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Internship Game Simulation Programmer Jobs in Montreal, QC

Collaborate across internal and external teams to unlock innovative use cases in gaming, simulation ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...

This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns ...

Devoted Studios is a globally remote game development company specializing in Co-development ... physics simulation spikes Reduce tick overhead: identifies UObjects and ActorComponents with ...

Devoted Studios is a globally remote game development company specializing in Co-development ... conflicts, physics simulation spikes * Reduce tick overhead: identifies UObjects and ...

... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...

... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...

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Internship Game Simulation Programmer information

What does an internship game simulation programmer do?

An Internship Game Simulation Programmer assists in developing and improving the systems that drive the behavior and mechanics of video games. Their work often involves writing code to simulate real-world phenomena, such as physics, AI, and character interactions, under the guidance of senior programmers. Interns typically help with debugging, optimization, and implementing new features or tools, gaining hands-on experience in the game development process. This role is ideal for students or recent graduates seeking practical experience in programming within the gaming industry.

What types of projects and responsibilities can an internship game simulation programmer expect during their internship?

As an Internship Game Simulation Programmer, you can expect to work on coding and refining core simulation systems, such as physics, AI behaviors, and gameplay mechanics. Interns often collaborate closely with senior programmers, designers, and artists to implement features and troubleshoot issues within the game engine. Typical daily tasks may include writing and testing code, debugging simulation components, and participating in code reviews. This role provides valuable hands-on experience and exposure to the full game development pipeline, making it an excellent opportunity to learn industry standards and workflows.

What are the key skills and qualifications needed to thrive as an internship game simulation programmer, and why are they important?

To thrive as an Internship Game Simulation Programmer, a strong foundation in computer science principles, programming (especially C++ or Python), and knowledge of game development concepts is essential, often supported by coursework or relevant projects. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and debugging tools is typically required. Creativity, problem-solving, and effective communication are standout soft skills in this role. These skills and qualities are crucial for building realistic game simulations, collaborating with team members, and adapting quickly to technical challenges in a dynamic development environment.

What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?

AspectInternship Game Simulation ProgrammerGame Developer Intern
Required skillsProgramming, physics, AI, simulation techniquesProgramming, game design, UI/UX, scripting
Work environmentGame studios, simulation companies, R&D labsGame studios, indie developers, entertainment industry
Typical tasksDeveloping physics models, creating realistic simulations, optimizing performanceImplementing game features, coding gameplay mechanics, testing

The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.

What job categories do people searching Internship Game Simulation Programmer jobs in Montreal, QC look for?

The top searched job categories for Internship Game Simulation Programmer jobs in Montreal, QC are:

Infographic showing various Internship Game Simulation Programmer job openings in Montreal, QC as of August 2026, with employment types broken down into 13% Internship, 74% Full Time, and 13% Contract. Highlights an 67% In-person, 13% Hybrid, and 20% Remote job distribution.

Senior Systems Programmer - 7 Days to Die | Programmeureuse systemes seniore - 7 Days to Die

Behaviour Interactive

Montreal, QC

Full-time

Posted 4 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Help shape the next era of an iconic survival franchise.

For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.  
 
In this role, you will:
  •  Develop and maintain core game systems that support gameplay, world simulation, and engine functionality.
  •  Collaborate closely with design, art, and programming teams to deliver robust and scalable features.
  •  Improve and optimize game performance across CPU, GPU, memory, and I/O systems.
  • Architect and implement solutions that support large-scale procedurally generated worlds.
  • Profile, debug, and resolve complex technical challenges across PC and console platforms.
  •  Contribute to technical direction, best practices, and knowledge sharing within the programming team.
What we are looking for:
  • 8+ years of professional game development experience as a systems, generalist, or game programmer.
  • 4+ years of professional experience with C# and experience with additional programming languages such as C++, Python, etc.
  •  Experience shipping and supporting games on modern platforms, including PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
  • Expert in one or more domains such as gameplay systems, AI, graphics, networking, online services, and math/physics.
  •  Expert-level understanding of Unity's architecture, including Animation, Rendering, Asset Bundling, and Networking systems.
  • Advanced proficiency with performance optimization and profiling tools such as Unity Profiler, PIX, RenderDoc, VTune, and Superluminal.
Dans ce role tu devras :
  • Developper et maintenir les systemes fondamentaux du jeu soutenant le gameplay, la simulation du monde et les fonctionnalites du moteur;
  • Collaborer etroitement avec les equipes de design, d'art et de programmation afin de livrer des fonctionnalites robustes et evolutives;
  • Ameliorer et optimiser les performances du jeu au niveau du processeur (CPU), du processeur graphique (GPU), de la memoire et des systemes d'entrees/sorties (I/O);
  • Concevoir et implementer des solutions permettant la creation et la gestion de vastes mondes generes de maniere procedurale;
  • Effectuer le profilage, le debogage et la resolution de defis techniques complexes sur les plateformes PC et consoles;
  • Contribuer a l'orientation technique, aux meilleures pratiques et au partage des connaissances au sein de l'equipe de programmation.
Ce que nous recherchons :
  • Plus de 8 ans d'experience professionnelle en developpement de jeux video a titre de programmeureuse systemes, generaliste ou gameplay;
  • Plus de 4 ans d'experience professionnelle avec C# ainsi qu'une experience avec d'autres langages de programmation tels que C++, Python ou equivalents;
  •  Experience demontree dans la livraison et le soutien de jeux sur des plateformes modernes, notamment PC, PlayStation 5, Xbox Series X|S et Nintendo Switch;
  •  Expertise dans un ou plusieurs domaines tels que les systemes de gameplay, l'intelligence artificielle, le rendu graphique, le reseautage, les services en ligne ou les mathematiques et la physique;
  • Maitrise avancee de l'architecture de Unity, y compris ses systemes d'animation, de rendu, de gestion des ressources (Asset Bundles) et de reseautage;
  • Excellente maitrise des outils d'optimisation et de profilage des performances tels que Unity Profiler, PIX, RenderDoc, VTune et Superluminal.

Contribuez a definir le futur d'une franchise de survie culte. 

Depuis plus de 10 ans, 7 Days to Die passionne une communaute de plus de 20 millions de joueurs a travers le monde. Aujourd'hui, alors que Behaviour Interactif unit ses forces a celles de The Fun Pimps, la franchise entre dans une nouvelle phase ambitieuse de son evolution. En combinant une expertise reconnue en jeux live a l'heritage creatif qui a fait le succes de la franchise, nous avons une occasion unique d'amener ce titre iconique encore plus loin. 
Rejoignez-nous pour contribuer a l'evolution d'un jeu adore, en reveler tout le potentiel a long terme et imaginer ce qui attend des millions de joueurs pour les annees a venir.  


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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