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Intern Software Engineer Gpu Jobs in Texas (NOW HIRING)

This role focuses on bridging advanced GPU-based reconstruction and segmentation algorithms with a ... The software engineer will work closely with Data Science, Algorithm, and UI/UX teams to integrate ...

This role focuses on bridging advanced GPU-based reconstruction and segmentation algorithms with a ... The software engineer will work closely with Data Science, Algorithm, and UI/UX teams to integrate ...

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Intern Software Engineer Gpu information

What is the difference between Intern Software Engineer Gpu vs Intern Software Engineer Cloud?

AspectIntern Software Engineer GpuIntern Software Engineer Cloud
Required CredentialsComputer Science degree or related, programming skills, familiarity with GPU programmingSimilar credentials, with emphasis on cloud platforms and networking
Work EnvironmentHardware-focused, GPU development labs, research teamsCloud infrastructure, remote teams, data centers
Employer & Industry UsageTech companies, hardware manufacturers, AI researchCloud service providers, SaaS companies, enterprise IT

Intern Software Engineer Gpu roles focus on GPU hardware and software development, often involving parallel computing and AI workloads. Intern Software Engineer Cloud positions emphasize cloud infrastructure, deployment, and scalability. Both roles require strong programming skills and industry knowledge but differ mainly in their technical focus and work environment.

What are the most commonly searched types of Software Engineer Gpu jobs in Texas?

The most popular types of Software Engineer Gpu jobs in Texas are:

Silicon Validation Software Engineer- GPU IP Validation and Integration

Apple

Austin, TX

$175K - $308K/yr

Full-time

Medical, Dental, Retirement

Re-posted 3 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices!
Join a team of expert software engineers with diverse backgrounds (graphics, video encoding, video processing, file systems, CPUs and caching, kernel programming, embedded systems) to develop graphics validation software and integrate it into system level test environment.
Description
You will be writing shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem.
You will apply your deep understanding of GPU architecture to write tests that stress the pipeline and exercise the interaction between the GPU and different IP blocks on the SoC.
You will use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups.
You will understand the different levels of GPU memory hierarchy (Shared, Global, etc.)
You will debug SoC software and hardware issues, and perform system level validation.
Preferred Qualifications
Experienced with Graphics, OpenGL, and CUDA
Understanding of the GPU pipeline and graphics theory
Understanding of system and SoC architectures
Experienced with image processing, memory hierarchies, and compilers
Strong C/C++ programming skills
Implement and run ML/LLM workloads for GPU characterization
Proficient in Python and GNU Make
Deep understanding of compute systems, operating systems, and computer architecture
Passionate about writing code close to the hardware, and debugging.
In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues.
You enjoy the validation mentality: meticulous, curious, and persistent.
Minimum Qualifications
A minimum of a bachelor's degree in relevant field and a minimum of 10 years of relevant industry experience in silicon validation software engineering or related field
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,000 and $308,500, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976