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Internship Remote Unity Developer Jobs in Charleston, WV

Internship * Remote-Friendly Responsibilities: * Assist in the development, testing, and maintenance of software applications using modern frameworks, under the guidance of senior engineers

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Internship Remote Unity Developer information

See Charleston, WV salary details

$11

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How much do internship remote unity developer jobs pay per hour?

As of May 28, 2026, the average hourly pay for internship remote unity developer in Charleston, WV is $22.25, according to ZipRecruiter salary data. Most workers in this role earn between $17.98 and $23.61 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Remote Unity Developer, and why are they important?

To thrive as an Internship Remote Unity Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic software development principles, often supported by coursework or personal projects. Familiarity with version control systems like Git and experience with Unity’s development tools, such as the Inspector and Scene Editor, are typically expected. Strong communication, problem-solving abilities, and self-motivation are standout soft skills, especially for remote collaboration. These competencies ensure effective contribution to team projects, efficient workflow, and successful delivery of interactive applications in a distributed environment.

What types of projects and responsibilities can a remote Unity Developer intern expect to work on?

As a remote Unity Developer intern, you can typically expect to assist with tasks such as developing and testing interactive features, fixing bugs, and collaborating with designers and other developers to implement new game mechanics or VR/AR experiences. You'll likely participate in regular team meetings via video calls, use version control systems like Git, and receive guidance from senior Unity developers. This role offers valuable hands-on experience with the Unity engine, and you'll have the opportunity to contribute to real projects, build your portfolio, and gain insights into professional software development workflows.

What is an Internship Remote Unity Developer?

An Internship Remote Unity Developer is a student or early-career professional who works remotely, often from home, to gain practical experience in developing applications or games using the Unity engine. This role typically involves assisting with coding, testing, and debugging Unity projects under the supervision of experienced developers. As a remote intern, communication and collaboration are usually done online, allowing flexibility while learning real-world skills relevant to the gaming and interactive media industry.

What is the difference between Internship Remote Unity Developer vs Remote Game Designer?

AspectInternship Remote Unity DeveloperRemote Game Designer
Required SkillsUnity, C#, scripting, basic 3D modelingGame mechanics, storytelling, level design, Unity familiarity
Work EnvironmentRemote, collaborative teams, project-basedRemote, creative-focused, iterative design process
Industry UsageGame development studios, indie projectsGame studios, entertainment companies, freelance

While both roles often work remotely and require Unity knowledge, an Internship Remote Unity Developer focuses on coding, scripting, and technical development, whereas a Remote Game Designer emphasizes creative design, storytelling, and gameplay mechanics. The roles complement each other but serve different aspects of game creation.

What are popular job titles related to Internship Remote Unity Developer jobs in Charleston, WV? For Internship Remote Unity Developer jobs in Charleston, WV, the most frequently searched job titles are:
What job categories do people searching Internship Remote Unity Developer jobs in Charleston, WV look for? The top searched job categories for Internship Remote Unity Developer jobs in Charleston, WV are:
Staff Unity Engineer (Remote)

Staff Unity Engineer (Remote)

Limit Break

Charleston, WV • Remote

Full-time

Posted 13 days ago


Job description

Staff Unity Engineer
 
Location : Remote U.S. 
 
Please indicate your openness to relocation in your cover letter.
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
Unleash your potential at Limit Break as we seek an exceptional Staff Unity Engineer to spearhead an exciting new venture! We are embarking on a groundbreaking journey to develop a cutting-edge, mid-core, 3D mobile game from concept to reality.
 
At the outset, you'll collaborate closely with a small yet dynamic team to craft and refine the game's prototype, ensuring alignment with executive stakeholders. As the project gains momentum, you'll take charge of scaling the team from pre-production to full production, collaborating with leads and directors across various disciplines.
 
This role offers an inquisitive and driven individual a rare chance to shape the workflow and assemble a top-notch team for an ambitious gaming project. Join a passionate and experienced organization where bright minds thrive, and your dedication to gaming excellence will be celebrated.
 
You will have the opportunity to play an active role as a core member from the beginning of the team. Leave your mark on the gaming world and be part of an engaging, forward-looking team!
 
 
Responsibilities:
  • Provide technical direction and guidance to the team, making important architectural decisions, and ensuring they follow best practices.
  • Actively writing and reviewing code, optimizing performance, and tackling complex technical challenges.
  • Overseeing the development process, setting milestones, and ensuring the team meets deadlines and project goals.
  • Lead the design and implementation of a new Unity 3D game project, from its initial prototype to full production.
  • Collaborate closely with design leads and other team members to rapidly iterate on the game prototype.Working with different teams, such as design, art, production, and engineering, to identify focus areas and find effective solutions for each development phase.
  • Prioritize tasks effectively, even taking on different roles if needed, to ensure smooth progress for the project and team.Improving and enforcing processes, pipelines, and best practices for game development.
  • Conduct code and architecture reviews to maintain high standards.
  • Explore and integrate new technologies and techniques to enhance workflow efficiency and create secure, maintainable games and applications.
Qualifications:
  • B.S. (or higher) in Computer Science or a related field
  • 8-10 years of software engineering experience, ideally in live service mobile games
  • 5 years of experience with Unity 3D game development
  • Strong sense of initiative and ownership
  • Experience building a game from prototype to launching and shipping the game, ideally with Unity
  • Comfortable and effective working across a range of technologies
  • Strong foundations in system architecture, software design, and production software development best practices
  • Ability to effectively communicate with technical and non-technical stakeholders, including executive leadership
  • A "roll up your sleeves" mindset to get any job done
Nice to have. What an ideal candidate looks like:
  • Passion for games and strong game design sensibilities
  • Excellent understanding of Unity 3D game and tools development, including live service tooling and management
  • Broad knowledge of available Unity plugins and assets that can be used for the development of the game
  • Experience with F2P gamingExperience with AWS and building cloud-native applications
  • Experience with Server development (Ex: Go, Java, Python)
  • Passion for blockchain and games development, demonstrating an awareness and following of industry trends and best practices
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to careers@limitbreak.com to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying.