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Internship Embedded System Software Engineer Jobs in Beaverton, OR

Business Systems Software Engineer

Hillsboro, OR · On-site

$188K - $223K/yr

General Summary The Business Systems Software Engineer builds intelligent business applications that improve how LAIKA operates. Working closely with stakeholders across Production, Finance ...

Business Systems Software Engineer

Hillsboro, OR · On-site

$188K - $223K/yr

General Summary The Business Systems Software Engineer builds intelligent business applications that improve how LAIKA operates. Working closely with stakeholders across Production, Finance ...

Position- Software Engineer- C#, Motion Control, Metrology Type : Day 1 onsite (5 days a week ... The ideal candidate will have a strong background in C# development, motion control systems, and ...

KLA invents systems and solutions for the manufacturing of wafers and reticles, integrated circuits ... Interns are eligible for some of the benefits listed. Our pay ranges are determined by role, level ...

Software Engineer 3

Hillsboro, OR · On-site

$115K - $197K/yr

KLA invents systems and solutions for the manufacturing of wafers and reticles, integrated circuits ... Interns are eligible for some of the benefits listed. Our pay ranges are determined by role, level ...

KLA invents systems and solutions for the manufacturing of wafers and reticles, integrated circuits ... Interns are eligible for some of the benefits listed. Our pay ranges are determined by role, level ...

Showing results 41-60

Internship Embedded System Software Engineer information

See Beaverton, OR salary details

$72.8K

$159.6K

$181K

How much do internship embedded system software engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for internship embedded system software engineer in Beaverton, OR is $159,589.00, according to ZipRecruiter salary data. Most workers in this role earn between $136,800.00 and $180,000.00 per year, depending on experience, location, and employer.

What is the difference between Internship Embedded System Software Engineer vs Embedded System Software Engineer?

AspectInternship Embedded System Software EngineerEmbedded System Software Engineer
QualificationsEnrolled in or recent graduate of relevant degree (e.g., Electrical Engineering, Computer Science)Bachelor's or higher in related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time professional role, independent project work
ResponsibilitiesAssisting in development, learning, supporting senior engineersDesigning, developing, testing embedded software independently
Industry UsageInternship programs, training, entry-level hiringFull-time employment in electronics, automotive, IoT sectors

The main difference between an Internship Embedded System Software Engineer and an Embedded System Software Engineer lies in experience, responsibilities, and employment status. Internships are designed for students or recent graduates gaining initial industry exposure, while full-time engineers handle independent projects and advanced tasks.

Infographic showing various Internship Embedded System Software Engineer job openings in Beaverton, OR as of August 2026, with employment types broken down into 24% Internship, 66% Full Time, and 10% Part Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $159,589 per year, or $76.7 per hour.

Software Engineer, System Services & Daemons, Core OS

Apple

Beaverton, OR

$180K - $213K/yr

Full-time

Re-posted 10 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Are you a big-picture thinker who loves setting high-reaching goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group, you’ll ensure the OS is inseparable from each device’s identity as a whole! That’s because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross-disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS, watchOS, tvOS and visionOS. By crafting these distinct, comprehensive user experiences, you’ll continue to uphold and advance the excellence people expect from Apple devices.
The Core OS organization is seeking an extraordinary engineer to work on state-of-the art technology for macOS, iOS, tvOS, watchOS and visionOS. You should have a strong understanding of operating system fundamentals and experience working throughout the stack, as our team operates at the intersection of kernel, firmware, and userspace. As a member of the team, you would participate in all stages of software development, from new feature design and implementation, to maintenance and bug fixing of released code. You will develop and improve unit tests and performance tests, and may also work on diagnosing and resolving customer reported issues.
Description
You will primarily be responsible for daemons and frameworks that support functionality throughout the system. Previous experience with writing or maintaining daemons, libraries and command line tools on a UNIX platform is key. You should have excellent analytical skills and debugging experience. In addition to developing and maintaining individual projects, you will also be expected to provide design guidance and technical support and expertise to teams across the company.","responsibilities":"Work with cross-functional partners to design and implement scalable and performant solutions to complex problems
Provide design guidance and expertise to teams across the company
Maintain existing released code, including diagnosing and resolving customer reported issues
Develop and improve unit, integration, and performance tests
Preferred Qualifications
Development experience on macOS and/or iOS
Experience with common embedded hardware architectures
Experience building diagnostics, observability, or telemetry infrastructure
Familiarity with Xcode
Excellent collaborative skills, written and verbal communication
Exceptional professionalism, with the ability to deliver solid work on tight schedules
A genuine passion for consumer devices
Minimum Qualifications
B.S. in Computer Science or equivalent experience
Strong proficiency in C, C++, or Objective-C
Experience with an object-oriented language
Experience with operating system design and development

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976