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Internship Computer Graphics Engineer Jobs in Fremont, CA

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... Description We are looking for a CVML Engineer with deep expertise in multi-view geometry and ...

Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that ... Description We are looking for a CVML Engineer with deep expertise in multi-view geometry and ...

Senior Software Engineer - Simulation

Santa Clara, CA · On-site

$143K - $189K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. They are seeking a highly motivated and experienced Senior Software Engineer to join their ...

CV/ML Systems Integration Engineer

Sunnyvale, CA · On-site

$196K/yr

We are looking for a highly self-motivated and collaborative software engineer to work on prototyping, integration, and productization of software that combines computer vision, 3D computer graphics ...

Senior Software Engineer - Simulation

Santa Clara, CA · On-site

$143K - $189K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Excellent programming skills in languages such as C/C++, Python, and scripting languages.

Senior Software Engineer

San Mateo, CA · On-site

$193K - $289K/yr

Senior Software Engineer San Mateo, CA Role Overview Sony Interactive Entertainment LLC seeks a ... computer graphics, computer vision, and machine learning to evaluate feasibility of emerging ...

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Internship Computer Graphics Engineer information

See Fremont, CA salary details

$5

$14

$21

How much do internship computer graphics engineer jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for internship computer graphics engineer in Fremont, CA is $14.25, according to ZipRecruiter salary data. Most workers in this role earn between $12.64 and $15.77 per hour, depending on experience, location, and employer.

What is the difference between Internship Computer Graphics Engineer vs Junior 3D Artist?

AspectInternship Computer Graphics EngineerJunior 3D Artist
Required CredentialsEnrolled in or recent graduate of Computer Graphics, Animation, or related programsPortfolio showcasing 3D modeling and animation skills, often with relevant coursework
Work EnvironmentTech companies, gaming studios, animation firms, often in collaborative teamsCreative studios, gaming companies, advertising agencies, often in artistic settings
Employer & Industry UsageUsed in tech, gaming, and entertainment industries for developing graphics and visual effectsCommon in entertainment, gaming, and advertising industries for creating visual content

While both roles involve computer graphics, an Internship Computer Graphics Engineer focuses on technical development and programming, often in a collaborative tech environment, whereas a Junior 3D Artist emphasizes artistic skills in modeling and animation. The internship provides foundational experience, preparing for a full engineering role, while a Junior 3D Artist typically works on visual content creation.

What are popular job titles related to Internship Computer Graphics Engineer jobs in Fremont, CA? For Internship Computer Graphics Engineer jobs in Fremont, CA, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Engineer jobs in Fremont, CA look for? The top searched job categories for Internship Computer Graphics Engineer jobs in Fremont, CA are:
What cities near Fremont, CA are hiring for Internship Computer Graphics Engineer jobs? Cities near Fremont, CA with the most Internship Computer Graphics Engineer job openings:
CVML Engineer - 3D Reconstruction

CVML Engineer - 3D Reconstruction

Apple

Sunnyvale, CA • On-site

Full-time

Posted 26 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

The Video Computer Vision organization is building breakthrough technologies for future Apple products. Our team delivers cutting-edge computer vision, machine learning, and graphics algorithms that power human understanding and geometric reasoning for health and fitness features. In this role, you will collaborate with world-class experts in AI, ML, Software, and Hardware to solve fundamental challenges in human-centric 3D solutions that will impact millions of users across Apple's ecosystem.
Description
We are looking for a CVML Engineer with deep expertise in multi-view geometry and modern machine learning approaches, and a genuine passion for shipping product features. You will research, adapt, and implement state-of-the-art 3D and 4D reconstruction algorithms for human understanding and geometry-driven health and fitness applications. You will design novel approaches that combine classical geometry with modern deep learning techniques to produce high-quality ground truth data for training and evaluation, as well as develop robust, high-quality runtime algorithms for on-device deployment. You will collaborate with cross-functional teams to define requirements and validation frameworks, and deliver production-ready code optimized for Apple silicon and mobile devices.
Minimum Qualifications
BS degree in Computer Vision, Machine Learning, Computer Graphics, or related fields and a minimum of 10 years relevant industry experience
Deep understanding of multi-view geometry and 3D reconstruction pipelines.
Strong proficiency in Python and PyTorch with solid software engineering practices.
Solid mathematical foundation in linear algebra, optimization, and geometry processing.
Experience with modern ML architectures and their applications to 3D problems.
Excellent communication skills and proven ability to work effectively in cross-functional teams.
Self-motivated with a track record of prioritizing effectively and delivering on schedule.
Preferred Qualifications
MS or PhD in Computer Vision, Computer Graphics, Machine Learning, Computer Science, or related fields.
Experience with human-centric 3D and 4D reconstruction approaches, datasets, and evaluation methodology.
Background in differentiable optimization and geometric deep learning approaches.
Experience optimizing ML models for mobile deployment and resource-constrained environments.
Knowledge of SLAM, bundle adjustment, and photogrammetric reconstruction techniques.
Proficiency in C/C++.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976