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Internship 3D Rendering Jobs in California (NOW HIRING)

Mentor Design Assistants and Interns, and assist with coordinating Design Assistant and Intern ... similar 3D modeling software). Enscape (or alternative rendering software) and SpecSources ...

[IA] Project Designer

San Francisco, CA · On-site

$90K - $130K/yr

Mentor Design Assistants and Interns, and assist with coordinating Design Assistant and Intern ... similar 3D modeling software). Enscape (or alternative rendering software) and SpecSources ...

Mentor Design Assistants and Interns, and assist with coordinating Design Assistant and Intern ... similar 3D modeling software). Enscape (or alternative rendering software) and SpecSources ...

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Internship 3D Rendering information

What is the difference between Internship 3D Rendering vs 3D Artist?

AspectInternship 3D Rendering3D Artist
CredentialsTypically students or entry-level with basic skillsRelevant degree or professional experience in 3D design
Work EnvironmentInternship programs, often in design firms or studiosFull-time employment in creative agencies, studios, or freelance
ResponsibilitiesAssisting with rendering tasks, learning softwareCreating detailed 3D models, animations, and renderings
Industry UsageUsed as a training position for aspiring professionalsProfessional role with independent project responsibilities

In summary, Internship 3D Rendering is an entry-level position focused on learning and assisting with rendering tasks, while a 3D Artist is a professional responsible for creating complex 3D models and visualizations, often with more experience and independence.

What are the most commonly searched types of 3D Rendering jobs in California? The most popular types of 3D Rendering jobs in California are:
What cities in California are hiring for Internship 3D Rendering jobs? Cities in California with the most Internship 3D Rendering job openings:
Infographic showing various Internship 3D Rendering job openings in California as of June 2026, with employment types broken down into 17% Internship, and 83% Full Time. Highlights an 100% In-person job distribution.
Senior Research Scientist, AI-Mediated Reality and Interaction

Senior Research Scientist, AI-Mediated Reality and Interaction

Nvidia

Santa Clara, CA

$115K - $147K/yr

Full-time

Posted 8 days ago


Job description

We are now looking for a Senior Research Scientist for AI-Mediated Reality and Interaction:

NVIDIA Research's AI-Mediated Reality and Interaction team is looking for senior research scientists. Our mission is to create interactive physical AIs capable of operating in dynamic 4D worlds. We conduct fundamental research on the algorithms, theory and application of human-AI interaction and 4D world modeling using new ideas in artificial intelligence (AI), neural rendering, graphics, generative modeling, large language models, human behavior understanding and digital human creation. That research impacts many existing NVIDIA products, including Isaac, Omniverse, Metropolis, NuRec, XR, AI4Media, XR, and helps create new ones. We need a highly creative, independent and self-starting experienced research scientist to help us invent that future. Come join a diverse research group that collaboratively works on hard and meaningful interdisciplinary problems with passion, drive and curiosity; that consistently publishes and demonstrates cutting-edge technology at top venues in computer vision, artificial intelligence and graphics; and that values real impact on NVIDIA products and the industry at large.

What you'll be doing:

  • Propose novel fundamental research that advances the state-of-the-art in the broader research community and is relevant to NVIDIA's business; and prototype and test your ideas.

  • Patent and publish your research in top-tier conferences (CVPR, ICCV, ECCV, SIGGRAPH, NeurIPS, ICLR, etc.).

  • Collaborate with other research team members, external researchers, and mentor interns and junior researchers.

  • Create working interactive demonstrations to showcase your research ideas.

  • Participate in technology transfer with engineers around NVIDIA as ideas "graduate" from research to product.

What we need to see:

  • Ph.D. in Computer Science/Electrical Engineering or equivalent research experience.

  • 3+ years of relevant postdoctoral or industrial research experience

  • Outstanding research and publication track record exemplified in conferences such as CVPR, ICCV, ECCV, SIGGRAPH, NeurIPS, ICLR, etc.

  • Proficiency in theory and practice of AI and computer vision algorithms.

  • Experience with 3D graphics development.

  • Strong programming skills in Python & C++; CUDA is a plus

  • Proficiency with distributed deep learning training frameworks, e.g., PyTorch.

  • Excellent communication skills.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most resourceful and dedicated people in the world working for us. Are you creative and collaborative researcher who loves the challenge of exploring and crafting techniques that will define our future products? If so, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 8, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993