1

Intern 3D Rendering Jobs in Massachusetts (NOW HIRING)

Manufacturing Engineering Co-op - Fall 2026

Boston, MA · On-site

$18.25 - $23.75/hr

Digital Design & CAD Rendering * Screen Printing * Lithographic Printing * Digital Offset * 3D Printing (Additive Manufacturing) What You'll Do As a Manufacturing Engineering Intern, you will support ...

Intern 3D Rendering information

What are the key skills and qualifications needed to thrive as an Intern 3D Rendering, and why are they important?

To excel as an Intern 3D Rendering, you need a solid understanding of 3D modeling, rendering techniques, and foundational knowledge in computer graphics, often supported by coursework or a degree in a related field. Familiarity with industry-standard software such as Autodesk 3ds Max, Blender, Maya, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and the ability to collaborate effectively with design teams are valuable soft skills for this role. These abilities ensure the production of high-quality visual assets and effective teamwork in fast-paced creative environments.

What types of projects and tasks can I expect to work on as an Intern 3D Rendering, and how do these contribute to the larger team goals?

As an Intern 3D Rendering, you can expect to assist with creating and refining 3D models, developing realistic textures, and rendering assets for ongoing projects such as architectural visualizations, product prototypes, or animation sequences. You'll often collaborate with senior 3D artists, designers, and developers to ensure your work aligns with project specifications and deadlines. These tasks are essential for supporting the production pipeline and helping the team deliver high-quality visual content to clients or stakeholders. Gaining hands-on experience with industry-standard software and participating in team reviews will also help you build valuable skills for future advancement.

What does an Intern 3D Rendering do?

An Intern 3D Rendering assists with creating and visualizing three-dimensional models and environments using specialized software. They typically work under the supervision of experienced 3D artists or designers, helping with tasks such as modeling, texturing, lighting, and rendering scenes for projects in industries like gaming, animation, architecture, or film. This role provides hands-on experience with industry-standard tools, allowing interns to build their technical skills and portfolios while contributing to real-world projects.

What is the difference between Intern 3D Rendering vs 3D Artist?

AspectIntern 3D Rendering3D Artist
CredentialsTypically pursuing or recent graduate in design, animation, or related fieldProfessional degree or extensive training in 3D modeling and animation
Work EnvironmentInternship setting, often in architecture, gaming, or advertising firmsFull-time or freelance, working on diverse projects across industries
ResponsibilitiesAssisting with rendering tasks, learning software, supporting senior staffCreating detailed 3D models, rendering scenes, and developing visual content

While both roles involve 3D rendering skills, Intern 3D Rendering positions are entry-level, focusing on learning and supporting, whereas 3D Artists are experienced professionals responsible for producing complete visual projects.

What are the most commonly searched types of 3D Rendering jobs in Massachusetts? The most popular types of 3D Rendering jobs in Massachusetts are:
What are popular job titles related to Intern 3D Rendering jobs in Massachusetts? For Intern 3D Rendering jobs in Massachusetts, the most frequently searched job titles are:
What cities in Massachusetts are hiring for Intern 3D Rendering jobs? Cities in Massachusetts with the most Intern 3D Rendering job openings:
Internship - Reconstruction/Novel View Synthesis of Dynamic Scenes

Internship - Reconstruction/Novel View Synthesis of Dynamic Scenes

Mitsubishi Electric Research Laboratories

Cambridge, MA • On-site

$8K/mo

Other

Medical

Posted 18 days ago


Job description

MERL is looking for a highly motivated intern to work on an original research project in reconstruction/rendering dynamic 3D scenes. A strong background in 3D computer vision and/or computer graphics is required. Experience in the latest advances of deep learning in this area, such as neural radiance fields (NeRFs)/Gaussian Splatting (GS)/Point Map reconstruction methods, is an added plus and will be valued. The successful candidate is expected to have published at least one paper in a top-tier computer vision/graphics or machine learning venue, such as CVPR, ECCV, ICCV, SIGGRAPH, 3DV, ICML, ICLR, NeurIPS or AAAI, and possess solid programming skills in Python and popular deep learning frameworks like Pytorch. The goal would be for such a candidate to collaborate with MERL researchers to develop algorithms and prepare manuscripts for scientific publications. The position is available for graduate students on a Ph.D. track or those that have recently graduated with a Ph.D. Duration and start dates are flexible but are expected to last for at least 3 months. This internship is preferred to be onsite at MERLs office in Cambridge, MA.

Required Specific Experience

  • Prior publications in top computer vision/graphics and/or machine learning venues, such as CVPR, ECCV, ICCV, SIGGRAPH, 3DV, ICML, ICLR, NeurIPS or AAAI.
  • Experience in the latest novel-view synthesis approaches such as Neural Radiance Fields (NeRFs) or Gaussian Splatting (GS) and/or in the latest 3D point map reconstruction methods.
  • Proficiency in coding (particularly scripting languages like Python) and familiarity with deep learning frameworks, such as PyTorch or Tensorflow.

The pay range for this internship position will be $6-8K per month.


Mitsubishi Electric Research Labs, Inc. "MERL" provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability or genetics. In addition to federal law requirements, MERL complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

MERL expressly prohibits any form of workplace harassment based on race, color, religion, gender, sexual orientation, gender identity or expression, national origin, age, genetic information, disability, or veteran status. Improper interference with the ability of MERLs employees to perform their job duties may result in discipline up to and including discharge.

Working at MERL requires full authorization to work in the U.S and access to technology, software and other information that is subject to governmental access control restrictions, due to export controls. Employment is conditioned on continued full authorization to work in the U.S and the availability of government authorization for the release of these items, which might include without limitation, obtaining an export license or other documentation. MERL may delay commencement of employment, rescind an offer of employment, terminate employment, and/or modify job responsibilities, compensation, benefits, and/or access to MERL facilities and information systems, as MERL deems appropriate, to ensure practical compliance with applicable employment law and government access control restrictions.

In addition to base pay, interns receive a relocation stipend, covered travel to and from MERL, and a monthly Charlie Card for local commuting. Interns are invited to participate in weekly social gatherings and professional development opportunities, including research talks by both internal and external speakers. Interns who meet the 90-day waiting period are also eligible for health insurance coverage. MERL provides immigration support for qualified candidates as needed. Employment is considered at-will, and the Company reserves the right to modify base salary or any other compensation program at any time, including for reasons related to individual performance, departmental or Company performance, and market conditions.