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Internship Computer Gaming Jobs in Texas (NOW HIRING)

Internship or research experience in robotics, gaming, or graphics EDUCATION and/or EXPERIENCE * BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not ...

Internship or research experience in robotics, gaming, or graphics EDUCATION and/or EXPERIENCE * BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... A portfolio of student work, internship work, or personal projects that shows your design thinking ...

... Games and operates under the brands Atos, Bull, Canopy, Unify and Worldline. Atos offers a broad ... Qualifications - Associate's degree in Computer Science or related field, appropriate technical ...

... AI, gaming, mobile systems. What you will be doing: * Developing architecture and micro ... A PhD with a focus in computer architecture is a plus. * 6+ years of meaningful work experience in ...

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Internship Computer Gaming information

What is the difference between Internship Computer Gaming vs Game Designer Intern?

AspectInternship Computer GamingGame Designer Intern
Required CredentialsHigh school diploma or equivalent; some technical skillsSimilar; often requires coursework in game design or related fields
Work EnvironmentGame development studios, tech companiesDesign studios, gaming companies, tech firms
Employer & Industry UsageUsed by gaming companies for entry-level rolesCommon in game development for creative roles
Comparison Search IntentYesYes

Internship Computer Gaming provides foundational experience in game development, focusing on technical skills and software tools. Game Designer Internships emphasize creative design, storytelling, and user experience. Both roles are valuable entry points in the gaming industry, but they target different skill sets and career paths.

What types of projects can I expect to work on during a computer gaming internship?

During a computer gaming internship, you can expect to work on a variety of projects that may include assisting with game design, coding gameplay features, testing for bugs, or creating digital assets like textures and models. Interns often collaborate with developers, artists, and QA testers, gaining hands-on experience in a real production environment. The tasks assigned typically depend on your skillset and the studio’s current needs, offering valuable insights into the end-to-end game development process and a chance to build a professional portfolio.

What is an internship in computer gaming?

An internship in computer gaming is a temporary position, usually for students or recent graduates, that offers hands-on experience in the gaming industry. Interns may work in areas such as game design, programming, graphics, quality assurance, or marketing, depending on the company and the intern’s interests. These roles allow individuals to learn about the game development process, build a professional network, and gain valuable skills that can help them pursue a full-time career in the gaming industry.

What are the key skills and qualifications needed to thrive as an Intern in Computer Gaming, and why are they important?

To thrive as an Intern in Computer Gaming, you generally need a foundational understanding of game development principles, programming (such as C++ or Unity/C#), and a relevant academic background in computer science or game design. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems (e.g., Git), and possibly basic graphic design software is typical. Strong problem-solving abilities, creativity, teamwork, and effective communication help interns stand out in collaborative game development environments. These skills and qualifications are important because they enable interns to contribute meaningfully to projects, adapt quickly to new tasks, and integrate smoothly with professional development teams.
What cities in Texas are hiring for Internship Computer Gaming jobs? Cities in Texas with the most Internship Computer Gaming job openings:
Simulation Engineer

Other

Posted 10 days ago


Job description

JOB SUMMARY

Few teams get to shape how a humanoid robot learns to perceive, plan, and act - and even fewer let an early-career engineer touch every layer of that stack. As a Simulation Engineer on the Sim team, you'll contribute across dexterity, design simulation, robot description, and platform tooling, applying strong Python skills, a robotics-fundamentals foundation, and a builder's curiosity to make our simulation infrastructure faster, cleaner, and more useful every week.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

  • Author evaluation scenes in Isaac Lab / Isaac Sim from specifications, shortening the loop from "we want to test X" to "X is being tested."
  • Run sim-to-real comparison experiments and produce comparison reports that highlight where simulation diverges from hardware.
  • Contribute to the CAD-to-simulation pipeline - kinematic graphs, collision geometry, mass and inertia properties - so the design org can iterate against simulation faster.
  • Maintain canonical robot models and the validation tooling that protects them from regressions across releases.
  • Improve developer experience on the simulation platform through examples, onboarding documentation, CI infrastructure, and user-issue triage.
  • Bring a fresh-eyes perspective to onboarding documentation so the next engineer joining the team gets productive in days, not weeks.

SKILLS AND REQUIREMENTS

Must-Have
  • 0-2 years of professional software engineering experience (strong internship or research project experience qualifies)
  • Strong Python skills
  • Solid fundamentals: rigid body dynamics, linear algebra, spatial math, programming
  • Coursework or project experience with robotics simulation, computational geometry, or computer graphics
  • Demonstrated curiosity and willingness to work across multiple domains rather than specializing immediately
Nice-to-Have
  • Hands-on experience with Isaac Sim, MuJoCo, Gazebo, or equivalent simulator (coursework or projects count)
  • Familiarity with USD, URDF, MJCF, or other robot/scene description formats
  • Exposure to mechanical engineering, robot hardware, or sim-to-real workflows
  • Some C++ exposure
  • Internship or research experience in robotics, gaming, or graphics

EDUCATION and/or EXPERIENCE

  • BS in Computer Science, Robotics, Mechanical Engineering, or related field. MS welcome but not

PHYSICAL REQUIREMENTS 

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate