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Internship Game Simulation Programmer Jobs in Texas

... the game. As our next Product Manager, you will be driving the vision, prioritization, and ... This role sits at the intersection of engineering, UX, QA, sales, and customer experience ...

Work with software engineers to test and verify game math model simulations using statistical methods * Analyze metrics and user feedback to derive insights and adjust game designs accordingly

Operate driving simulators using joysticks or gaming-style controllers in real-time testing ... Monitor and log system behavior, reporting issues or anomalies to engineering teams * Assist with ...

... Engineering programs to join our Summer Internship program. In addition to technical acumen, we ... This position will be a member of our radar simulation team, which develops Radar Toolkit (RTK ...

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Internship Game Simulation Programmer information

What types of projects and responsibilities can an Internship Game Simulation Programmer expect during their internship?

As an Internship Game Simulation Programmer, you can expect to work on coding and refining core simulation systems, such as physics, AI behaviors, and gameplay mechanics. Interns often collaborate closely with senior programmers, designers, and artists to implement features and troubleshoot issues within the game engine. Typical daily tasks may include writing and testing code, debugging simulation components, and participating in code reviews. This role provides valuable hands-on experience and exposure to the full game development pipeline, making it an excellent opportunity to learn industry standards and workflows.

What does an Internship Game Simulation Programmer do?

An Internship Game Simulation Programmer assists in developing and improving the systems that drive the behavior and mechanics of video games. Their work often involves writing code to simulate real-world phenomena, such as physics, AI, and character interactions, under the guidance of senior programmers. Interns typically help with debugging, optimization, and implementing new features or tools, gaining hands-on experience in the game development process. This role is ideal for students or recent graduates seeking practical experience in programming within the gaming industry.

What is the difference between Internship Game Simulation Programmer vs Game Developer Intern?

AspectInternship Game Simulation ProgrammerGame Developer Intern
Required skillsProgramming, physics, AI, simulation techniquesProgramming, game design, UI/UX, scripting
Work environmentGame studios, simulation companies, R&D labsGame studios, indie developers, entertainment industry
Typical tasksDeveloping physics models, creating realistic simulations, optimizing performanceImplementing game features, coding gameplay mechanics, testing

The main difference is that Internship Game Simulation Programmers focus on creating realistic simulations and physics models, often for training or research purposes, while Game Developer Interns work on broader game development tasks like gameplay, UI, and story elements. Both roles require programming skills but differ in their specific focus and application within the gaming industry.

What are the key skills and qualifications needed to thrive as an Internship Game Simulation Programmer, and why are they important?

To thrive as an Internship Game Simulation Programmer, a strong foundation in computer science principles, programming (especially C++ or Python), and knowledge of game development concepts is essential, often supported by coursework or relevant projects. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and debugging tools is typically required. Creativity, problem-solving, and effective communication are standout soft skills in this role. These skills and qualities are crucial for building realistic game simulations, collaborating with team members, and adapting quickly to technical challenges in a dynamic development environment.
What are the most commonly searched types of Game Simulation Programmer jobs in Texas? The most popular types of Game Simulation Programmer jobs in Texas are:
What cities in Texas are hiring for Internship Game Simulation Programmer jobs? Cities in Texas with the most Internship Game Simulation Programmer job openings:
Principal Robotics Simulation Architect

Principal Robotics Simulation Architect

Advanced Micro Devices, Inc

Austin, TX • On-site

$178K/yr

Full-time

Posted 10 days ago


Advanced Micro Devices rating

8.4

Company rating: 8.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

25th of 142 rated electronics manufacturers


Job description

WHAT YOU DO AT AMD CHANGES EVERYTHING
At AMD, our mission is to build great products that accelerate next-generation computing experiences-from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you'll discover the real differentiator is our culture. We push the limits of innovation to solve the world's most important challenges-striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.
About the Role
We are seeking a highly skilled Senior Robotics Simulation Expert to join our team. The ideal candidate will be responsible for selecting and advancing simulation architecture solutions tailored for robotic systems. This role requires a deep understanding of robotics simulation stacks, including digital twin development, sim-to-real/real-to-sim pipelines, cloud-based simulation infrastructure, and AI integration within autonomous environments.
Key Responsibilities
  • Collaborate with cross-functional teams to build and refine robust pipelines for transferring learned behaviors, sensor models, and physics parameters between simulation and real-world robotic systems, minimizing the reality gap through domain randomization and adaptation techniques.
  • Architect and deploy scalable simulation infrastructure on cloud platforms, ensuring seamless parallel simulation runs, distributed training environments, and on-demand access optimized for robotic use cases with low latency and high performance.
  • Provide technical leadership in integrating AI/ML frameworks into simulation environments, enabling reinforcement learning, synthetic data generation, autonomous behavior training, and intelligent environment modeling.
  • Design and implement SIL testing frameworks to validate robotic software stacks - including perception, planning, and control modules - within simulated environments.
  • Develop and maintain HIL testing setups that interface real hardware components with simulated environments, ensuring real-time performance validation, system integrity, and hardware-software compatibility verification.
  • Stay updated with the latest trends and technologies in robotics simulation frameworks, automation, AI/ML integration, and sim-to-real methodologies, offering insights and recommendations to continuously enhance simulation capabilities.

Preferred Experience
  • Simulation Platforms: Proven experience in simulation architecture using platforms such as NVIDIA Isaac Sim, Gazebo, MuJoCo, Webots, or Unreal Engine, tailored to specific robotic applications.
  • Digital Twin Frameworks: Strong knowledge and hands-on experience developing and maintaining digital twin models for robotic systems, including real-time state synchronization and physics calibration.
  • Sim-to-Real & Real-to-Sim Pipelines: Experience designing domain randomization strategies, sensor noise modeling, and physics engine calibration to bridge the gap between simulation and real-world deployment.
  • Cloud Simulation Infrastructure: Expertise in architecting and deploying simulation environments on cloud platforms including containerized and distributed simulation workflows.
  • AI/ML Integration: Experience integrating machine learning frameworks (PyTorch, TensorFlow, Isaac Lab, or similar) into simulation pipelines for policy training, synthetic data generation, and autonomous behavior development.
  • SIL & HIL Testing: Hands-on experience designing and executing Software-in-the-Loop and Hardware-in-the-Loop testing workflows, including real-time simulation interfacing and embedded system integration.
  • Robotics Frameworks: Proven experience with ROS and ROS2 in simulation and real-world robotic deployments.
  • Problem-Solving Skills: Excellent problem-solving skills and attention to detail in debugging complex hardware-software-simulation interactions.
  • Collaboration and Communication: Ability to work collaboratively in a cross-functional team environment with strong written and verbal communication skills.

ACADEMIC CREDENTIALS:
  • Bachelor's or Master's in Electrical Engineer, Computer Engineering, Computer Science, or a closely related field

Location
  • Austin, TX
  • Santa Clara, CA
  • Other locations are considered for exceptional candidates.

This role is not eligible for visa sponsorship.
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Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD's "Responsible AI Policy" is available here.
This posting is for an existing vacancy.

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