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Internship Operating Engineer Jobs in Santa Clara, CA

Skillbridge Internship

Sunnyvale, CA · On-site

$19.75 - $25.50/hr

Fury enables human operators to command fleets of robots through natural language, and empowers ... As an intern, you'll work side by side with our engineering and operations teams to support testing ...

... operating systems concepts Ability to write code in at least one lower-level language like C, C ... internships) Enthusiasm for learning complex systems and new technologies Good problem-solving ...

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Internship Operating Engineer information

See Santa Clara, CA salary details

$12

$22

$34

How much do internship operating engineer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for internship operating engineer in Santa Clara, CA is $22.68, according to ZipRecruiter salary data. Most workers in this role earn between $18.89 and $24.57 per hour, depending on experience, location, and employer.

What does an internship operating engineer do?

An Internship Operating Engineer assists in the operation and maintenance of building systems, such as heating, ventilation, air conditioning (HVAC), electrical, and plumbing. Interns often work under the supervision of experienced engineers to learn how to monitor equipment, perform routine inspections, and troubleshoot issues. This role provides valuable hands-on experience in facility management and building operations, preparing interns for a career as a licensed Operating Engineer. Responsibilities may also include helping with repairs, maintaining logs, and ensuring safety protocols are followed.

What are the key skills and qualifications needed to thrive as an internship operating engineer?

To thrive as an Internship Operating Engineer, you need a foundational understanding of mechanical and electrical systems, safety protocols, and typically be pursuing or have a degree in engineering or a related technical field. Familiarity with building automation systems, HVAC controls, and maintenance management software is often expected. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills help interns excel in this hands-on environment. These skills ensure safe, efficient operation of building systems and support career development in facilities management.

What types of projects or tasks can I expect to work on as an internship operating engineer?

As an Internship Operating Engineer, you can expect to assist with the operation, maintenance, and troubleshooting of mechanical and electrical systems in facilities such as commercial buildings or industrial plants. Typical tasks may include monitoring equipment performance, conducting routine inspections, supporting preventive maintenance schedules, and helping diagnose system issues under the guidance of experienced engineers. You will likely collaborate closely with senior operating engineers, facility management teams, and vendors, gaining hands-on experience that is valuable for future full-time roles in building operations or plant engineering.

What is the difference between Internship Operating Engineer vs Operating Engineer?

AspectInternship Operating EngineerOperating Engineer
CredentialsTypically pursuing or completed relevant technical training or certificationsHigh school diploma or equivalent; often requires licenses or certifications depending on state
Work EnvironmentEntry-level, training-focused, often in construction sites or facilitiesFull-time, hands-on work in construction, industrial, or facility settings
Employer & Industry UsageInternship programs in construction, utilities, or industrial firmsConstruction companies, industrial plants, utilities

The Internship Operating Engineer is an entry-level position designed for training and skill development, often part of an internship program. In contrast, the Operating Engineer is a fully qualified professional responsible for operating heavy machinery and managing equipment in various industrial settings. The internship provides foundational experience, while the operating engineer role involves independent work and greater responsibility.

What are the most commonly searched types of Operating Engineer jobs in Santa Clara, CA?

The most popular types of Operating Engineer jobs in Santa Clara, CA are:

What are popular job titles related to Internship Operating Engineer jobs in Santa Clara, CA?

For Internship Operating Engineer jobs in Santa Clara, CA, the most frequently searched job titles are:

What job categories do people searching Internship Operating Engineer jobs in Santa Clara, CA look for?

The top searched job categories for Internship Operating Engineer jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Internship Operating Engineer jobs?

Cities near Santa Clara, CA with the most Internship Operating Engineer job openings:

NVIDIA 2027 Internships: Systems Software Engineering

Nvidia Corporation

Santa Clara, CA • On-site

Full-time

Posted 3 days ago

New


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

By submitting your resume, you acknowledge that your 2027 Systems Software Engineering internship application will be processed in accordance with NVIDIA's Applicant Privacy Policy and you agree to our Terms of Service. We'll review resumes on an ongoing basis, and a recruiter may reach out if your experience fits one of our many internship opportunities.
NVIDIA pioneered accelerated computing to tackle challenges no one else can solve. Our work in AI and digital twins is transforming the world's largest industries and profoundly impacting society - from gaming to robotics, self-driving cars to life-saving healthcare, climate change to virtual worlds where we can all connect and create. Our internships offer an excellent opportunity to expand your career and get hands on experience with one of our industry leading Systems Software teams. We're seeking strategic, ambitious, hard-working, and creative individuals who are passionate about helping us tackle challenges no one else can solve.
Throughout the 12-week full-time internship, students will work on projects that have a measurable impact on our business. We're looking for students pursuing a B.S., M.S., or Ph.D. degree within a relevant or related field.
Potential Internships in this field include:
Systems Software
  • Defining, designing, and developing integrated (e.g., Jetson Orin) and discrete (e.g., Hopper H100) GPU system software components (e.g., runtime, math libraries) with focus on power and performance, as well as creating architecture and design specifications
  • Course or internship experience related to the following areas could be required: Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory), Multithreaded Debugging, Linux Kernel Development, RTOS Development on Embedded Platforms, Data Structures & Algorithms (time/space complexity), Computer Networking (TPC/IP, OSI Model, Sockets), Low-Level Programming

Software Security
  • Hardening and developing secure solutions across the software stack, spanning multi-node supercomputers down to microcontrollers and security co-processors
  • Building tools and infrastructure to scale security efforts across large organizations and codebases with millions of lines of code
  • Course or internship experience related to the following areas could be required: Operating Systems, Data Structures & Algorithms, Computer Networking (TPC/IP, OSI Model, Sockets), Network Security, Cryptography, Computer Systems Architecture, Microcontroller and Microprocessor fundamentals (Caches, Buses, Memory Controllers, DMA, etc.)

Graphics Systems Software
  • Designing and implementing of OpenGL, OpenGL ES, and Vulkan graphics drivers, platform support, and conformance tests to support new hardware features in collaboration with other software, hardware, architecture, and support teams
  • Training and debugging various issues within the Tegra graphics software stack
  • Computer Architecture, Operating Systems, Real-Time Systems Development, Device Driver Programming, Game Console Middleware, or other Low-Level Library Development
  • 3D/2D Graphics Theory, Implementation & Optimizations, Simulation or Emulation (writing & debugging tests)

Compiler
  • Working at the center of deep-learning compiler technology, spanning architecture design and support through functional languages
  • Investigating problems or optimization opportunities within the Compiler backend by working with global compiler, hardware, and application teams to oversee improvements and problem resolutions
  • Operating Systems Compiler, Compiler Construction, Advanced Algorithms and Data Structures, Computer Architecture, Compiler Development, Open Source Programming, High-Performance Computing (HPC), Automation Tools (XLA, TVM, Halide), Open Source Tools (CLANG, LLBM, gcc)

Firmware & Embedded Software
  • Supporting development of firmware run on embedded microcontrollers within GPUs, while optimizing software to improve system robustness, performance, and security
  • Participating in testing new and existing firmware, and developing tools and infrastructure to improve our front-end design and verification process
  • Course or internship experience related to the following areas could be required: Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory), Embedded Systems (Processors, Firmware, Input/Output Devices and Memory), Real-Time Performance, Low-Level Development, Data Structures & Algorithms, Computer Architecture, Computer Systems Software, Linux Kernel Development, Multi-Threaded or Multi-Process Programming, RTOS Development on Embedded Platforms

What we need to see:
  • Must be actively enrolled in a university pursuing a B.S., M.S., or Ph.D. degree in Electrical Engineering, Computer Engineering, or a related field, for the full duration of the internship; anticipated graduation date (month and year) must be clearly indicated on a resume or CV to be considered.

Depending on the internship role, prior experience or knowledge requirements could include the following programming skills and technologies:
  • C, C++, C++17, CUDA, x86, Perl, ARM CPU, GPU, Embedded C, Linux, Linux Kernel Development, Bash/Shell Scripting, Graphics (2D, 3D, Render, Shaders)
  • Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory), Formal Verification Tools (Spark, Frama-C), Linux Kernel Development, Multi-Threaded or Multi-Process Programming, Computer Networking (TPC/IP, OSI Model, Sockets), Open Source Tools (CLANG, LLBM, gcc), Testing Production/Automation Tools (XLA, TVM, Halide), Microprocessor Fundamentals (Caches, Buses, Memory Controllers, DMA, etc.)

Click hereto learn more about NVIDIA, our early talent programs, benefits offered to students and other helpful student resources related to our latest technologies and endeavors.
Our internship hourly rates are a standard pay based on the position, your location, year in school, degree, and experience. The hourly rate for our interns is 20 USD - 71 USD.
You will also be eligible for Intern benefits.
Applications are accepted on an ongoing basis.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993