1

Intermediate Process Engineer Jobs in Santa Clara, CA

... with signal processing capabilities. Description In this role, you will be responsible for ... sharing) Intermediate to advanced GenAI proficiency: Using AI tools for SystemVerilog design ...

Project Engineer I

Newark, CA · On-site

$87K - $106K/yr

Participate in the performance review/feedback process, sharing feedback with leadership about team ... Intermediate understanding of Enercalc, Bluebeam, Risa 3D, Google Suite, and Deltek VP. Gain ...

Job Purpose: This role finds ways to eliminate wastefulness in production processes. Devises ... Intermediate skill level with Microsoft Project, Database software/Access, Excel, and Word software.

Showing results 21-40

Intermediate Process Engineer information

See Santa Clara, CA salary details

$58.1K

$108.1K

$167.4K

How much do intermediate process engineer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for intermediate process engineer in Santa Clara, CA is $108,069.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is an intermediate process engineer?

Intermediate Process Engineers are professionals who design, analyze, and improve industrial processes within manufacturing or production environments. They typically have several years of experience and work under the supervision of senior engineers, contributing to process optimization, troubleshooting, and the implementation of new technologies. Their responsibilities often include process simulations, data analysis, and ensuring that processes meet safety, quality, and efficiency standards. Intermediate Process Engineers often bridge the gap between entry-level engineers and senior leadership, taking on more complex projects and sometimes mentoring junior staff.

What are the key skills and qualifications needed to thrive as an intermediate process engineer?

To thrive as an Intermediate Process Engineer, you need a solid understanding of process design, chemical or mechanical engineering principles, and a relevant engineering degree. Familiarity with process simulation software (such as Aspen HYSYS or AutoCAD), industry regulations, and Six Sigma or Lean certifications is highly valued. Strong analytical thinking, problem-solving ability, and effective communication are crucial soft skills for collaborating with cross-functional teams and optimizing processes. These qualifications and skills enable engineers to design efficient systems, ensure safety and compliance, and drive continuous improvement in industrial operations.

What are some common challenges an intermediate process engineer might face when working on cross-functional projects?

Intermediate Process Engineers often collaborate with teams from operations, quality, and maintenance, which can present challenges in aligning priorities and communication styles. Navigating differing timelines and expectations requires strong interpersonal and project management skills. Additionally, adapting to evolving project scopes and integrating feedback from multiple stakeholders is essential for successful project delivery. Proactive communication and a willingness to learn from other disciplines can help overcome these challenges and contribute to both personal and project success.

What is the difference between Intermediate Process Engineer vs Process Technician?

AspectIntermediate Process EngineerProcess Technician
Required CredentialsBachelor's degree in engineering or related field; some certificationsHigh school diploma or associate degree; technical certifications
Work EnvironmentDesign, optimization, and troubleshooting in manufacturing or chemical plantsOperating and maintaining equipment on the production floor
Employer & Industry UsageManufacturing, chemical, oil & gas industries

The Intermediate Process Engineer focuses on process design, improvement, and troubleshooting, often working in office settings or labs. In contrast, Process Technicians handle daily equipment operation and maintenance on the plant floor. Both roles are essential in manufacturing environments but differ in responsibilities and required qualifications.

Are intermediate process engineers in high demand?

Intermediate process engineers are generally in steady demand across manufacturing, chemical, and energy industries due to their expertise in process optimization and safety. Employers seek candidates with skills in process simulation, control systems, and certifications like Six Sigma, making experienced professionals valuable in the job market.

What are the most commonly searched types of Process Engineer jobs in Santa Clara, CA?

The most popular types of Process Engineer jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Intermediate Process Engineer jobs?

Cities near Santa Clara, CA with the most Intermediate Process Engineer job openings:

Infographic showing various Intermediate Process Engineer job openings in Santa Clara, CA as of July 2026, with employment types broken down into 1% As Needed, 79% Full Time, 15% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $108,069 per year, or $52 per hour.

Senior Compiler Engineer - Rust GPU

Nvidia Corporation

Santa Clara, CA • On-site

$143K - $189K/yr

Full-time

Re-posted yesterday


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

NVIDIA is dedicated to reinvent accelerated computing. Reinvention requires great technology and amazing people. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
NVIDIA is hiring a Senior Compiler Engineer to join our team driving the next generation of GPU systems programming. We are redefining how developers write high-performance GPU software by bringing the safety, expressiveness, and modern tooling of Rust to native GPU and CUDA development. On this team, you will build cutting-edge compiler pipelines, custom intermediate representation (IR) frameworks, and JIT compilation systems that bridge host and device execution-allowing developers to write memory-safe, high-performance GPU kernels in idiomatic Rust.
What you'll be doing:
  • Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR) frameworks to compile standard Rust directly to high-performance CUDA PTX and machine code.
  • Build compiler IRs and Optimizers: Work with modern compiler architectures to lower Rust AST and MIR into IRs including MLIR, PTX, and LLVM, including GPU-specific optimizations.
  • Support complex ahead-of-time, just-in-time, and link time optimization workflows: Build state-of-the-art tooling to support users targeting a broad family of NVIDIA GPUs, host platforms, and feature sets.
  • Define Safe Parallel Abstractions: Architect innovative compiler-enforced safety models that extend Rust's ownership, borrowing, and lifetime disciplines across the GPU launch boundary-preventing data races and enforcing memory safety during asynchronous GPU execution.
  • Expose Next-Gen Hardware Features: Implement type-safe, ergonomic device-side abstractions in Rust for low-level GPU hardware primitives, including shared memory, barriers, scoped atomics, Tensor Memory Accelerator (TMA), and warp/cluster-level operations.
  • Build the future: Supporting today's accelerated computing applications is not sufficient. We have to build composable building blocks for others around us to build the applications of tomorrow.

What we need to see:
  • Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.
  • 5+ years of relevant work or research experience in compiler development, language design, or GPU code generation.
  • Deep expertise in the Rust programming language, including a strong grasp of compiler internals (rustc), Rust MIR, procedural macros, and Rust's borrow-checker/lifetime model.
  • Hands-on experience with compiler infrastructures, intermediate representations (IRs), and code generation (such as LLVM IR, MLIR, or custom IR systems).
  • Solid understanding of parallel programming models, GPU architectures, and CUDA programming.
  • Strong software design skills, including debugging, profiling, and benchmarking compilers and GPU kernels.
  • Ability to orchestrate agents for product requirement design, architecture, code development, testing, code review, and issue triage.
  • Ability to work independently, define project goals and scope, and drive complex compiler-engineering efforts from research to production.

Ways to stand out from the crowd:
  • A track record of contributing to the Rust compiler (rustc), Cargo tooling, or open-source Rust-to-GPU projects.
  • Experience building custom compiler front-ends, AST translators, or JIT engines.
  • Familiarity with MLIR or other extensible compiler frameworks.
  • Deep proficiency in low-level GPU programming, including the use of modern hardware features (e.g., Tensor Cores, warp-level shuffles, or asynchronous transfer pipelines).
  • Experience designing Domain-Specific Languages (DSLs) or tile-based programming abstractions for tensor processing.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for programming languages and systems technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 25, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993