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Internship Freshman Software Engineering Jobs in Madison, WI

The successful candidate will build core game systems while guiding engineering practices ... Experience mentoring interns or early-career developers. * Experience building rapid prototypes and ...

New

Traffic Engineering Intern

Middleton, WI · On-site

$16.75 - $21.75/hr

... internship. PREFERRED QUALIFICATIONS: * Have completed coursework in traffic engineering, transportation planning, or related civil engineering subjects. * Experience with software such as ArcGIS ...

Traffic Engineering Intern

Middleton, WI

$16.75 - $21.75/hr

... internship. PREFERRED QUALIFICATIONS: * Have completed coursework in traffic engineering, transportation planning, or related civil engineering subjects. * Experience with software such as ArcGIS ...

New

Traffic Engineering Intern

Middleton, WI · On-site

$16.75 - $21.75/hr

... internship. PREFERRED QUALIFICATIONS: * Have completed coursework in traffic engineering, transportation planning, or related civil engineering subjects. * Experience with software such as ArcGIS ...

Structural Engineering Intern

Madison, WI · On-site

$17.75 - $23/hr

This is full time internship position in a fast-paced environment. The position requires a strong ... Draft structural details and layouts using CAD software * Assist lab technicians with structural ...

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Internship Freshman Software Engineering information

See Madison, WI salary details

$13

$25

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How much do internship freshman software engineering jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for internship freshman software engineering in Madison, WI is $25.61, according to ZipRecruiter salary data. Most workers in this role earn between $20.82 and $29.09 per hour, depending on experience, location, and employer.

What is the difference between Internship Freshman Software Engineering vs Internship Junior Software Engineering?

AspectInternship Freshman Software EngineeringInternship Junior Software Engineering
Required CredentialsHigh school diploma or ongoing college courseworkCollege coursework in computer science or related field, some programming experience
Work EnvironmentEntry-level, supervised projects, learning-focusedMore independent tasks, real project contributions, mentorship involved
Employer & Industry UsageInternships aimed at students early in their studies, tech companies, startupsInternships for students with some foundational skills, tech firms, software companies

The main difference between Internship Freshman Software Engineering and Internship Junior Software Engineering lies in experience level and responsibilities. Freshman internships are designed for students early in their studies, focusing on learning and basic tasks. Junior internships typically require some prior coursework or experience, allowing interns to contribute more significantly to projects. Both roles serve as valuable entry points into the software industry, but the Junior internship expects a higher skill level and independence.

What job categories do people searching Internship Freshman Software Engineering jobs in Madison, WI look for?

The top searched job categories for Internship Freshman Software Engineering jobs in Madison, WI are:

Infographic showing various Internship Freshman Software Engineering job openings in Madison, WI as of August 2026, with employment types broken down into 33% Internship, 33% Full Time, 17% Part Time, and 17% Temporary. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $53,270 per year, or $25.6 per hour.

$206K/yr

Full-time

Re-posted 14 days ago


Job description

Description

The Research Software Engineer (RSE) will work to bring modern software engineering techniques and approaches to research projects at the institute as part of long-running engagements and collaborations between scientists. At Morgridge, the RSE will sit at the nexus of exciting research, large-scale computing, and national cyberinfrastructure projects. Whether it's using agentic AI to enhance a codebase, making data transfers more robust, or making workloads run more effectively across thousands of cores, the RSE will have a diversity of challenges and help advance Morgridge's goals of Fearless Science. The initial projects will focus on development of the Pelican Platform, which is used for a distributed data delivery and transfer system across the US.

The position will work in the Morgridge Research Computing theme and with the Center for High Throughput Computing (CHTC) at the UW-Madison; these groups are led by PIs who lead cyberinfrastructure projects such as the Partnership to Advance Throughput Computing (PATh), a major NSF investment in the vision that high throughput computing can make an outsized impact on science, and the Pelican Platform. Combined, the teams have about 25 staff members, operate 25,000 computing cores and over 300 GPUs, and interacts with over 100 external universities - ensuring there are always interesting challenges in distributed systems.


The team heavily leverages agentic AI as part of the development workflows: understanding of system fundamentals (thinking through components may interact, potential failure points, designing testing regimes) and reviewing code changes are more important than writing code in a specific language.


Primary Responsibilities

  • Interact with scientific group leaders and the Research Computing leads to identify pressing software engineering challenges and scoping / architecting / implementing / supporting a program of work to solve them.
  • Develop distributed systems code bases (typically languages include Go but C++ and Python are also used) to make them more robust or implement new functionality.
  • Assist the operations team in debugging distributed systems and to deploy newly-developed features.
  • As aligned with experience, lead student software engineering interns on specific semester-long projects.
  • Provide assistance with other projects, as necessary to support the overall mission and goals of the Morgridge Institute for Research

Requirements

To perform this job successfully, an individual must be able to perform each primary duty satisfactorily. Some of the duties can be learned through on-the-job training. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the primary duties.


Education and Experience:

  • A Bachelor's degree in Computer Science, Mathematics, Physics, or biological sciences; Master's degree preferred.
  • 1+ years of working with software engineering, preferably in a research environment; 3+ years preferred.
  • Programming experience in either Go, Python or C++; Go preferred.
  • Experience in utilizing large-scale computing environments such as batch or cloud is preferred.

Knowledge, Skills and Abilities Required:

  • Strong systems design and programming skills.
  • Experience in writing design documents as part of feature design
  • Ability to keep projects organized in a project management / issuer tracker system such as JIRA.
  • Familiarity of software development environments like GitHub and modern CI/CD tooling such as GitHub Actions or Jenkins.
  • Knowledge of working with the following technologies and environments is desired: HTCondor, Containers/Kubernetes, Pelican, or federally-funded cyberinfrastructure.

Working Conditions and Physical Effort:

  • Work is normally performed in a typical office environment.
  • Day-to-day, no or very limited physical effort is required.
  • No or very limited exposure to physical risk.