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Intern 3D Rendering Jobs in California (NOW HIRING)

Implement Next-Gen Tech: Apply state-of-the-art neural rendering and view-synthesis techniques, such as 3D Gaussian Splatting (3DGS) and NeRFs, to handle challenging real-world lighting, weather, and ...

Implement Next-Gen Tech: Apply state-of-the-art neural rendering and view-synthesis techniques, such as 3D Gaussian Splatting (3DGS) and NeRFs, to handle challenging real-world lighting, weather, and ...

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Intern 3D Rendering information

What is the difference between Intern 3D Rendering vs 3D Artist?

AspectIntern 3D Rendering3D Artist
CredentialsTypically pursuing or recent graduate in design, animation, or related fieldProfessional degree or extensive training in 3D modeling and animation
Work EnvironmentInternship setting, often in architecture, gaming, or advertising firmsFull-time or freelance, working on diverse projects across industries
ResponsibilitiesAssisting with rendering tasks, learning software, supporting senior staffCreating detailed 3D models, rendering scenes, and developing visual content

While both roles involve 3D rendering skills, Intern 3D Rendering positions are entry-level, focusing on learning and supporting, whereas 3D Artists are experienced professionals responsible for producing complete visual projects.

What does an Intern 3D Rendering do?

An Intern 3D Rendering assists with creating and visualizing three-dimensional models and environments using specialized software. They typically work under the supervision of experienced 3D artists or designers, helping with tasks such as modeling, texturing, lighting, and rendering scenes for projects in industries like gaming, animation, architecture, or film. This role provides hands-on experience with industry-standard tools, allowing interns to build their technical skills and portfolios while contributing to real-world projects.

What are the key skills and qualifications needed to thrive as an Intern 3D Rendering, and why are they important?

To excel as an Intern 3D Rendering, you need a solid understanding of 3D modeling, rendering techniques, and foundational knowledge in computer graphics, often supported by coursework or a degree in a related field. Familiarity with industry-standard software such as Autodesk 3ds Max, Blender, Maya, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and the ability to collaborate effectively with design teams are valuable soft skills for this role. These abilities ensure the production of high-quality visual assets and effective teamwork in fast-paced creative environments.

What types of projects and tasks can I expect to work on as an Intern 3D Rendering, and how do these contribute to the larger team goals?

As an Intern 3D Rendering, you can expect to assist with creating and refining 3D models, developing realistic textures, and rendering assets for ongoing projects such as architectural visualizations, product prototypes, or animation sequences. You'll often collaborate with senior 3D artists, designers, and developers to ensure your work aligns with project specifications and deadlines. These tasks are essential for supporting the production pipeline and helping the team deliver high-quality visual content to clients or stakeholders. Gaining hands-on experience with industry-standard software and participating in team reviews will also help you build valuable skills for future advancement.
What are the most commonly searched types of 3D Rendering jobs in California? The most popular types of 3D Rendering jobs in California are:
What are popular job titles related to Intern 3D Rendering jobs in California? For Intern 3D Rendering jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Intern 3D Rendering jobs? Cities in California with the most Intern 3D Rendering job openings:

Intern, Advanced Computer Graphics Research

Sony

Culver City, CA • On-site

$50/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Sony Corporation of America , located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en .

Sony Corporation of America currently has an opening for an Advanced Computer Graphics Research intern in our R&D Center US Lab located in Culver City, CA.

In this role, you will have the opportunity to collaborate with a talented research team in multidisciplinary efforts to develop Sony's future products and services. We're inventing the technology and products that inspire customers all over the world, and soon you could be working to bring your ideas to life! This internship is a great opportunity to gain valuable experience in exciting entertainment industry applications as well as cutting-edge research experience in the field of advanced generative AI and 3D computer graphics.

If you're up to the challenge, we'd love to see what you've got!

Responsibilities:

  • Research and evaluate the performance of state-of-the-art computer graphics algorithms in the challenging cross field of generative AI and 3D computer graphics.
  • Apply software engineering skills to prototype algorithms to identify challenges for our research.
  • Learn, collaborate and network alongside world-class researchers to investigate algorithms; present your findings and contribute to industry leading entertainment technology community.
  • This position requires onsite presence at our Culver City lab.

Required qualifications:

  • Ph.D. candidate or Post-doc in Computer Science, Electrical Engineering, or a related field.
  • Experience and research track record in the area of human centric Generative AI and/or photo-realistic 3D human computer graphics modeling/animation/rendering .
  • Familiarity with Python , Matlab or C/C++ for rapid algorithm prototyping.
  • Familiarity with Unreal Engine, Unity, Maya, Blender, Marmoset or related graphic platforms.
  • Excellent analytical and mathematical skills.
  • All candidates must be authorized to work in the USA.

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, Human Resources Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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