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Internship Motion Graphics Designer Jobs (NOW HIRING)

The Motion Graphics Designer is responsible for conceptualizing and creating motion graphics elements and packages for UFC content across all media platforms, including television, web and social.

Director of Program Graphics The Role: We are seeking an experienced Freelance Motion Graphic Designer with a proved track record of delivering polished, high-quality motion assets. Our ideal ...

RESPONSIBILITIES * Contribute ideas as to the general direction of the promotional material * Sketch an outline for the promotional video * Create a promotional video that encompasses the company ...

RESPONSIBILITIES Contribute ideas as to the general direction of the promotional material Sketch an outline for the promotional video Create a promotional video that encompasses the company/product ...

Job Purpose As a Motion Graphics Designer, you must have deep knowledge and passion for creating animated text and graphics that support our products at a high standard. You will work closely with ...

Motion Designer

New York, NY · On-site

$90K - $150K/yr

You will lead our social media motion graphics promotions. You will lead our social media and ... designs and creative assets are polished, on brand, and ready for release. * Help us execute ...

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Internship Motion Graphics Designer information

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How much do internship motion graphics designer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for internship motion graphics designer in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What is an internship motion graphics designer?

An Internship Motion Graphics Designer job involves creating animated graphics, visual effects, and motion design elements for videos, advertisements, and digital content. Interns typically assist senior designers in brainstorming concepts, designing assets, and animating elements using software like After Effects and Cinema 4D. They may also collaborate with marketing teams, video editors, and other creatives to produce engaging visual content. This role helps interns gain hands-on experience, improve technical skills, and build a portfolio for future opportunities in motion design.

What are the typical daily responsibilities of an internship motion graphics designer?

As an Internship Motion Graphics Designer, your daily responsibilities may include brainstorming with creative teams, assisting in developing storyboards, animating graphics based on project needs, and refining visual assets under supervision. You'll often work closely with senior designers, video editors, and marketing professionals to bring concepts to life and ensure consistency with brand guidelines. Interns may also participate in team meetings to share ideas, receive feedback, and make edits to their work. This hands-on experience helps you build a strong motion graphics portfolio and understand how creative projects move from concept to completion in a professional studio environment.

What are the key skills and qualifications needed to thrive in the internship motion graphics designer position?

To thrive as an Internship Motion Graphics Designer, you should have a solid foundation in design principles, animation techniques, and visual storytelling, often supported by coursework in graphic design, animation, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Premiere Pro, and Photoshop is typically expected, while knowledge of 3D animation tools like Cinema 4D is a plus. Strong collaboration, time management, and creative problem-solving skills help interns excel and contribute effectively within a dynamic team environment. These skills ensure you can translate concepts into engaging motion graphics and adapt quickly to feedback in a fast-paced creative setting.

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Infographic showing various Internship Motion Graphics Designer job openings in the United States as of September 2026, with employment types broken down into 13% Internship, 1% As Needed, 66% Full Time, 19% Part Time, and 1% Contract. Highlights an 77% Physical, 1% Hybrid, and 22% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.

Motion Graphics Designer - Madden NFL

Orlando, FL • On-site

Electronic Arts
PC Games • 10K+ employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

Locations: Orlando, Florida, United States of America

  • Austin
  • Texas
  • United States of America
  • Vancouver
  • British Columbia
  • Canada

Role ID

216025

Worker Type

Temporary Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Motion Designer, EA SPORTS MADDEN NFLJob Summary:

As a Motion Designer for EA SPORTS MADDEN NFL, you will be a key creative force in shaping the visual excitement and energy of the game. You will design and implement high-quality 2D and 3D motion graphics that captivate millions of players and define the look and feel of our in-game content. Reporting to the Motion Graphics Lead, you will collaborate with a passionate, cross-functional team to deliver polished motion experiences that elevate player engagement and drive the visual identity of a world-class sports title.

Responsibilities:

Design and Animate: Create visually compelling 2D and 3D motion content for Madden’s in-game presentations and front-end experiences, ensuring the player experience stays fresh and engaging year-round.

Collaborate and Execute: Partner with Experience Designers, UI Designers, UI Technical Designers, Art Directors, and Engineers to translate creative direction into polished motion experiences that balance player needs, business goals, and technical constraints.

Conceptualize and Prototype: Drive the visualization of new game features and product initiatives through motion prototypes, 3D explorations, and visual storytelling.

Elevate the Visual Language: Evolve and champion the motion design principles and standards that ensure a consistent, high-quality visual experience across the entire Madden ecosystem.

Advocate and Iterate: Present your work to stakeholders, articulate design rationale, and iterate based on feedback to enhance the usability, clarity, and emotional impact of the final product.

Requirements:

A strong portfolio showcasing exceptional 2D/3D motion design, video editing, compositing, and animation craft. Your work should demonstrate powerful visual storytelling and a user-centered approach.

3+ years of professional experience creating high-quality motion graphics for product, entertainment, or game development teams.

Expert proficiency in After Effects and Cinema 4D. Experience with design systems and prototyping tools like Figma is essential.

Deep understanding of core visual design principles, including composition, typography, color, timing, and motion theory.

Demonstrated experience creating motion content that supports a product through its development release cycles.

Proven ability to develop concepts and translate them into compelling motion experiences, from initial exploration through final implementation.

Excellent communication skills, with the ability to present ideas clearly and collaborate effectively with diverse teams.

A genuine passion for sports, gaming, and creating unforgettable player experiences.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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