1

Internship Design System Jobs in Riverside, CA (NOW HIRING)

What You Can Expect Build complex Subsystem emulation models, including design integration ... system validation using presilicon hardware models. -Execute emulation test plans to support ...

What You Can Expect Build complex Subsystem emulation models, including design integration ... system validation using presilicon hardware models. -Execute emulation test plans to support ...

Jr. Plumbing Engineer

Corona, CA ยท On-site

$60K - $80K/yr

... the design and development of plumbing systems. The role is ideal for someone with a technical ... design experience (internships included) * Associate's or Bachelor's degree in Mechanical ...

... the design and development of plumbing systems. The role is ideal for someone with a technical ... design experience (internships included) * Associate's or Bachelor's degree in Mechanical ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... systems that impact patient care around the world. You'll work in a collaborative environment ...

Senior Software Engineer

Irvine, CA ยท On-site +1

$184K - $249K/yr

... design, testing, validation, and production deployment; and version control systems. Must have ... Note: Interns are not eligible for variable incentive awards such as stock-based compensation ...

next page

Showing results 1-20

Internship Design System information

See Riverside, CA salary details

$9

$20

$38

How much do internship design system jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for internship design system in Riverside, CA is $20.22, according to ZipRecruiter salary data. Most workers in this role earn between $15.05 and $22.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Design System, and why are they important?

To thrive in a Design System Internship, you need foundational knowledge in UI/UX design principles, proficiency in design tools, and a relevant academic background such as graphic design or human-computer interaction. Familiarity with tools like Figma, Sketch, Adobe XD, and basic understanding of front-end frameworks or design tokens is typically required. Strong collaboration, attention to detail, and effective communication skills make an intern stand out in this role. These abilities are crucial for creating cohesive, scalable design assets and ensuring alignment across multidisciplinary product teams.

What is an Internship Design System?

An Internship Design System refers to an internship role focused on contributing to or maintaining a design system within a company or organization. Design systems are collections of reusable components, guidelines, and standards that help ensure consistency and efficiency in digital product design. As an intern in this field, you may assist with documenting components, creating design assets, collaborating with cross-functional teams, and ensuring that the system remains up-to-date and user-friendly. This role is ideal for students or recent graduates interested in user interface (UI), user experience (UX), and front-end development. It offers valuable experience in how large-scale design projects are managed and implemented.

What is the difference between Internship Design System vs UX Designer?

AspectInternship Design SystemUX Designer
Required CredentialsTypically pursuing or recent graduate in design, UI/UX, or related fieldsBachelor's or master's in design, human-computer interaction, or related fields
Work EnvironmentInternship programs within companies, focusing on supporting design teamsFull-time or freelance roles in various industries, leading user experience projects
Employer & Industry UsageUsed by companies to train and evaluate interns in design systems and UI componentsUsed by organizations to improve product usability and user satisfaction

The Internship Design System role focuses on supporting and learning about design systems during an internship, often as part of a training program. In contrast, a UX Designer is a full-time professional responsible for creating and optimizing user experiences. While both roles involve design skills, the internship is more educational and entry-level, whereas the UX Designer role involves independent project management and strategic design decisions.

What types of projects or tasks can I expect to work on as an intern in a design system team?

As an intern on a design system team, you can expect to work on a variety of tasks, such as creating and maintaining UI components, documenting design patterns, and collaborating with designers and developers to ensure consistency across products. You may also contribute to accessibility improvements, participate in user testing, and help gather feedback from stakeholders. This role typically involves close teamwork and offers a great opportunity to learn about scalable design and cross-functional collaboration in a real-world setting.
What cities near Riverside, CA are hiring for Internship Design System jobs? Cities near Riverside, CA with the most Internship Design System job openings:
Senior Staff Emulation Engineer

Senior Staff Emulation Engineer

Marvell

Irvine, CA โ€ข On-site

Other

Life, Retirement

Posted 13 days ago


Job description

About Marvell

Marvell's semiconductor solutions are the essential building blocks of the data infrastructure that connects our world. Across enterprise, cloud and AI, and carrier architectures, our innovative technology is enabling new possibilities.

At Marvell, you can affect the arc of individual lives, lift the trajectory of entire industries, and fuel the transformative potential of tomorrow. For those looking to make their mark on purposeful and enduring innovation, above and beyond fleeting trends, Marvell is a place to thrive, learn, and lead.

Your Team, Your Impact

Custom Compute and Storage (CCS) Business Unit closely collaborates with strategic customers in the development of advanced and highly complex SoCs, from architecture and design all the way through layout, packaging, prototype validation and production ramp up. The Emulation Center of Excellence (CoE) team is key part of this group, with global ownership and responsibility for delivering emulation infrastructure, validating the design on emulation and drive left shift of SW and post-silicon readiness for all of CCS products.
As part of the Emulation CoE team, you will drive the emulation strategy, vendor platform enablement, testplan execution for a high-quality design tape-out.

What You Can Expect

Build complex Subsystem emulation models, including design integration, environment setup, compilation, and debug across industryleading platforms (e.g., Veloce, ZeBu, Palladium).

- Drive emulation bringup activities, including clock/reset sequencing, firmware boot, and system validation using presilicon hardware models.

-Execute emulation test plans to support verification, performance analysis, software development, and system validation needs across multiple teams.

- Collaborate closely with Senior Emulation Engineers, RTL design, verification, and firmware teams to develop accurate hardware models, and ensure seamless integration into the emulation environment.

- Debug complex SoC and subsystem issues across RTL, firmware, emulation platforms, and toolchain interactions.

- Optimize emulation performance, including model partitioning, timing, and runtime efficiency.

- Automate flows and improve productivity through scripting (Python, Perl, Tcl, shell) and tooling enhancements.

- Interface with EDA vendors (Synopsys, Cadence, Siemens) to evaluate tool capabilities, resolve technical issues, and drive feature improvements.

What We're Looking For

.

Requirements:

- BS in Computer Engineering, Electrical Engineering, or Computer Science with5-7 years of emulation experience (or MS/PhD with 3-5 years of experience).

- Experience with SystemVerilog and UVM.

- Extensive knowledge of emulation platform offerings from leading vendors such as Synopsys, Cadence, and Siemens, with deep experience in building complex SoC and Subsystem emulation models.

- Hands-on experience developing emulation models using platforms from Synopsys, Cadence, and Siemens is required.

- Proficient in emulation bring-up, including reset sequence execution and firmware bring-up.

- Strong working knowledge in one or more of the following areas: processor architecture, SoC components, interconnect buses, I/O protocols (PCIe, CXL, Ethernet), and memory interface technologies (DDR, HBM).

- Skilled in scripting languages such as Perl, Python, Tcl, and UNIX shell.

- Proven ability to define emulation strategy and platform requirements, develop emulation test plans, and drive verification execution for large-scale products on platforms such as Veloce, ZeBu, and Palladium.

- Good programming skills, especially in C++ and ARM assembly.

Other Skills:

- Diligent, detailoriented, and able to take initiative and handle assignments with minimal supervision.

- Able to work effectively with differing opinions and collaborate constructively.

- Open-minded and adaptable; not rigid in approach or thinking.

- Able to learn quickly and operate in a fastpaced environment.

Expected Base Pay Range (USD)

113,920 - 170,600, $ per annum

The successful candidate's starting base pay will be determined based on job-related skills, experience, qualifications, work location and market conditions. The expected base pay range for this role may be modified based on market conditions.

Additional Compensation and Benefit Elements

Marvell is committed to providing exceptional, comprehensive benefits that support our employees at every stage - from internship to retirement and through life's most important moments. Our offerings are built around four key pillars: financial well-being, family support, mental and physical health, and recognition. Highlights include an employee stock purchase plan with a 2-year look back, family support programs to help balance work and home life, robust mental health resources to prioritize emotional well-being, and a recognition and service awards to celebrate contributions and milestones. We look forward to sharing more with you during the interview process.

All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability or protected veteran status.

Any applicant who requires a reasonable accommodation during the selection process should contact Marvell HR Helpdesk at TAOps@marvell.com.

Interview Integrity

To support fair and authentic hiring practices, candidates are not permitted to use AI tools (such as transcription apps, real-time answer generators like ChatGPT or Copilot, or automated note-taking bots) during interviews.

These tools must not be used to record, assist with, or enhance responses in any way. Our interviews are designed to evaluate your individual experience, thought process, and communication skills in real time. Use of AI tools without prior instruction from the interviewer will result in disqualification from the hiring process.

This position may require access to technology and/or software subject to U.S. export control laws and regulations, including the Export Administration Regulations (EAR). As such, applicants must be eligible to access export-controlled information as defined under applicable law. Marvell may be required to obtain export licensing approval from the U.S. Department of Commerce and/or the U.S. Department of State. Except for U.S. citizens, lawful permanent residents, or protected individuals as defined by 8 U.S.C. 1324b(a)(3), all applicants may be subject to an export license review process prior to employment.

#LI-JT2