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Internship Embedded System Software Engineer Jobs in Beaverton, OR

System Software Engineer

Hillsboro, OR · On-site

$127K - $156K/yr

Join Intel as a System Software Engineer, where you will play a pivotal role in designing, developing, and optimizing software solutions across Intel's cutting-edge technology portfolio. In this ...

System Software Engineer

Hillsboro, OR · On-site

$127K - $156K/yr

Join Intel as a System Software Engineer, where you will play a pivotal role in designing, developing, and optimizing software solutions across Intel's cutting-edge technology portfolio. In this ...

The impact you'll make As an Embedded HW/FW Engineer at Lam, you'll design complex systems, or ... software defects and hardware-related issues. Analyze system timing to ensure timing specific ...

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Showing results 1-20

Internship Embedded System Software Engineer information

See Beaverton, OR salary details

$72.8K

$159.6K

$181K

How much do internship embedded system software engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for internship embedded system software engineer in Beaverton, OR is $159,589.00, according to ZipRecruiter salary data. Most workers in this role earn between $136,800.00 and $180,000.00 per year, depending on experience, location, and employer.

What is the difference between Internship Embedded System Software Engineer vs Embedded System Software Engineer?

AspectInternship Embedded System Software EngineerEmbedded System Software Engineer
QualificationsEnrolled in or recent graduate of relevant degree (e.g., Electrical Engineering, Computer Science)Bachelor's or higher in related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time professional role, independent project work
ResponsibilitiesAssisting in development, learning, supporting senior engineersDesigning, developing, testing embedded software independently
Industry UsageInternship programs, training, entry-level hiringFull-time employment in electronics, automotive, IoT sectors

The main difference between an Internship Embedded System Software Engineer and an Embedded System Software Engineer lies in experience, responsibilities, and employment status. Internships are designed for students or recent graduates gaining initial industry exposure, while full-time engineers handle independent projects and advanced tasks.

Infographic showing various Internship Embedded System Software Engineer job openings in Beaverton, OR as of August 2026, with employment types broken down into 24% Internship, 66% Full Time, and 10% Part Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $159,589 per year, or $76.7 per hour.

Embedded Software Engineer - Kernel

Polluxa, Inc.

Portland, OR • On-site

$125 - $150/hr

Other

Posted 19 hours ago

Posted today


Job description

Job Title: Embedded Software Engineer - Kernel

Department: Software Engineering

Reports To: Team Lead Engineer and Director of Software Engineering

FLSA Status: Exempt, Salary, Full-Time

Travel: No

Shift: Monday – Friday, standard day schedule.

Supervisory Level: None

The Embedded Software Engineer on our Kernel team will collaborate with Software Engineering, Customer Support, and Sales to develop and maintain low-level software. This role works across the Linux kernel, new hardware bring-up, encoder/decoder, networking and software libraries to support new capabilities, software releases, and customer needs.

  • Design, develop, and maintain embedded software in C/C++ for video processing systems.
  • Contribute to software development in some of the following areas:
  • Develop and maintain embedded software solutions using Linux build systems, including Yocto, for various hardware platforms.
  • Optimize and maintain software library support for existing and future platforms and customers.
  • Build, configure and debug Linux kernels across a variety of hardware platforms.
  • Develop Linux drivers for videos, communication, memory, network, and other electrical subsystems.
  • Manage configuration and release of library to existing and future customers.
  • Collaborate with Customer Support and Sales teams to ensure seamless integration and deployment of customer-requested changes.
  • Work directly with customers to collect requirements and deliver tailored solutions.
  • Rapidly learn new technologies and adapt to evolving hardware/software environments.
  • Other duties as assigned.

Qualifications:

  • Bachelor’s degree in engineering, computer science, or related field.
  • 3+ years of experience in C/C++ development for embedded systems.
  • Strong expertise in building, packaging, and deployment workflows for embedded platforms, such as Nvidia systems.
  • Understanding cross-compilation and runtime environments for performance-sensitive libraries on embedded platforms.
  • Knowledge of multimedia encoding/decoding, video and image preferred.
  • Familiar with Linux build systems, kernel development, and device driver debugging.
  • Must be authorized to work in the United States on a full-time basis.

Competencies : To perform the job successfully, an individual should demonstrate the following competencies:

Apply Expertise in Technology

Complies with policies on acceptable use of technology; Applies knowledge of computer skills to perform the job successfully; Displays the ability to learn new computer skills.

Strategic Thinking

Develops strategies to achieve organizational goals. Understands organizations’ strengths and weaknesses. Analyzes market and competition to identify external threats and opportunities. Adapts strategy to changing conditions.

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