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Intern Motion Graphics Designer Jobs in Tennessee

$14.50 - $19.25/hr

Graphic Design & Branding Event materials, social assets, sponsor decks, brand consistency ... Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ...

$14.25 - $19/hr

Graphic Design & Branding Event materials, social assets, sponsor decks, brand consistency ... Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ...

$13.75 - $18.25/hr

Graphic Design & Branding Event materials, social assets, sponsor decks, brand consistency ... Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ...

$14.25 - $19/hr

Graphic Design & Branding Event materials, social assets, sponsor decks, brand consistency ... Animation / Motion Short-form content, storytelling, and character animation for Adventure Ted Core ...

Work with motion graphics and sound design in the editing process. * Develop digital summaries of ... Proficient in using Affinity Photo and Designer. * Knowledge and experience in both production and ...

Work with motion graphics and sound design in the editing process. * Develop digital summaries of ... Proficient in using Affinity Photo and Designer. * Knowledge and experience in both production and ...

Blender Tutor

Chattanooga, TN · Remote

$18 - $40/hr

... development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Blender Tutor

Murfreesboro, TN · Remote

$18 - $40/hr

... development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Blender Tutor

Nashville, TN · Remote

$18 - $40/hr

... development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Blender Tutor

Kingsport, TN · Remote

$18 - $40/hr

... development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Blender Tutor

Knoxville, TN · Remote

$18 - $40/hr

... development, motion graphics, and digital art creation. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Showing results 41-60

Intern Motion Graphics Designer information

See Tennessee salary details

$6

$14

$21

How much do intern motion graphics designer jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for intern motion graphics designer in Tennessee is $14.82, according to ZipRecruiter salary data. Most workers in this role earn between $13.08 and $17.45 per hour, depending on experience, location, and employer.

What does an intern motion graphics designer do?

An Intern Motion Graphics Designer assists in creating animated visuals for videos, advertisements, and digital content. They work with design software like Adobe After Effects and Illustrator to develop motion graphics under the guidance of senior designers. Their tasks may include animating text, designing visual effects, and editing video content. This role helps interns gain hands-on experience in storytelling through motion while improving their technical and creative skills.

What types of projects will I typically work on as an intern motion graphics designer?

As an Intern Motion Graphics Designer, you'll usually assist the design team in creating animated graphics for a variety of digital platforms, including social media, advertisements, presentations, and video content. You may be tasked with developing storyboards, creating visual assets, and supporting the animation of graphics under the guidance of senior designers. This hands-on experience will help you develop your technical skills, learn how to interpret creative briefs, and gain insight into the workflow of a professional design team. It's a great opportunity to build a diverse portfolio and learn how your work fits into broader marketing and creative strategies.

What are the key skills and qualifications needed to thrive as an intern motion graphics designer, and why are they important?

To thrive as an Intern Motion Graphics Designer, you need a foundational understanding of animation principles, graphic design, and digital storytelling, often supported by coursework in design or visual communication. Familiarity with industry-standard software like Adobe After Effects, Illustrator, and Premiere Pro is highly valued. Strong attention to detail, creativity, collaboration, and good time management make candidates stand out in this position. These skills are essential for producing engaging visual content, meeting project deadlines, and working effectively within a creative team.

What are the most commonly searched types of Motion Graphics Designer jobs in Tennessee?

The most popular types of Motion Graphics Designer jobs in Tennessee are:

What are popular job titles related to Intern Motion Graphics Designer jobs in Tennessee?

For Intern Motion Graphics Designer jobs in Tennessee, the most frequently searched job titles are:

What cities in Tennessee are hiring for Intern Motion Graphics Designer jobs?

Cities in Tennessee with the most Intern Motion Graphics Designer job openings:

Infographic showing various Intern Motion Graphics Designer job openings in Tennessee as of August 2026, with employment types broken down into 84% Full Time, and 16% Part Time. Highlights an 84% In-person, and 16% Remote job distribution, with an average salary of $30,820 per year, or $14.8 per hour.

Experience Designer - Open Invite to Apply

Advent LLC

Nashville, TN • On-site

Full-time

Re-posted 20 days ago


Job description

Description:

**Please note we are not currently hiring for this position but always accepting applications.**


The primary goal of the Experience Designer is to imagine and execute something out of nothing. If that piques your interest, here’s some more context:


Responsible for concept ideation and creative output that includes, but is not limited to, developing visual mood boards/inspiration, initiating high level and divergent conceptual ideas, and executing 2D and 3D design output, as directed by the Design Director. Must utilize a variety of techniques, skillsets and softwares to visualize concepts. Work with the Design Director to develop, refine, and champion the creative vision throughout the entire lifecycle of the project. Must demonstrate creative problem solving skills, high-quality ideation skills, and strong creative technical ability in 2D and 3D design. Responsible for balancing multiple projects/clients, meeting deadlines consistently, and collaborating with an interdisciplinary team.


An Experience Designer is focused on the conceptual ideation and design output as directed by the Design Director or Senior Experience Designer. An Experience Designer has the ability to design 5-10 overlapping projects of small to medium scope.


KEY RESPONSIBILITIES

Primary (All day, every day)


  • Work with the Design Director to establish strategic and creative vision for the project that captures client and audience needs, visual direction and audience journey.
  • Collaborate with the Design Director to develop audience journey maps, inspiration/mood boards, story maps and other design narrative collateral that capture the creative vision.
  • Design and develop new concepts that solve client problems and capture powerful storytelling through graphics, form, material and space within the creative vision established by the Design Director.
  • Execute design output that best visualizes creative intent and conceptual designs (Photoshop renders, photo-realism renders, hand sketches and/or digital sketches).
  • Refine concepts and further execute creative intent based on client feedback and through collaboration with the Design Director and Delivery Team.
  • Secondary (Likely, just depends on the day)
  • Assist the Design Director and Story Team with some discovery, including sitting in on client interviews and performing relevant research prior to conceptual design.
  • Collaborate with multiple designers and/or freelancers on larger, more complex projects to execute creative output as directed by the Design Director.
  • Assist with some client presentations, including creation of some presentation decks and opportunities to co-present with the Design Director.
  • Assist the Design Director with some art direction of production art files to ensure consistency with concept and that quality meets creative intent.
  • Work with the Design Director to champion creative solutions while balancing budgetary and schedule needs when appropriate.
  • Attend and contribute to Live Creative Sessions with the client by ideating, sketching, asking good questions, seeking insights and solving problems.


TECHNICAL SKILLS & ABILITIES


Primary Softwares (You will definitely use these daily)

  • Sketchup, Photoshop, Illustrator
  • Secondary Softwares (You will probably use these sometimes)
  • Keynote, InDesign

Other Softwares (You may or may not find these handy occasionally)

  • Enscape / 3D Max / Lumion / Vray or other rendering software, Procreate or other digital sketching software, AfterEffects or other animation/motion media software


Must be a creative problem solver who demonstrates a strong technical ability in 2D and 3D design. Must excel at thinking divergently, exploring many ideas and/or executions early in the creative process. Must have strong communication skills to effectively articulate creative intent and to collaborate with an interdisciplinary team.


Must be a self starter with an aptitude for learning quickly. A sense of humor is preferred, but not required. A minimum of one (1) interesting hobby also preferred, but not required.



Requirements:

QUALIFICATIONS

EDUCATION: A bachelor’s or equivalent degree in Industrial Design, Graphic Design or related field is required.

EXPERIENCE: 3-6 years of relevant design experience is required.

PORTFOLIO: Lastly (and most importantly!) a portfolio demonstrating the previously mentioned design capabilities in graphic design, industrial design, environmental/spatial design, exhibit design, interior design, architecture and/or other relevant design field(s) is required. Show off and show out!


ADDITIONAL INFO

Every job has its pro’s and con’s. While we feel that the opportunities and awesomeness of the job far outweigh the negatives, we want you to know what you’re getting into! People who thrive here have and appreciate:


  • Curiosity
  • Eager to learn new skill sets/softwares/disciplines, proactively asks good (re: insightful) questions. The path to success looks different on every project.
  • Drive
  • Inspired by fresh challenges and seeks out new opportunities. Tenacious desire to learn and do better work. We believe in finding the best solution, not settling for the first one.
  • Autonomy
  • Self-starter who consistently “H.Y.S.” (handles your stuff). Don’t worry, you’ll still interact with the team daily/continuously, but you will be responsible for and trusted with important tasks to accomplish.
  • Variety / Quick Tempo
  • High volume, fast paced, divergent concept iteration. Balance overlapping projects and multiple clients. Cons: your favorite projects end far too soon. Pros: if you don’t like one project, you’ll probably have a few more that you do love.
  • Cool Clients
  • Respect for (but not intimidated by) very recognizable brands with high expectations.
  • The Whole Story
  • Empathizing with clients, their audiences and their stories. Engaging with the full life span of a project from discovery to ribbon cutting. A book’s plot isn’t determined by its first chapter or the last one—it’s built by all the chapters in between.


WORKING ENVIRONMENT


Physical Demands

  • Reaching, standing, walking, lifting, grasping, talking, hearing and repetitive motion.
  • Primarily office-based work—exerting up to 10 pounds of force occasionally, sits or stands.
  • Close visual acuity to perform activities at distances close to the eye.
  • Subject to activities that occur inside and outside, heat and noise.
  • When working in the office, not substantially exposed to adverse environmental conditions.


Travel Requirements

Low Travel Needs. Typically 0-6 trips per year, 1-3 days per trip.