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Internship Electrical Engineer Nvidia Jobs in Bothell, WA

Senior Robotics Research Scientist

Seattle, WA · On-site

$112K - $142K/yr

Mentoring interns and more junior research scientists and engineers. What we need to see: A PhD in ... NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive ...

Senior Robotics Research Scientist

Seattle, WA · On-site

$112K - $142K/yr

Mentoring interns and more junior research scientists and engineers. What we need to see: * A PhD ... NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive ...

NVIDIA is seeking a Senior MLOps Engineer to join our DSX Enablement team, collaborating closely ... D. in Computer Science, Computer/Electrical Engineering, or a related technical field, or ...

NVIDIA is seeking a Senior MLOps Engineer to join our DSX Enablement team, collaborating closely ... D. in Computer Science, Computer/Electrical Engineering, or a related technical field, or ...

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Internship Electrical Engineer Nvidia information

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How much do internship electrical engineer nvidia jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for internship electrical engineer nvidia in Bothell, WA is $24.22, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $26.88 per hour, depending on experience, location, and employer.

What does an internship electrical engineer do at Nvidia?

An Internship Electrical Engineer at Nvidia assists in designing, testing, and troubleshooting hardware components for advanced computing products such as GPUs and AI systems. Interns may work with cross-functional teams to develop circuit boards, analyze electrical performance, and support prototype builds. They gain hands-on experience with industry-leading technology while learning about Nvidia’s design and manufacturing processes. The role involves using engineering tools, running simulations, and documenting findings to contribute to the development of innovative products.

What kinds of projects do electrical engineering interns typically work on at Nvidia, and how do these projects contribute to the company's goals?

As an Electrical Engineering intern at Nvidia, you can expect to work on hands-on projects that support the development and testing of cutting-edge hardware components, such as GPUs and AI accelerators. Interns often assist in circuit design, schematic review, board bring-up, and validation, collaborating closely with experienced engineers. These projects are integral to Nvidia's mission of advancing high-performance computing and AI technologies, and your contributions can have a direct impact on the performance and reliability of Nvidia’s products. The fast-paced, team-oriented environment encourages learning and skill development while providing valuable industry experience.

What are the key skills and qualifications needed to thrive as an internship electrical engineer at Nvidia, and why are they important?

To thrive as an Internship Electrical Engineer at Nvidia, you need a solid background in electrical engineering principles, circuit design, and familiarity with hardware development, typically supported by enrollment in or recent graduation from an accredited engineering program. Experience with tools such as SPICE simulation, PCB design software (e.g., Altium Designer), and programming languages like Python or C/C++ is highly beneficial. Strong problem-solving abilities, collaboration, and effective communication help interns contribute to team projects and adapt to Nvidia's fast-paced environment. These skills and qualities are crucial for delivering innovative hardware solutions and supporting Nvidia’s cutting-edge technology development.

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Infographic showing various Internship Electrical Engineer Nvidia job openings in Bothell, WA as of August 2026, with employment types broken down into 84% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 94% Physical, 3% Hybrid, and 3% Remote job distribution, with an average salary of $50,376 per year, or $24.2 per hour.

Senior Robotics Research Scientist

Seattle, WA • On-site

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$112K - $142K/yr

Full-time

Re-posted 28 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are now looking for a Senior Robotics Research Scientist. NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation.

This research aims to transform research paradigms, transfer into NVIDIA's robotics and simulation products, and create new robotics markets for the world. The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator

Furthermore, SRL collaborates closely with other research and engineering teams to advance and leverage the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for world-class senior research scientists to play a pivotal role in these efforts, providing both technical leadership and hands-on technical contributions.

These scientists must have exceptional research and engineering skills, a proven research track record, strong supporting references, and a team-first mentality. What you will be doing: Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications; Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands; Co-leading and contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack; Engaging with the academic community through high-impact publications, conferences, workshops, and code releases; Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact; Mentoring interns and more junior research scientists and engineers. What we need to see: A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

At least 3 years of research experience after completing your PhD; 5+ years is preferred. Deep knowledge of both the theory and practice of robotics and AI, with a strong interest in connecting your work to real-world robotics applications. A proven track record of research excellence, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams as both a leader and a contributor. Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus. Fluency in modern deep learning frameworks such as PyTorch and JAX.

Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo. Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems; and designing robust workflows for model training and evaluation. Ways to stand out from the crowd: Prior experience working with product managers and engineering teams to transfer research into products is a significant plus.

A history of successfully mentoring junior researchers, engineers, and/or interns. Experience with one or more of the following research areas and applications, which are of particular interest: Bimanual and dexterous manipulation Mobile manipulation and humanoid loco-manipulation Multisensory perception (e.g., vision, tactile, and force/torque sensing) Simulation, sim-to-real, and real-to-sim Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning Industrial applications, such as bin-picking, kitting, and assembly The Seattle Robotics Lab is now located in a brand-new office in the vibrant Fremont neighborhood of Seattle. Widely considered to be one of the technology world's most desirable employers, NVIDIA has some of the most forward-thinking and hardworking people in the world inventing the future for us

Are you a creative and collaborative researcher interested in seeking new challenges. If so, we want to hear from you. Please join us and be at the forefront of robotics research that will impact both industry and academia.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 24, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US