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Intern Motion Capture Artist Jobs in California (NOW HIRING)

... wall/motion capture suit workshops. Responsibilities * Be diligent in operating and maintaining Digital Arts Department equipment, including cleaning and troubleshooting. * Assist students and ...

... that capture Fuser's energy and clarity. You'll collaborate closely with our Head of Creative ... Fuser is a creative technology company founded by artists, educators, and engineers. We're building ...

... that capture Fuser's energy and clarity. You'll collaborate closely with our Head of Creative ... Fuser is a creative technology company founded by artists, educators, and engineers. We're building ...

Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish ... motion pacing) adapted for 3D digital environments. * Engine & Tool Master: Deeply comfortable ...

Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish ... motion pacing) adapted for 3D digital environments. * Engine & Tool Master: Deeply comfortable ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Collaborate closely with animators, character artists, and technical artists to solve pipeline and ... Nice to Have: * Experience working with motion capture systems and performance capture data.

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Intern Motion Capture Artist information

What does an intern motion capture artist do?

An Intern Motion Capture Artist assists in the process of recording and translating the movements of actors or objects into digital data for use in film, video games, or animation. They may help set up motion capture equipment, place markers on performers, and process captured data using specialized software. Interns often support the team by organizing files, troubleshooting technical issues, and learning the workflow of motion capture production. This role provides hands-on experience with industry-standard tools and introduces interns to the collaborative environment of digital content creation.

What types of projects and responsibilities can an intern motion capture artist expect during their internship?

As an Intern Motion Capture Artist, you can expect to support the capture and processing of motion data for animation projects, often working under the guidance of senior artists or technical directors. Your daily tasks may include assisting with setting up motion capture equipment, calibrating cameras and suits, preparing the capture stage, and helping actors with markers. You'll also likely be involved in cleaning up and organizing captured data, and may have opportunities to learn basic animation or retargeting techniques. Collaboration with animators, software engineers, and production teams is common, offering valuable exposure to the end-to-end workflow of motion capture in game or film studios.

What are the key skills and qualifications needed to thrive as an intern motion capture artist, and why are they important?

To thrive as an Intern Motion Capture Artist, you need a strong understanding of animation principles, human movement, and some experience with digital art or animation, often supported by coursework in animation, game design, or a related field. Familiarity with motion capture software like Vicon, OptiTrack, or Autodesk MotionBuilder, as well as basic knowledge of 3D modeling tools, is typically expected. Attention to detail, teamwork, and clear communication are important soft skills for collaborating with actors and animators during capture sessions. These skills ensure accurate data collection and integration into animation pipelines, resulting in high-quality, realistic character movements.

What is the difference between Intern Motion Capture Artist vs Intern 3D Modeler?

AspectIntern Motion Capture ArtistIntern 3D Modeler
Required SkillsKnowledge of motion capture systems, animation software, understanding of human movementProficiency in 3D modeling software, artistic skills, understanding of topology
Work EnvironmentMotion capture studios, post-production facilitiesDesign studios, animation departments
Industry UsageVideo games, film, animationVideo games, film, product visualization

While both roles involve digital content creation, an Intern Motion Capture Artist focuses on capturing and processing human movement data, whereas an Intern 3D Modeler specializes in creating 3D assets. The roles often overlap in animation projects but differ in technical skills and daily tasks.

What are the most commonly searched types of Motion Capture Artist jobs in California?

The most popular types of Motion Capture Artist jobs in California are:

What cities in California are hiring for Intern Motion Capture Artist jobs?

Cities in California with the most Intern Motion Capture Artist job openings:

Student Technical Assistant

Orange, CA • On-site


Chapman University
Colleges, Universities, and Professional Schools • 1 - 5K employees

7.7

Company rating: 7.7 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

262nd of 627 rated colleges and universities

Great coworkers

People enjoy working here

Good employer


$16.90/hr

Full-time

Re-posted 20 days ago


Job description

Posting Details
Student Title Classification Information
Quick Link
https://chapman.peopleadmin.com/postings/40419
Job Number
SE217424
Position Information
Department or Unit Name
Dodge College-Technical
Position Headcount
5
Position Title
Student Technical Assistant
Academic Year
Academic Year 2026-2027
Term or Semester
All Academic Year
Is this Role for an Undergrad or Grad Student?
Grad and Undergrad
Anticipated Pay Range
$16.90 - $16.90
Pay Range Information
Chapman University is required to provide a reasonable estimate of the compensation range for this position. This range takes into account a variety of factors that are considered in making compensation decisions, including experience, skills, knowledge, abilities, education, licensure and certifications, and other business and organizational needs. Salary offers are determined based on the final candidate's qualifications and experience, as well as internal equity and other internal factors. The anticipated pay range is not a promise of a particular wage.
On which Campus will this work be done?
Orange
Approved Supervisor
Gamaliel Hernandez
Supervisor Email
ghernand@chapman.edu
Scheduling
Please use dates within Chapman Academic Calendar
(https://www.chapman.edu/academics/academic-calendar.aspx)
Desired Start Date
08/24/2026
Projected End Date
05/14/2027
Average number of hours per week
Up to 19 Hrs
Position Summary Information
Job Description Summary
The Digital Media Arts Department seeks a responsible and self-motivated student assistant to provide technical support in the classroom, suites, and theater. This role is vital in ensuring smooth operations and supporting students and faculty in effectively utilizing digital media and classroom technology.
As a Technical Theater/Classroom Student Assistant, you will operate and maintain equipment, troubleshoot technical issues, assist with software usage, and, when necessary, support the LED wall/motion capture suit workshops.
Responsibilities
  • Be diligent in operating and maintaining Digital Arts Department equipment, including cleaning and troubleshooting.
  • Assist students and faculty in utilizing classroom technology, projection systems, software, and tools like Adobe Creative Suite, Autodesk, Toon Boom, and other digital arts applications.
  • Participate in workshops using the motion capture suit and assist with real-time demonstrations of the LED wall
  • Create tutorials, how-to guides, and online videos to help students understand digital motion capture and animation technology.
  • Provide technical support for software, hardware, and Crestron remote systems in classroom and theater environments.
  • Assist faculty and/or students in connecting laptops and audiovisual peripherals to classroom and theater projection systems.

Required Qualifications
Must have substantial familiarity and moderate technical expertise in digital graphics and animation applications, including Adobe Creative Suite, Autodesk, Toon Boom, and other relevant software. Responsible, self-motivated, and well-organized with the ability to take the initiative in solving technical issues. Possess excellent communication skills, a professional demeanor, and appearance. Must have technical aptitude, strong troubleshooting skills, and a customer service-oriented attitude. Strong teamwork, problem-solving, and creative thinking abilities. A customer service attitude, delivering helpful and efficient support to users. Must be reliable, diligent, and consistent with the given and daily tasks.
Desired Qualifications
Have a strong or have familiarity with hardware and software technology.
Special Instructions to Applicants
Budget Information
Is Federal work-study required?
With or Without FWS


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