1

Internship Java Game Developer Jobs in Chicago, IL

Junior Algorithmic Trader

Chicago, IL · On-site

$69K - $89K/yr

Proficiency and experience in object-oriented programming languages, C++, Python and/or Java ... Project or internship experience in data analysis, quantitative modeling and/or machine learning

Our 10-week internship is your chance to experience life as a Software Engineer at IMC. You'll have ... Must have proficient experience in a programming language (Java or C++ preferred) * Strong ...

For many, it started with an internship. As an IBM intern, you won't just gain experience - you'll ... Exposure to one of the following (Java, C++, Python, Scala, R, SAS, SQL, HTML, SPSS, VBA, Tableau ...

New

Intern Developer - Adobe 2027

Chicago, IL · On-site

$19.75 - $26/hr

For many, it started with an internship. As an IBM intern, you won't just gain experience - you'll ... Exposure to web services, API, and multiple Java application frameworks highly desired. * Knowledge ...

New

Intern Developer - Adobe 2027

Chicago, IL · On-site

$19.75 - $26/hr

High- performing interns have a clear pathway into IBM's Associate Program, launching careers at ... Java application frameworks highly desired. • Knowledge or interest in best practices around ...

New

Our 10-week internship is your chance to experience life as a Software Engineer at IMC. You'll have ... Must have proficient experience in a programming language (Java or C++ preferred) * Strong ...

Our 10-week internship is your chance to experience life as a Software Engineer at IMC. You'll have ... Must have proficient experience in a programming language (Java or C++ preferred) * Strong ...

Showing results 41-60

Internship Java Game Developer information

See Chicago, IL salary details

$51K

$101.8K

$206.5K

How much do internship java game developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for internship java game developer in Chicago, IL is $101,769.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,900.00 and $105,600.00 per year, depending on experience, location, and employer.

What does an internship Java game developer do?

An Internship Java Game Developer assists in the creation and development of video games using the Java programming language. Their responsibilities often include writing code, debugging, testing game features, and collaborating with other developers and designers. Interns gain hands-on experience with game engines, software development tools, and the overall game development process. This role helps aspiring developers build essential technical and teamwork skills needed for a career in the gaming industry.

What are the key skills and qualifications needed to thrive as an internship Java game developer?

To thrive as an Internship Java Game Developer, you need a solid foundation in Java programming, object-oriented design, and basic game development principles, often supported by academic coursework or personal projects. Familiarity with game engines like LibGDX or jMonkeyEngine, version control systems such as Git, and integrated development environments (IDEs) like IntelliJ IDEA is typically expected. Creativity, problem-solving, and strong teamwork skills help you adapt to new challenges and collaborate effectively with other developers and designers. These skills are crucial for contributing to game projects, learning quickly, and succeeding in a dynamic game development environment.

What types of projects and responsibilities can I expect as an internship Java game developer?

As an Internship Java Game Developer, you will typically assist with coding features, fixing bugs, and testing gameplay mechanics under the supervision of experienced developers. You might work on small modules or tools, contribute to asset integration, and participate in team meetings where design and development decisions are discussed. Collaboration with artists, designers, and QA testers is common, providing valuable exposure to the full game development pipeline. This hands-on experience is structured to help you build technical skills and understand industry-standard workflows.

What is the difference between Internship Java Game Developer vs Java Game Developer?

AspectInternship Java Game DeveloperJava Game Developer
Required SkillsBasic Java, game development fundamentals, teamworkAdvanced Java, game engines, problem-solving skills
Experience LevelEntry-level, limited professional experienceMid to senior-level, professional experience required
Work EnvironmentInternship programs, educational settings, entry-level projectsFull-time employment, professional game development teams
CertificationsOptional, relevant coursework or certificationsRelevant certifications or portfolio of completed projects

In summary, an Internship Java Game Developer is an entry-level position focused on learning and gaining experience in game development using Java, while a Java Game Developer is a more experienced professional responsible for designing and implementing complex game features in a full-time role.

What are the most commonly searched types of Java Game Developer jobs in Chicago, IL?

The most popular types of Java Game Developer jobs in Chicago, IL are:

What are popular job titles related to Internship Java Game Developer jobs in Chicago, IL?

For Internship Java Game Developer jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Internship Java Game Developer jobs in Chicago, IL look for?

The top searched job categories for Internship Java Game Developer jobs in Chicago, IL are:

What cities near Chicago, IL are hiring for Internship Java Game Developer jobs?

Cities near Chicago, IL with the most Internship Java Game Developer job openings:

Adjunct Faculty in Computer Science

DePaul University

Chicago, IL • On-site

Other

Re-posted 27 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

384th of 618 rated colleges and universities


Job description

Adjunct Faculty in Computer Science

Full-time Faculty Positions

Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.

Part-time Faculty Positions

DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.

Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.

Apply for this Job

Posting Details

Job ID: 47757

College/School: Chicago, IL - Jarvis College of Computing & Digital Media

Position Description:

DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.

The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.

Qualifications:

Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.

Application Instructions:

DePaul's College of Computing and Digital Media offers BS, MS and PhD degrees in Computer Science. We teach the introductory and core classes in Python, Java and C. Advanced areas of instruction include systems, real time and game programming, data mining, databases, security, theory, and artificial intelligence.

Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx

About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).


Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents Cover Letter(1)
C.V.(1)

What DePaul University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom