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Internship Dolby Digital Jobs (NOW HIRING)

At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby ... Mentor interns on novel research problems. * Publish papers in top-tier conferences and journals.

Internship Dolby Digital information

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$7

$18

$24

How much do internship dolby digital jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for internship dolby digital in the United States is $18.07, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $21.15 per hour, depending on experience, location, and employer.

Does Dolby pay well?

Internship positions at Dolby Digital typically offer compensation that is competitive for entry-level roles in the industry, often including stipends or hourly wages. The exact pay can vary based on location, educational background, and the specific internship program, but generally, such internships provide a reasonable wage to support students or early-career professionals gaining experience in digital audio and multimedia technologies.

What is the difference between Internship Dolby Digital vs Audio Engineering Intern?

AspectInternship Dolby DigitalAudio Engineering Intern
Required CredentialsBasic audio or sound engineering coursework, relevant certificationsSimilar credentials, often with focus on audio production or engineering
Work EnvironmentMedia and entertainment industry, multimedia productionRecording studios, broadcast, live sound, multimedia
Employer & Industry UsageMedia companies, entertainment tech firms, Dolby-specific projectsRecording studios, broadcasting companies, tech firms

Internship Dolby Digital and Audio Engineering Intern roles share similar credentials and work environments, focusing on audio technology and production. The main difference lies in the specialization: Dolby Digital internships emphasize digital audio formats and multimedia technology, while Audio Engineering internships cover broader audio production skills across various media platforms.

Is Dolby a good place to work?

Internship roles at Dolby Digital are part of a reputable company known for innovation in audio and visual technologies. Employees often cite a collaborative environment, access to advanced tools, and opportunities for skill development. However, individual experiences can vary based on team and location.

How much do Dolby interns get paid?

Dolby Digital internship salaries vary depending on location and role, but interns typically earn hourly wages that are competitive for the industry, often ranging from minimum wage to above, with some positions offering stipends or stipends plus hourly pay. Interns usually work part-time or full-time during the summer or semester and may receive additional benefits such as mentorship and professional development opportunities.

Does Dolby Digital still exist?

Dolby Digital is a widely used audio compression technology developed by Dolby Laboratories and remains in active use today in cinemas, home theaters, and streaming services. The technology continues to be supported and integrated into various audio and video products, making it a standard in digital sound formats.
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Infographic showing various Internship Dolby Digital job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $37,588 per year, or $18.1 per hour.
PhD Research Intern - Volumetric Representation (Fall 2026)

PhD Research Intern - Volumetric Representation (Fall 2026)

Dolby

Sunnyvale, CA • On-site

$62/hr

Full-time, Internship

Posted 14 days ago


Job description

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of audio, imaging, and cloud technology to create spectacular entertainment experiences.
As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
About the Role:
As a Research Intern - Volumetric Representation at Dolby, you will have the opportunity to work on the cutting-edge and impactful topics in the field. With the guidance of Dolby's leading media technology experts, you will address industry-relevant, real-world volumetric representation problems aimed at creating advanced consumer experience in multimedia entertainment.
This opportunity will be based at our research offices in Sunnyvale, California.
What are we looking for in candidates?
We are seeking current PhDstudents with backgrounds and experiences in volumetric representation, specifically in Gaussian Splatting. To be eligible, you should have completed at least one year of your doctoral program. Along with solid technical skills, candidates should demonstrate problem-solving and analytical abilities, good communication and collaboration skills, a curiosity for how and why things work as they do, and a passion for volumetric video, or 3D/4D reconstruction and interaction technology. You have a desire to bring in new ideas and are open to learning from others.
Summary of Position:
We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge imaging, video processing, computer vision, vision language, and multimodal technologies that drive next generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas:
  • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations

  • Interactive 3D experiences such as relighting or material interaction

  • Machine-learning driven representations of geometry and material

  • Physically based and learning-based rendering approaches

Requirements:
  • PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field.

  • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences.

  • Experience as a researcher, including internships, full-time positions, or at a lab.

  • Proficiency in Python and PyTorch

  • Excellent written and verbal communication skills.

Highly Desired Experience in the following:
  • Creating demos and prototypes for research applications.

  • Developing innovative solutions for volumetric representations

  • Writing technical reports and/or publications.

  • First-author publications at peer-reviewed conferences or journals.

We will review applications on a rolling basis. We encourage you to apply as soon as possible.
Eligibility:
Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026.
The start date for this internship is as follows (please note these dates are not flexible):
  • September 21, 2026

The San Francisco/Bay Area base hourly range for this internship position is $62/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.