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Intern Audio Engineer Jobs in Atlanta, GA (NOW HIRING)

Intern Audio Engineer information

See Atlanta, GA salary details

$10

$18

$28

How much do intern audio engineer jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for intern audio engineer in Atlanta, GA is $18.57, according to ZipRecruiter salary data. Most workers in this role earn between $15.48 and $20.10 per hour, depending on experience, location, and employer.

What does an intern audio engineer do?

An Intern Audio Engineer assists professional audio engineers in recording, editing, and mixing sound for music, film, television, or live events. Their tasks often include setting up audio equipment, managing cables, operating recording software, and troubleshooting technical issues. They also learn about audio production techniques and industry standards while gaining hands-on experience in a studio or live setting. This role is typically designed for students or recent graduates seeking to develop foundational skills in audio engineering.

What is the difference between Intern Audio Engineer vs Audio Technician?

AspectIntern Audio EngineerAudio Technician
CredentialsBasic audio coursework, some hands-on experienceTechnical certifications, specialized training
Work EnvironmentLearning-focused, entry-level settings, studios, live eventsOperational, maintenance, setup at venues, studios
Employer & Industry UsageMusic, film, broadcasting companies, internshipsBroadcast stations, live event companies, audio service providers

The main difference is that Intern Audio Engineers are typically students or beginners gaining experience, while Audio Technicians are more focused on technical setup and maintenance. Interns often work under supervision and are in training, whereas Audio Technicians handle operational tasks independently. Both roles are essential in audio production but differ in responsibilities and experience levels.

What types of projects and responsibilities can I expect as an intern audio engineer?

As an Intern Audio Engineer, you’ll typically assist with recording sessions, set up and break down audio equipment, and support senior engineers during mixing and mastering. You may also help maintain studio gear, catalogue session files, and occasionally edit or clean up audio tracks. Interns often get hands-on experience by shadowing professionals, learning signal flow, and participating in team meetings. This exposure not only builds technical skills but also helps you understand workflow dynamics and collaboration within the audio production team.

What are the key skills and qualifications needed to thrive as an intern audio engineer?

To thrive as an Intern Audio Engineer, you need a foundational understanding of sound engineering principles, audio recording techniques, and basic music theory, often acquired through coursework or a relevant degree program. Familiarity with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, as well as audio editing and mixing software, is typically expected. Strong attention to detail, effective communication, and a collaborative attitude help you work efficiently with artists and production teams. These skills and qualities are crucial for producing high-quality audio, meeting project deadlines, and building a successful career in audio engineering.
What are the most commonly searched types of Audio Engineer jobs in Atlanta, GA? The most popular types of Audio Engineer jobs in Atlanta, GA are:
What cities near Atlanta, GA are hiring for Intern Audio Engineer jobs? Cities near Atlanta, GA with the most Intern Audio Engineer job openings:

PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

Dolby Laboratories, Inc.

Atlanta, GA

$53/hr

Full-time, Internship

Re-posted 29 days ago


Job description

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of audioimaging, and cloud technology to create spectacular entertainment experiences.  

As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT. 

About the Role: 

As a Research Intern - Volumetric Representation at Dolby, you will have the opportunity to work on the cutting-edge and impactful topics in the field. With the guidance of Dolby's leading media technology experts, you will address industry-relevant, real-world volumetric representation problems aimed at creating advanced consumer experience in multimedia entertainment. 

This opportunity will be based at our research offices in Atlanta, Georgia. 

What are we looking for in candidates? 

We are seeking current PhD students with backgrounds and experiences in volumetric representation, specifically in Gaussian Splatting. To be eligible, you should have completed at least one year of your doctoral program. Along with solid technical skills, candidates should demonstrate problem-solving and analytical abilities, good communication and collaboration skills, a curiosity for how and why things work as they do, and a passion for volumetric video, or 3D/4D reconstruction and interaction technology. You have a desire to bring in new ideas and are open to learning from others. 

Summary of Position: 

We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge imaging, video processing, computer vision, vision language, and multimodal technologies that drive next generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas: 

  • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations 

  • Interactive 3D experiences such as relighting or material interaction 

  • Machine-learning driven representations of geometry and material 

  • Physically based and learning-based rendering approaches 

Requirements: 

  • PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field.  

  • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences. 

  • Experience as a researcher, including internships, full-time positions, or at a lab. 

  • Proficiency in Python and PyTorch 

  • Excellent written and verbal communication skills. 

Highly Desired Experience in the following: 

  • Creating demos and prototypes for research applications. 

  • Developing innovative solutions for volumetric representations 

  • Writing technical reports and/or publications. 

  • First-author publications at peer-reviewed conferences or journals. 

We will review applications on a rolling basis. We encourage you to apply as soon as possible.

Eligibility: 

Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026. 

The start date for this internship is as follows (please note these dates are not flexible): 

  • September 21, 2026 

The Atlanta area base hourly range for this internship position is $53/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.