Develop and maintain core game systems that support gameplay, world simulation, and engine functionality. * Collaborate closely with design, art, and programming teams to deliver robust and scalable ...
Develop and maintain core game systems that support gameplay, world simulation, and engine functionality. * Collaborate closely with design, art, and programming teams to deliver robust and scalable ...
Senior Machine Learning Engineer
CA$147K - CA$220K/yr
Collaborate across internal and external teams to unlock innovative use cases in gaming, simulation ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...
Senior Machine Learning Engineer
CA$147K - CA$220K/yr
Collaborate across internal and external teams to unlock innovative use cases in gaming, simulation ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...
AI-First Engineering Intern
CA$20 - CA$25/hr
This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns ...
AI-First Engineering Intern
CA$20 - CA$25/hr
This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns ...
Build AI state machines for combat encounters and world simulation * Own inventory replication and ... Live-service game operations ???? Why Ironbelly? Proven Track Record: Our team has contributed to ...
Quick apply
Build AI state machines for combat encounters and world simulation * Own inventory replication and ... Live-service game operations ???? Why Ironbelly? Proven Track Record: Our team has contributed to ...
... de simulation. En tant que développeur en rendu expérimenté, vous apporterez votre expertise ... A great rendering engine programmer, with years of experience writing maintainable code
Quick apply
... de simulation. En tant que développeur en rendu expérimenté, vous apporterez votre expertise ... A great rendering engine programmer, with years of experience writing maintainable code
Performance Engineer
Montreal, QC · On-site
Devoted Studios is a globally remote game development company specializing in Co-development ... physics simulation spikes Reduce tick overhead: identifies UObjects and ActorComponents with ...
Performance Engineer
Montreal, QC · On-site
Devoted Studios is a globally remote game development company specializing in Co-development ... physics simulation spikes Reduce tick overhead: identifies UObjects and ActorComponents with ...
Performance Engineer
Montreal, QC · Remote
Devoted Studios is a globally remote game development company specializing in Co-development ... conflicts, physics simulation spikes * Reduce tick overhead: identifies UObjects and ...
Quick apply
Performance Engineer
Montreal, QC · Remote
Devoted Studios is a globally remote game development company specializing in Co-development ... conflicts, physics simulation spikes * Reduce tick overhead: identifies UObjects and ...
Principal DevOps
Montreal, QC · On-site
... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...
Principal DevOps
Montreal, QC · On-site
... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...
Principal DevOps
Montreal, QC · On-site
... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...
Principal DevOps
Montreal, QC · On-site
... simulation spatiale. Leurs idees et leur enthousiasme nourrissent notre creativite chaque jour ... Cloud Imperium Games est reconnu pour creer des jeux video revolutionnaires qui repoussent les ...
Artiste technique de personnage
Montreal, QC · On-site
Exposition a la simulation capillaire ; un atout * Experience avec Houdini ; un atout * Resoudre ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Artiste technique de personnage
Montreal, QC · On-site
Exposition a la simulation capillaire ; un atout * Experience avec Houdini ; un atout * Resoudre ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Mentor and oversee junior team members and interns in PCB design. * Translate board-level ... Conduct and review circuit simulations (using tools like SPICE, Hyperlynx, ADS, etc.) and various ...
Mentor and oversee junior team members and interns in PCB design. * Translate board-level ... Conduct and review circuit simulations (using tools like SPICE, Hyperlynx, ADS, etc.) and various ...
... a l'aide de simulations, d'approches analytiques et d'evaluations de similarite. Contribuer ... Mentor junior engineers and interns, sharing your expertise. Contribute to continuous improvement ...
... a l'aide de simulations, d'approches analytiques et d'evaluations de similarite. Contribuer ... Mentor junior engineers and interns, sharing your expertise. Contribute to continuous improvement ...
... Simulation & Analysis Perform performance simulations for tolerance budgeting and image quality ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
... Simulation & Analysis Perform performance simulations for tolerance budgeting and image quality ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Artiste technique de personnage
Montreal, QC · On-site
Exposition a la simulation capillaire ; un atout * Experience avec Houdini ; un atout * Resoudre ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Artiste technique de personnage
Montreal, QC · On-site
Exposition a la simulation capillaire ; un atout * Experience avec Houdini ; un atout * Resoudre ... Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the ...
Simulation & Analysis Perform performance simulations (Gain, Spurious, Linearity, SNR, dynamic ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Simulation & Analysis Perform performance simulations (Gain, Spurious, Linearity, SNR, dynamic ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Simulation & Analysis Perform performance simulations (Gain, Spurious, Linearity, SNR, dynamic ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Simulation & Analysis Perform performance simulations (Gain, Spurious, Linearity, SNR, dynamic ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
... Simulation & Analysis Perform performance simulations for tolerance budgeting and image quality ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
... Simulation & Analysis Perform performance simulations for tolerance budgeting and image quality ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
System Modeling & Performance Simulation Build endtoend models of the signal chain (optical/RF ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
System Modeling & Performance Simulation Build endtoend models of the signal chain (optical/RF ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Perform linkbudget analysis, RF simulation (e.g., STK, Matlab), and errorbudget budgeting. * Verify ... Mentor, guide junior engineers and interns. * Act as technical liaison with customers, partners and ...
Perform linkbudget analysis, RF simulation (e.g., STK, Matlab), and errorbudget budgeting. * Verify ... Mentor, guide junior engineers and interns. * Act as technical liaison with customers, partners and ...
System Modeling & Performance Simulation Build endtoend models of the signal chain (optical/RF ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
System Modeling & Performance Simulation Build endtoend models of the signal chain (optical/RF ... Technical Leadership & Mentorship Mentor, guide junior engineers and interns. Act as technical ...
Internship Game Simulation Programmer information
What does an internship game simulation programmer do?
What types of projects and responsibilities can an internship game simulation programmer expect during their internship?
What are the key skills and qualifications needed to thrive as an internship game simulation programmer, and why are they important?
What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?
| Aspect | Internship Game Simulation Programmer | Game Developer Intern |
|---|---|---|
| Required skills | Programming, physics, AI, simulation techniques | Programming, game design, UI/UX, scripting |
| Work environment | Game studios, simulation companies, R&D labs | Game studios, indie developers, entertainment industry |
| Typical tasks | Developing physics models, creating realistic simulations, optimizing performance | Implementing game features, coding gameplay mechanics, testing |
The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.
What job categories do people searching Internship Game Simulation Programmer jobs in Montreal, QC look for?
The top searched job categories for Internship Game Simulation Programmer jobs in Montreal, QC are:

Senior Systems Programmer - 7 Days to Die | Programmeureuse systemes seniore - 7 Days to Die
Montreal, QC
Full-time
Posted 4 days ago
Job description
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players. Â
- Â Develop and maintain core game systems that support gameplay, world simulation, and engine functionality.
- Â Collaborate closely with design, art, and programming teams to deliver robust and scalable features.
- Â Improve and optimize game performance across CPU, GPU, memory, and I/O systems.
- Architect and implement solutions that support large-scale procedurally generated worlds.
- Profile, debug, and resolve complex technical challenges across PC and console platforms.
- Â Contribute to technical direction, best practices, and knowledge sharing within the programming team.
- 8+ years of professional game development experience as a systems, generalist, or game programmer.
- 4+ years of professional experience with C# and experience with additional programming languages such as C++, Python, etc.
- Â Experience shipping and supporting games on modern platforms, including PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
- Expert in one or more domains such as gameplay systems, AI, graphics, networking, online services, and math/physics.
- Â Expert-level understanding of Unity's architecture, including Animation, Rendering, Asset Bundling, and Networking systems.
- Advanced proficiency with performance optimization and profiling tools such as Unity Profiler, PIX, RenderDoc, VTune, and Superluminal.
- Developper et maintenir les systemes fondamentaux du jeu soutenant le gameplay, la simulation du monde et les fonctionnalites du moteur;
- Collaborer etroitement avec les equipes de design, d'art et de programmation afin de livrer des fonctionnalites robustes et evolutives;
- Ameliorer et optimiser les performances du jeu au niveau du processeur (CPU), du processeur graphique (GPU), de la memoire et des systemes d'entrees/sorties (I/O);
- Concevoir et implementer des solutions permettant la creation et la gestion de vastes mondes generes de maniere procedurale;
- Effectuer le profilage, le debogage et la resolution de defis techniques complexes sur les plateformes PC et consoles;
- Contribuer a l'orientation technique, aux meilleures pratiques et au partage des connaissances au sein de l'equipe de programmation.
- Plus de 8 ans d'experience professionnelle en developpement de jeux video a titre de programmeureuse systemes, generaliste ou gameplay;
- Plus de 4 ans d'experience professionnelle avec C# ainsi qu'une experience avec d'autres langages de programmation tels que C++, Python ou equivalents;
- Â Experience demontree dans la livraison et le soutien de jeux sur des plateformes modernes, notamment PC, PlayStation 5, Xbox Series X|S et Nintendo Switch;
- Â Expertise dans un ou plusieurs domaines tels que les systemes de gameplay, l'intelligence artificielle, le rendu graphique, le reseautage, les services en ligne ou les mathematiques et la physique;
- Maitrise avancee de l'architecture de Unity, y compris ses systemes d'animation, de rendu, de gestion des ressources (Asset Bundles) et de reseautage;
- Excellente maitrise des outils d'optimisation et de profilage des performances tels que Unity Profiler, PIX, RenderDoc, VTune et Superluminal.
Contribuez a definir le futur d'une franchise de survie culte.Â
Depuis plus de 10 ans, 7 Days to Die passionne une communaute de plus de 20 millions de joueurs a travers le monde. Aujourd'hui, alors que Behaviour Interactif unit ses forces a celles de The Fun Pimps, la franchise entre dans une nouvelle phase ambitieuse de son evolution. En combinant une expertise reconnue en jeux live a l'heritage creatif qui a fait le succes de la franchise, nous avons une occasion unique d'amener ce titre iconique encore plus loin.Â
Rejoignez-nous pour contribuer a l'evolution d'un jeu adore, en reveler tout le potentiel a long terme et imaginer ce qui attend des millions de joueurs pour les annees a venir. Â