1

Internship Graphics Engineer Jobs in Arizona (NOW HIRING)

Showing results 41-60

Internship Graphics Engineer information

What does an internship graphics engineer do?

An Internship Graphics Engineer assists in the design, development, and optimization of graphics software and technologies. They often work on tasks such as coding shaders, debugging graphical issues, improving rendering performance, and collaborating with other engineers and artists to enhance visual quality in applications or games. Interns gain hands-on experience with graphics APIs like DirectX, OpenGL, or Vulkan, and learn to solve real-world problems in computer graphics. The role is ideal for students or recent graduates interested in pursuing a career in graphics programming or game development.

What kinds of projects and technologies can an internship graphics engineer expect to work with during their internship?

As an Internship Graphics Engineer, you will typically work on projects involving real-time rendering, shader programming, or optimization of graphics pipelines. You may collaborate with senior engineers to implement visual effects, debug rendering issues, or prototype new graphical features using APIs like OpenGL, DirectX, or Vulkan. Interns often have the chance to contribute to both team projects and individual tasks, gaining exposure to industry-standard tools and workflows. This hands-on experience is invaluable for building technical skills and understanding the collaborative nature of graphics engineering teams.

What are the key skills and qualifications needed to thrive as an internship graphics engineer, and why are they important?

To thrive as an Internship Graphics Engineer, you need a solid understanding of computer graphics fundamentals, programming languages like C++ or Python, and a relevant coursework background in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader programming and version control systems, is typically required. Strong problem-solving skills, attention to detail, and effective communication help interns stand out in collaborative development environments. These skills are crucial for contributing to graphics projects, efficiently debugging issues, and supporting team objectives in a technically demanding field.

Production Hardware - Electrical Engineer II (Onsite)

Tucson, AZ • On-site

Raytheon
Guided Missile and Space Vehicle Manufacturing • 10K+ employees

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


RTX rating

8.2

Company rating: 8.2 out of 10

Based on 86 frontline employees who took The Breakroom Quiz


Job description

Date Posted:

2026-09-02

Country:

United States of America

Location:

US-AZ-TUCSON-M02 ~ 1151 E Hermans Rd ~ BLDG M02

Position Role Type:

Onsite

U.S. Citizen, U.S. Person, or Immigration Status Requirements:

Active and transferable U.S. government issued security clearance is required prior to start date.​ U.S. citizenship is required, as only U.S. citizens are eligible for a security clearance​

Security Clearance Type:

DoD Clearance: Secret

Security Clearance Status:

Ability to obtain INTERIM U.S. government issued security clearance is required prior to start date

Are you ready to explore the world of aerospace and defense? Do you want to learn from and collaborate with some of the greatest minds in the industry? At RTX, our internships, co-ops and full-time careers provide an exceptional foundation to work on complex problems, advance your skills and create a safer, more connected world. Discover opportunities to make a difference at RTX.

At Raytheon, the Electrical Engineering Directorate is responsible for the design, test, manufacture, and support of advanced electrical subsystems (target detection, target tracking, guidance, navigation, signal processing, and communication) to be utilized in extreme battle-field environments. The Surface Based Effectors Production Department, a part of the Electrical Engineering Directorate. A successful candidate is one who can participate in a multi-disciplined team and properly apply engineering tools and processes. A candidate with interests, studies, research, or experiences which are technically broad will be a possible fit in our electrical subsystems group. All Candidates will work within a larger team at Raytheon.

What You Will Do:

  • Troubleshooting hardware and process issues down to CCA and component levels.

  • Resolution of issues on production lines and in testing (including suppliers).

  • Failure analysis / root cause determination and corrective action implementation.

  • Create and present electrical engineering drawing update solutions.

  • Investigate and implement process and/or test improvement projects.

Qualifications You Must Have:  

  • Master’s degree in Electrical Engineering or related Science, Technology, Engineering or Mathematics (STEM) major obtained by start date.

  • Experience with any of the following: RF, analog, digital, and / or mixed signal circuit design or analysis and / or digital signal processing.

  • Experience with laboratory equipment including waveform generators, oscilloscopes, spectrum analyzers, and/or network analyzers.

Qualifications We Prefer:

  • Experience in Root-Cause Corrective Action investigations.

  • Experience performing electrical engineering design of CCA, EO, RF, Seeker/Sensor, or electronic subsystem; including circuit design, CCA assembly, electrical test and production/supplier/sub-tier supplier support of test equipment, test automation scripting, test conduction, sensor control, printed circuit board fabrication, circuit card assembly processes and related industry specifications.

  • Experience with any of the following tools: Mentor Graphics Designer, PSPICE, System Vision, MATLAB, Mathcad, IDL, Computer Simulation Technologies (CST), Microwave Design Studio, High Frequency Structure Simulator (HFSS), Advanced Design System (ADS), Signal Generator, Oscilloscope, and Spectrum Analyzer.

  • Familiarity with missile communication transceivers and data links, inertial measurement units (IMU) and Global Positioning System (GPS) receiver subsystems.

  • Experience with subsystems integration and test, post test flight analysis, problem investigation, Statistical Process Control (SPC) methods in achieving production yield improvements, technical writing, formal presentation, and implementing Engineering Change Notices

What We Offer:

  • Our values drive our actions, behaviors, and performance with a vision for a safer, more connected world. At RTX we value: Trust, Respect, Accountability, Collaboration, and Innovation.

  • Relocation Eligible

Learn More & Apply Now!

Please consider the following role type definition as you apply for this role.

  • Onsite: Employees who are working in Onsite roles will work primarily onsite. This includes all production and maintenance employees, as they are essential to the development of our products.

As part of our commitment to maintaining a secure hiring process, candidates may be asked to attend select steps of the interview process in-person at one of our office locations, regardless of whether the role is designated as on-site, hybrid or remote.

The salary range for this role is 68,900 USD - 131,100 USD. The salary range provided is a good faith estimate representative of all experience levels. RTX considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate’s work experience, location, education/training, and key skills. Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, short-term disability, long-term disability, 401(k) match, flexible spending accounts, flexible work schedules, employee assistance program, Employee Scholar Program, parental leave, paid time off, and holidays. Specific benefits are dependent upon the specific business unit as well as whether or not the position is covered by a collective-bargaining agreement. Hired applicants may be eligible for annual short-term and/or long-term incentive compensation programs depending on the level of the position and whether or not it is covered by a collective-bargaining agreement. Payments under these annual programs are not guaranteed and are dependent upon a variety of factors including, but not limited to, individual performance, business unit performance, and/or the company’s performance. This role is a U.S.-based role. If the successful candidate resides in a U.S. territory, the appropriate pay structure and benefits will apply. RTX anticipates the application window closing approximately 40 days from the date the notice was posted. However, factors such as candidate flow and business necessity may require RTX to shorten or extend the application window.

RTX is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any other applicable state or federal protected class. RTX provides affirmative action in employment for qualified Individuals with a Disability and Protected Veterans in compliance with Section 503 of the Rehabilitation Act and the Vietnam Era Veterans’ Readjustment Assistance Act.

Privacy Policy and Terms:

Click on this link to read the Policy and Terms


What RTX employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


RTX logo

About RTX

Sourced by ZipRecruiter

Industry

Guided missile and space vehicle manufacturing, it services, aerospace product and parts manufacturing and engineering professional services

Company size

10,000+ Employees

Headquarters location

Waltham, MA, US

Social media