
    • Aviation, military, or operational simulation environments
  • Demonstrated experience developing or modifying simulations, game levels, or interactive scenarios in a time-constrained environment
  • Familiarity with scripting languages (e.g., Python, Lua, C#, JavaScript, or similar)
  • Experience with version control systems such as Git
  • Strong problem-solving skills with attention to detail in technical environments

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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