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Intern Audio Engineer Jobs in Washington, DC (NOW HIRING)

Multimedia Specialist

Annapolis, MD · On-site

$68K - $101K/yr

... and audio leveling. Live Broadcast Engineering: Assist in the management of the on-site broadcast ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Multimedia Specialist

Annapolis, MD · On-site

$68K - $101K/yr

... and audio leveling. Live Broadcast Engineering: Assist in the management of the on-site broadcast ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Showing results 21-23

Intern Audio Engineer information

See Washington, DC salary details

$12

$21

$33

How much do intern audio engineer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for intern audio engineer in Washington, DC is $21.88, according to ZipRecruiter salary data. Most workers in this role earn between $18.22 and $23.70 per hour, depending on experience, location, and employer.

What does an intern audio engineer do?

An Intern Audio Engineer assists professional audio engineers in recording, editing, and mixing sound for music, film, television, or live events. Their tasks often include setting up audio equipment, managing cables, operating recording software, and troubleshooting technical issues. They also learn about audio production techniques and industry standards while gaining hands-on experience in a studio or live setting. This role is typically designed for students or recent graduates seeking to develop foundational skills in audio engineering.

What is the difference between Intern Audio Engineer vs Audio Technician?

AspectIntern Audio EngineerAudio Technician
CredentialsBasic audio coursework, some hands-on experienceTechnical certifications, specialized training
Work EnvironmentLearning-focused, entry-level settings, studios, live eventsOperational, maintenance, setup at venues, studios
Employer & Industry UsageMusic, film, broadcasting companies, internshipsBroadcast stations, live event companies, audio service providers

The main difference is that Intern Audio Engineers are typically students or beginners gaining experience, while Audio Technicians are more focused on technical setup and maintenance. Interns often work under supervision and are in training, whereas Audio Technicians handle operational tasks independently. Both roles are essential in audio production but differ in responsibilities and experience levels.

What types of projects and responsibilities can I expect as an intern audio engineer?

As an Intern Audio Engineer, you’ll typically assist with recording sessions, set up and break down audio equipment, and support senior engineers during mixing and mastering. You may also help maintain studio gear, catalogue session files, and occasionally edit or clean up audio tracks. Interns often get hands-on experience by shadowing professionals, learning signal flow, and participating in team meetings. This exposure not only builds technical skills but also helps you understand workflow dynamics and collaboration within the audio production team.

What are the key skills and qualifications needed to thrive as an intern audio engineer?

To thrive as an Intern Audio Engineer, you need a foundational understanding of sound engineering principles, audio recording techniques, and basic music theory, often acquired through coursework or a relevant degree program. Familiarity with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, as well as audio editing and mixing software, is typically expected. Strong attention to detail, effective communication, and a collaborative attitude help you work efficiently with artists and production teams. These skills and qualities are crucial for producing high-quality audio, meeting project deadlines, and building a successful career in audio engineering.
What are the most commonly searched types of Audio Engineer jobs in Washington, DC? The most popular types of Audio Engineer jobs in Washington, DC are:
Infographic showing various Intern Audio Engineer job openings in Washington, DC as of June 2026, with employment types broken down into 84% Full Time, 12% Part Time, and 4% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $45,501 per year, or $21.9 per hour.

Multimedia Specialist

2K

Annapolis, MD • On-site

$68K - $101K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

What We Need The Multimedia Specialist serves as a core technical and creative contributor to the studio's video operations. This role is responsible for the end-to-end execution of community and marketing assets, including high-fidelity game capture, on-set production, and post-production editing. Working under the guidance of the Marketing Content Lead, the Associate ensures that video content for internal studio communications and external marketing channels aligns with the studio's creative vision and 2K's global publishing standards. What You Will Do Game Capture & Visual Asset Creation: Execute professional-grade in-game capture, ensuring all visual settings, frame rates, and performance benchmarks meet the highest standards for marketing and archival use. Studio Production: Support on-set shoots for developer interviews and studio content; operate cameras, manage professional lighting setups, and oversee teleprompter operations. Video Editing & Post-Production: Edit video assets for owned and social platforms (e.g., Web, X, Instagram, YouTube) using the Adobe Creative Suite, including basic motion graphics, captioning, and audio leveling. Live Broadcast Engineering: Assist in the management of the on-site broadcast suite, helping oversee signal flow, hardware configuration, and real-time stream encoding for live events. Technical Maintenance: Maintain studio hardware and software readiness, ensuring all equipment is updated and technical documentation (signal flow, checklists) is current. Internal Communication Support: Produce and edit internal video content for executive showcases and milestone reviews; provide A/V support for studio-wide meetings and developer roundtables. Cross-Functional Collaboration: Coordinate with studio leads and 2K publishing partners to ensure content deliverables meet established messaging and timing goals. Asset Security: Maintain strict confidentiality and security protocols when handling unreleased game footage and sensitive stakeholder presentations. Core Competencies Technical Mastery: Applies specialized knowledge of video production workflows and broadcast hardware to complete routine and moderately complex assignments. Operational Excellence: Sets objectives for own work area to meet project goals; typically works with minimal supervision on daily tasks. Problem Solving: Identifies and resolves technical production issues through detailed information gathering and investigation; recommends enhancements to existing processes. Collaboration: Builds productive working relationships with internal developers and external marketing partners to ensure alignment on creative intent. Who We Think Will Be A Great Fit Experience: 3+ years of professional experience in video production, live broadcast, or a related field. Software Proficiency: Strong knowledge of Adobe Creative Suite (Premiere Pro, After Effects, Photoshop). Technical Knowledge: Understanding of digital cinema cameras, professional audio signal flow, and studio lighting principles. Live Production: Experience with or exposure to live streaming software such as OBS or vMix. Project Management: Ability to manage own tasks and timelines across multiple simultaneous projects. Preferred Qualifications Familiarity with Firaxis titles and legacy franchises (Civilization, Marvel Midnight Suns, XCOM) and the strategy game genre. Basic understanding of 4K/HDR workflows and motion graphics. Physical Requirements Equipment Handling: Must be able to frequently lift, carry, and maneuver photo and video equipment, including cameras, lighting kits, and grip gear, weighing up to 50 lbs. On-Site Presence: This role requires regular on-site attendance at the Sparks, MD studio to manage physical production spaces and equipment. This job description is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that are required of the employee. Other tasks and duties may be assigned or reassigned as needed. 2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws. The pay range for this position in Maryland at the start of employment is expected to be between $68,600 and $101,540 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in at-will position and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. #J-18808-Ljbffr