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Intern Visual Development Artist Jobs in Texas (NOW HIRING)

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125.90K - $144.70K/yr

Perform research as necessary to support visual development. * Work with Art Director and Leads to provide feedback and guidance to artists. * Create storyboards, background illustrations, and ...

Concept Artist [Contract]

Austin, TX

$125.90K - $144.70K/yr

Perform research as necessary to support visual development. * Work with Art Director and Leads to provide feedback and guidance to artists. * Create storyboards, background illustrations, and ...

High School Visual Arts

Houston, TX · On-site

$46.80K - $59.70K/yr

Commitment to ongoing professional learning and development. Experience / Knowledge: * Demonstrates expert knowledge of Visual Arts content and effective instructional practices. * Designs coherent ...

High School Visual Arts

Houston, TX · On-site

$46.80K - $59.70K/yr

Commitment to ongoing professional learning and development. Experience / Knowledge: * Demonstrates expert knowledge of Visual Arts content and effective instructional practices. * Designs coherent ...

Exempt Position Purpose The Visual Arts K12 Specialist provides districtwide leadership, support, and expertise in the development, implementation, and evaluation of high-quality visual arts ...

Graphic Design Intern

Houston, TX · On-site

$14.25 - $19/hr

Major in Graphic Design, Digital Media, Marketing, Communications, Visual Arts, or a related field ... Portfolio development Benefits What You'll Gain * Hands-on experience with internal and client ...

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Intern Visual Development Artist information

What are the key skills and qualifications needed to thrive as an Intern Visual Development Artist, and why are they important?

To thrive as an Intern Visual Development Artist, you need a strong foundation in drawing, color theory, composition, and visual storytelling, often supported by coursework or a portfolio in art or animation. Familiarity with digital art tools such as Adobe Photoshop, Illustrator, and sometimes 3D software like Blender is typically required. Creativity, adaptability, openness to feedback, and effective communication help you collaborate and grow in a fast-paced creative environment. These skills ensure you can contribute compelling visual concepts that align with the project's vision and production needs.

What are some typical projects or tasks an Intern Visual Development Artist can expect to work on during their internship?

As an Intern Visual Development Artist, you can expect to work on a variety of projects that support the look and feel of animated films, games, or commercials. Your tasks may include creating concept art, mood boards, color scripts, and environment designs under the guidance of senior artists. You'll often collaborate with other departments such as story, modeling, and lighting to ensure visual consistency throughout the production. Interns are encouraged to share ideas during team meetings and are given opportunities to receive feedback to develop their artistic skills. The work environment is typically fast-paced and creative, with mentorship and learning opportunities provided frequently.

What does an Intern Visual Development Artist do?

An Intern Visual Development Artist supports the creative team by developing concept art, color scripts, and visual references that help define the look and feel of an animated film, game, or project. They collaborate with senior artists and directors, contributing ideas and visuals that influence character designs, environments, and overall style. As an intern, they gain hands-on experience with industry-standard tools and workflows while building their portfolio and learning from professionals in the field.
What are the most commonly searched types of Visual Development Artist jobs in Texas? The most popular types of Visual Development Artist jobs in Texas are:
What cities in Texas are hiring for Intern Visual Development Artist jobs? Cities in Texas with the most Intern Visual Development Artist job openings:
Concept Artist [Contract] (Retro Studios)

Concept Artist [Contract] (Retro Studios)

Nintendo of America Inc.

Austin, TX

$125.90K - $144.70K/yr

Other

Medical, PTO

Posted 21 hours ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

94th of 183 rated software companies


Job description

THIS IS AN ONSITE CONTRACT POSITION - Austin, TX

Position includes:

  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts

RETRO STUDIOS:

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Collaborate with the Art Director, Artists, and Designers to define the look of ourgamesby working toestablishconsistent visualsforcharacters,environments, props,and effects, with an emphasis on boss characters.
  • Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with design specifications to communicate gameplay properties, interactions and sequencing of boss characters.
  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
  • Take ownership of concept work for various game features while actively collaborating with other disciplines such as Design, Art, and Engineering to achieve high-quality, innovative concept art.
  • Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery.
  • Provide visual contextualization support for game design efforts at all stages.
  • Perform research as necessary to support visual development.
  • Work with Art Director and Leads to provide feedback and guidance to artists.
  • Create storyboards, background illustrations, and promotional artwork.
  • Provide and receive feedback professionally.

*This job description outlines primary duties and requirements and is not intended toidentifyall tasks that may be performed; individuals occupying the position maybe requiredto perform other duties.The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Has3or more years' gaming industry experience as a concept artist, including at least one complete product cycle shipping AAA title.
  • Must present online portfolio with high-quality, varied examples of character and environment concept art.
  • Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture.
  • Examples of modern rendering process using 3D art and modeling tools (Maya, Blender).
  • Mastery of fundamental artistic principles.
  • Experience executing a wide range of artistic styles.
  • Good communicator, self-motivated, driven to grow professionally.
  • Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent professional experience.

Retro Studios is an equalopportunityemployer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers werepresent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.