1

Internship Graphics Programming Jobs in Sacramento, CA

Graphics experience (GPU / CUDA) Job Type:Student / Intern Shift:Shift 1 (United States of America ... Our standard internship rates are based on your degree, location, and the job role. Your recruiter ...

... GPU programming, and performance optimization. Contributes to the design, development, and ... Graphics experience (GPU / CUDA) Job Type & Shift Student / Intern Shift: Shift 1 (United States of ...

New

Software and AI (SAI) organization is looking for a software development engineer to work on oneDNN ... internship experiences and/or schoolwork/classes/research. Job Type:Experienced Hire Shift:Shift 1 ...

... programming. * Schedule and publish content while helping maintain multiple client social media ... Internship, freelance, campus organization, or personal brand experience will also be considered.

... programming. * Schedule and publish content while helping maintain multiple client social media ... Internship, freelance, campus organization, or personal brand experience will also be considered.

Internship Graphics Programming information

See Sacramento, CA salary details

$5

$13

$20

How much do internship graphics programming jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for internship graphics programming in Sacramento, CA is $13.88, according to ZipRecruiter salary data. Most workers in this role earn between $12.31 and $15.38 per hour, depending on experience, location, and employer.

What does an internship in graphics programming involve?

An internship in graphics programming typically involves working with experienced developers to design, implement, and optimize visual elements and rendering techniques for software applications, video games, or simulations. Interns may work with graphics APIs like OpenGL, DirectX, or Vulkan, and gain hands-on experience with shader programming, 3D modeling, and performance optimization. The role provides valuable exposure to both the technical and creative aspects of computer graphics, and often requires familiarity with languages like C++ or Python.

What types of projects or assignments can I expect during a graphics programming internship?

As a Graphics Programming intern, you can expect to work on tasks such as developing shaders, optimizing rendering pipelines, or creating visual effects for real-time applications. Common assignments may also include debugging graphics-related code, prototyping new rendering techniques, and collaborating with artists and senior engineers to integrate visuals into the project. You'll likely have the chance to contribute to both individual and team projects, gaining practical experience with industry-standard tools and graphics APIs. This hands-on exposure is valuable for building your portfolio and understanding professional workflows.

What are the key skills and qualifications needed to thrive as an internship graphics programmer, and why are they important?

To thrive as an Internship Graphics Programmer, you need a solid understanding of computer graphics principles, linear algebra, and programming languages like C++ or Python, often supported by coursework or personal projects in graphics. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and experience with shader languages and development environments are typically required. Strong problem-solving skills, attention to detail, and the ability to collaborate effectively in a team setting help interns stand out. These skills are important for translating creative ideas into efficient, visually compelling software and for learning quickly in a fast-evolving technical field.

What are popular job titles related to Internship Graphics Programming jobs in Sacramento, CA?

For Internship Graphics Programming jobs in Sacramento, CA, the most frequently searched job titles are:

What job categories do people searching Internship Graphics Programming jobs in Sacramento, CA look for?

The top searched job categories for Internship Graphics Programming jobs in Sacramento, CA are:

What cities near Sacramento, CA are hiring for Internship Graphics Programming jobs?

Cities near Sacramento, CA with the most Internship Graphics Programming job openings:

Infographic showing various Internship Graphics Programming job openings in Sacramento, CA as of June 2026, with employment types broken down into 10% Internship, 70% Full Time, 14% Part Time, 3% Temporary, and 3% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $28,868 per year, or $13.9 per hour.

AI Software Engineering Intern

Intel

Folsom, CA • On-site

Part-time

Medical, Retirement, PTO

Re-posted 21 days ago


Intel rating

8.7

Company rating: 8.7 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

19th of 159 rated electronics manufacturers


Job description

Job Details:Job Description: 

This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance optimization. Contributes to the design, development, and optimization of AI software solutions including algorithms, frameworks, and AI software architectures across domains such as computer vision, machine learning, and deep learning. Assists in implementing and tuning models for performance and accuracy, applied research, and hardware software integration. May also include the creation of AI software solutions in partnership with internal product teams and external partners as well as system level deployment to enable scalable and efficient AI solutions. As an intern, learns and applies knowledge, builds skills, and explores future career opportunities through hands on experience and projects that support Intel business goals in a collaborative environment.

This position requires to be onsite 2 days per week.

This position is not eligible for employment-based visa/immigration sponsorship. Intel sponsors individuals for employment-based visas for positions where we experience a shortage of US Workers. These skills shortage roles are typically STEM contributing positions requiring a Master's or PhD degree, or a Bachelor's degree with at least three years of post-degree related job experience. This position does not qualify for Intel Sponsorship because it is either (1) a non-STEM contributing position, or (2) a STEM position that only requires a Bachelor's degree and less than three years' experience.

Qualifications:

Minimum requirements:
Available to work part-time for 6-12 months and to work onsite for the duration of the internship while pursuing a degree.
Bachelor in a relevant field (Mathematics, Physics, Computer Science)
3+ months of experience in the following areas:

  • C and C++
  • Software development on Linux
  • Floatingpoint arithmetic
  • Accuracy validation of floatingpoint algorithms
  • Software libraries design and architecture

Preferred Qualifications

  • Graphics experience (GPU / CUDA)
Job Type:Student / InternShift:Shift 1 (United States of America)Primary Location: US, Oregon, HillsboroAdditional Locations:US, California, FolsomPosting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.

Annual Salary Range for jobs which could be performed in the US: $101,100.00-136,800.00 USD (Hourly Role)The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Our standard internship rates are based on your degree, location, and the job role. Your recruiter can share more about the specific compensation range for your preferred location and job role during the hiring process.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968