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Internship Educational Game Developer Jobs in Illinois

Game Mathematician

Chicago, IL · On-site

$70K - $80K/yr

Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar language) Keys ... education, and geographic location. These factors may result in variation in starting pay. The ...

Algorithmic Trader Intern

Chicago, IL · On-site

$15.50 - $20.50/hr

... programming languages * Develop, code, maintain and support production-quality automated trading strategies * Engage in dynamic research projects and formalized internship educational program ...

Game Mathematician

Chicago, IL · On-site

$70K - $80K/yr

Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar language) Keys ... education, and geographic location. These factors may result in variation in starting pay. The ...

Algorithmic Trader Intern

Chicago, IL · On-site

$15.50 - $20.50/hr

... programming languages * Develop, code, maintain and support production-quality automated trading strategies * Engage in dynamic research projects and formalized internship educational program ...

Senior Game Designer

Chicago, IL · On-site

$90 - $150K/hr

... including math, programming, audio, production, and visual arts. Utilizing exceptional ... Experience and Education * Bachelor's degree or equivalent experience * 5+ years of slot game ...

Summer Internship

Mapleton, IL · On-site

$21 - $27/hr

Process Engineering Intern: Contributed to the startup activities of a new chemical process ... Candidates are assessed based on their educational qualifications, experience, job competencies and ...

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Internship Educational Game Developer information

What does an internship educational game developer do?

An Internship Educational Game Developer assists in designing, developing, and testing interactive games that are intended for educational purposes. Their work often involves creating engaging content, coding simple game mechanics, and collaborating with teachers or curriculum designers to ensure educational objectives are met. Interns may also help with debugging, user testing, and updating existing games to improve learning outcomes. This role provides hands-on experience in both game development and educational technology, helping interns build valuable skills for future careers.

What types of projects do internship educational game developers typically work on, and how do they contribute to the overall development process?

Internship Educational Game Developers often assist in creating interactive learning modules, designing mini-games, or developing prototype features for educational platforms. They typically collaborate closely with educators, designers, and senior developers to ensure the games meet learning objectives and engage students effectively. Interns may also be involved in user testing, debugging, and iterating on feedback, giving them hands-on experience throughout the game development lifecycle. This role offers valuable exposure to both game design and educational theory, providing a strong foundation for future career advancement in the edtech industry.

What are the key skills and qualifications needed to thrive as an internship educational game developer, and why are they important?

To thrive as an Internship Educational Game Developer, you need a solid grasp of programming fundamentals, game design principles, and at least basic knowledge of educational theory, often supported by coursework in computer science or related fields. Familiarity with game engines like Unity or Unreal, scripting languages such as C# or Python, and version control systems like Git is typically expected. Creativity, problem-solving skills, and the ability to collaborate in a team environment are key soft skills in this role. These competencies ensure you can create engaging, effective educational games that meet learning objectives while working efficiently with multidisciplinary teams.

What is the difference between Internship Educational Game Developer vs Educational Game Designer?

AspectInternship Educational Game DeveloperEducational Game Designer
Required CredentialsTypically pursuing or recent graduate in game development, education, or related fieldsUsually holds a degree in game design, education, or related disciplines
Work EnvironmentInternship setting within game development companies or educational tech firmsFull-time or freelance roles in educational content creation and game design
Employer & Industry UsageUsed by companies developing educational games for learning platformsCommonly employed by educational publishers, edtech companies, and game studios

While both roles focus on educational games, an Internship Educational Game Developer is an entry-level position aimed at gaining hands-on experience in game development, often involving coding and technical tasks. An Educational Game Designer typically has more experience in designing game mechanics and educational content, focusing on the overall concept and user experience. The internship provides a stepping stone into the industry, whereas the designer role is more specialized and often full-time.

What are the most commonly searched types of Educational Game Developer jobs in Illinois?

The most popular types of Educational Game Developer jobs in Illinois are:

What cities in Illinois are hiring for Internship Educational Game Developer jobs?

Cities in Illinois with the most Internship Educational Game Developer job openings:

Adjunct Faculty in Game Programming

Chicago, IL • On-site


DePaul University
Colleges, Universities, and Professional Schools • 1 - 5K employees

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

385th of 623 rated colleges and universities

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Full-time, Part-time

Re-posted 5 days ago


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).


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