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Internship Graphics Engineer Jobs in Colorado (NOW HIRING)

Associate Drafting Technician

Colorado Springs, CO ยท On-site

$20.19 - $30.29/hr

Minimum of 1 year of drafting experience, either through coursework, internships, or professional ... engineering graphics, or a closely related field. Familiarity with basic electrical schematic ...

Marketing Coordinator

Littleton, CO ยท On-site

$70K - $80K/yr

Updating and maintaining marketing collateral, including project sheets, resumes, graphics and ... internships or coursework in marketing, communications, or design a plus. * Familiarity with AEC ...

Digital Designer

Denver, CO ยท On-site

$55K - $91K/yr

Bachelor's degree in Graphic Design, Web Design, Digital Media, or related field (or equivalent ... feasibility with developers * Genuine curiosity about AI tools and how they fit into a modern ...

Digital Designer

Denver, CO ยท Hybrid

$55K - $91K/yr

Bachelor's degree in Graphic Design, Web Design, Digital Media, or related field (or equivalent ... feasibility with developers * Genuine curiosity about AI tools and how they fit into a modern ...

Technical Designer III

Denver, CO ยท Hybrid

$81K - $101K/yr

... engineers and consultants. * Maintain communications with the Owner and Consultants on project ... May supervise, monitor, train and direct work of interns and less experienced team members. * May ...

Technical Designer III

Denver, CO ยท On-site

$81K - $101K/yr

... engineers and consultants. * Maintain communications with the Owner and Consultants on project ... May supervise, monitor, train and direct work of interns and less experienced team members. * May ...

Internship Graphics Engineer information

How to get a graphic design internship?

To secure a graphic design internship, build a strong portfolio showcasing your best work, gain proficiency in design tools like Adobe Photoshop and Illustrator, and apply to companies or agencies that offer internship programs. Relevant skills, a good understanding of design principles, and a proactive approach to networking can improve your chances of obtaining an internship in this field.

What does an Internship Graphics Engineer do?

An Internship Graphics Engineer assists in the design, development, and optimization of graphics software and technologies. They often work on tasks such as coding shaders, debugging graphical issues, improving rendering performance, and collaborating with other engineers and artists to enhance visual quality in applications or games. Interns gain hands-on experience with graphics APIs like DirectX, OpenGL, or Vulkan, and learn to solve real-world problems in computer graphics. The role is ideal for students or recent graduates interested in pursuing a career in graphics programming or game development.

What kinds of projects and technologies can an Internship Graphics Engineer expect to work with during their internship?

As an Internship Graphics Engineer, you will typically work on projects involving real-time rendering, shader programming, or optimization of graphics pipelines. You may collaborate with senior engineers to implement visual effects, debug rendering issues, or prototype new graphical features using APIs like OpenGL, DirectX, or Vulkan. Interns often have the chance to contribute to both team projects and individual tasks, gaining exposure to industry-standard tools and workflows. This hands-on experience is invaluable for building technical skills and understanding the collaborative nature of graphics engineering teams.

What are the big 4 internships?

The 'Big 4' internships typically refer to internship programs offered by the four largest professional services firms: Deloitte, PricewaterhouseCoopers (PwC), Ernst & Young (EY), and KPMG. These firms offer internships in areas such as consulting, audit, tax, and advisory, providing valuable experience for students pursuing careers in accounting, finance, and consulting. Interns often gain exposure to real client work, develop technical skills, and may have opportunities for full-time employment after graduation.

Is 20 an hour good for an internship?

For an internship as a Graphics Engineer, $20 an hour is generally considered above average, especially for entry-level or student internships. Compensation can vary based on location, company size, and required skills such as proficiency in Adobe Creative Suite or coding in Python or C++. Internships often prioritize experience and skill development, but higher pay can reflect the complexity of tasks involved.

What would a graphic design intern do?

A graphic design intern assists with creating visual content such as logos, layouts, and digital assets using tools like Adobe Photoshop and Illustrator. They support design projects, learn industry standards, and gain practical experience in visual communication and branding within a professional environment.

What are the key skills and qualifications needed to thrive as an Internship Graphics Engineer, and why are they important?

To thrive as an Internship Graphics Engineer, you need a solid understanding of computer graphics fundamentals, programming languages like C++ or Python, and a relevant coursework background in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader programming and version control systems, is typically required. Strong problem-solving skills, attention to detail, and effective communication help interns stand out in collaborative development environments. These skills are crucial for contributing to graphics projects, efficiently debugging issues, and supporting team objectives in a technically demanding field.
What are the most commonly searched types of Graphics Engineer jobs in Colorado? The most popular types of Graphics Engineer jobs in Colorado are:
What cities in Colorado are hiring for Internship Graphics Engineer jobs? Cities in Colorado with the most Internship Graphics Engineer job openings:
Research Engineer - RF, photonic, mixed-signal

Research Engineer - RF, photonic, mixed-signal

SRI International

Boulder, CO โ€ข On-site

Full-time

Posted 22 days ago


Job description

Overview

SRI is seeking a Research Engineer (Level I or II) onsite in Boulder, CO, ย to support the design, development, and prototyping of advanced electronic and sensing systems. This role emphasizes PCB design, embedded hardware, RF/mixed-signal electronics, and hands-on laboratory development.

You will work within multidisciplinary teams to build real-time hardware systems for remote sensing and photonics applications, including radar, quantum sensing, photonics, and communications systems. This role is well-suited for engineers who enjoy hands-on development, rapid prototyping, and solving complex technical challenges.

This position is part of the Advanced Technology and Systems Division (ATSD), which develops innovative, high-performance technologies across domains including radar and electronic warfare, imaging, robotics, quantum sensing, and applied optics.

Responsibilities

Research Engineer I

Typical Experience: 0-2 years (or recent graduate with relevant internship/project experience)

  • Contributes to hardware design, PCB layout, and system integration under guidance from senior engineers
  • Supports prototyping, testing, and debugging of electronic systems in a laboratory environment
  • Assists with schematic capture, component selection, and documentation
  • Implements well-defined portions of embedded systems and interfaces
  • Learns and applies RF, DSP, and system-level concepts to real-world problems
  • Works primarily on defined tasks with increasing independence over time

Research Engineer II

Typical Experience: 2-5+ years (or advanced degree with relevant experience)

  • Independently designs and develops subsystems, including PCB design, embedded hardware, and RF/mixed-signal circuits
  • Leads portions of system integration, test planning, and debugging efforts
  • Makes architectural and design trade-off decisions within subsystems
  • Contributes to embedded system development for real-time data acquisition and processing
  • Applies DSP, RF, and system-level knowledge to solve complex engineering problems
  • Mentors junior engineers and contributes to technical direction on small projects
  • Communicates technical results to internal teams and external stakeholders

Key Responsibilities for the above:

  • Design and develop RF and mixed-signal electronic systems, including transmit/receive chains, filtering, signal conditioning, and drivers/controls for photonic systems
  • Design schematics and perform PCB layout for high-speed, mixed-signal, and RF circuits
  • Develop and integrate embedded hardware systems for real-time data acquisition and control
  • Prototype, test, and debug hardware using laboratory instrumentation (oscilloscopes, VNAs, spectrum analyzers, logic analyzers, signal generators)
  • Perform RF and system-level characterization (e.g., S-parameters, noise figure, spectral analysis)
  • Collaborate with cross-functional teams across software, firmware, mechanical, and systems engineering
  • Support rapid prototyping from concept through demonstration and field testing
  • Document designs, test procedures, and results in technical reports and presentations
Qualifications

Required:

  • B.S. or M.S. in Electrical Engineering, Computer Engineering, Physics, or a related technical field
  • U.S. Citizenship with the ability to obtain and maintain a U.S. government security clearance
  • Experience with PCB design (schematic capture, layout, and routing) for mixed-signal and/or RF systems
  • Experience with high-speed digital, controlled impedance design, and analog signal conditioning
  • Proficiency in Python, C, C++, or MATLAB
  • Familiarity with communication protocols (SPI, I2C, UART)
  • Hands-on experience with lab instrumentation and hardware debugging
  • Strong analytical and problem-solving skills
  • Willingness to travel occasionally for testing or fieldwork

Preferred Qualifications:

  • Knowledge of digital signal processing (DSP) theory and implementation
  • Experience with FPGA development and high-speed digital systems
  • Experience with embedded programming in microcontrollers, software defined radios (SDRs), or graphics processing units (GPUs)

  • Familiarity with RF simulation tools (e.g., ADS, HFSS, CST)
  • Experience with low-power or battery-operated systems
  • Background in research, prototyping, or government-funded R&D
  • Experience with networking systems or hardware/software integration
  • Exposure to AI/ML applied to sensing or signal processing
  • Familiarity with semiconductor devices (e.g., photodetectors, LEDs, lasers)
  • Experience or interest in identifying and characterizing noise sources in sensing systems (particularly in low-SNR or difficult-to-amplify measurement regimes)
  • Ability to differentiate contributions from electronic, optical, and environmental noise

What We Offer:

  • Work on impactful, cutting-edge technologies in sensing, communications, and advanced electronics
  • Collaborative, mission-driven research environment
  • Competitive compensation and comprehensive benefits
  • Opportunities for technical growth and leadership

The salary range is: Engineer I - $63,873-$95013; Engineer II - $81,522-$121,266 . Salary ranges will vary and are based on several factors, including geographic location, market competitiveness and equity amongst internal employees in similar roles. Positions may also qualify for SRI's Pay for Outstanding Performance program or the annual Performance Based Compensation program. SRI also has a competitive benefits package, to view details please go to https://www.sri.com/resources/benefits/. SRI will accept applications until the position is filled.

SRI is an independent nonprofit research institute headquartered in Menlo Park, Calif., with a rich history of supporting government and industry. We create and deliver world-changing solutions for a safer, healthier, and more sustainable future. For more than 75 years, we have collaborated across technical and scientific disciplines to discover and develop groundbreaking products and technologies and bring innovations and ideas to the marketplace.

Employment Type: FULL_TIME