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Weekend Software Engineer Gpu Jobs in Texas (NOW HIRING)

GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and Responsibilities: * As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ...

GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and Responsibilities: * As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ...

You will work with a team of hardworking software engineers working on all aspects of SOC and ... The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our ...

This role focuses on bridging advanced GPU-based reconstruction and segmentation algorithms with a ... The software engineer will work closely with Data Science, Algorithm, and UI/UX teams to integrate ...

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Weekend Software Engineer Gpu information

What is the difference between Weekend Software Engineer Gpu vs Weekend Software Engineer Cloud?

AspectWeekend Software Engineer GpuWeekend Software Engineer Cloud
Required CredentialsBachelor's in Computer Science or related, experience with GPU programmingBachelor's in Computer Science or related, experience with cloud platforms
Work EnvironmentOn-site or remote, focused on GPU hardware and softwareRemote or hybrid, focused on cloud infrastructure and services
Industry UsageGaming, AI, high-performance computingWeb services, SaaS, enterprise solutions
Search & Comparison IntentYesYes

The Weekend Software Engineer Gpu and Weekend Software Engineer Cloud roles share similar educational backgrounds and work environments but differ in focus areas. The GPU role emphasizes hardware acceleration and high-performance computing, while the Cloud role centers on cloud infrastructure and services. Both are in high demand and often compared by job seekers exploring flexible tech roles.

What are the most commonly searched types of Software Engineer Gpu jobs in Texas? The most popular types of Software Engineer Gpu jobs in Texas are:
What cities in Texas are hiring for Weekend Software Engineer Gpu jobs? Cities in Texas with the most Weekend Software Engineer Gpu job openings:
GPU Software Engineer

Other

Posted 11 days ago


Job description

Job Title: GPU Software Engineer

Location: Austin, TX

Duration: Long Term Contract

Roles and Responsibilities:

  • As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
  • You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.

Requirements / Key responsibilities include:

  • Software Development in C/C++/Python
  • Best Practices using git, gerrit (code reviews), continuous integration
  • Debugging driver failures and performance issues using code and graphics debugging tools
  • Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
  • Researching new API changes and trends in graphics for future GPU enhancements
  • Familiarity with Linux, and Android Operating systems for coding environment and target device development

Skills And Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
  • 5+ years of experience with C/C++ programming
  • Problem-solving and communication skills
  • 5+ years of object-oriented and component-based design experience

Preferred Qualifications

  • Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
  • Experience with firmware development
  • Knowledge of ray tracing, rasterization, and linear algebra
  • Experience with low level performance profiling and optimization
  • Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
  • Experience with either DirectX/Vulkan/OpenGL/Metal